刷新环
This commit is contained in:
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@ -1,4 +1,4 @@
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@ -1,4 +1,4 @@
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@ -88,7 +88,7 @@
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@ -122,7 +122,7 @@
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@ -166,7 +166,7 @@
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<E key="shotgunner" value="5" >
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@ -1,4 +1,4 @@
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<Stats deaths="388" kills="133" player_kills="3" player_projectile_count="0" >
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<Stats deaths="392" kills="134" player_kills="3" player_projectile_count="0" >
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@ -20,7 +20,7 @@
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@ -52,6 +52,8 @@
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@ -90,7 +92,7 @@
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@ -1,4 +1,4 @@
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@ -28,7 +28,7 @@
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@ -52,7 +52,7 @@
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@ -62,9 +62,9 @@
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@ -118,7 +118,7 @@
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@ -130,7 +130,7 @@
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@ -138,7 +138,7 @@
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@ -150,7 +150,7 @@
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@ -158,7 +158,7 @@
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@ -1,10 +1,10 @@
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@ -18,7 +18,7 @@
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@ -1,4 +1,4 @@
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@ -22,7 +22,7 @@
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@ -74,7 +74,7 @@
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@ -88,7 +88,7 @@
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<E key="rat | $damage_melee" value="52" >
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</E>
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@ -1,4 +1,4 @@
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<Stats deaths="274" kills="189" player_kills="10" player_projectile_count="0" >
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@ -20,7 +20,7 @@
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@ -36,7 +36,7 @@
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@ -1,4 +1,4 @@
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@ -32,7 +32,7 @@
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@ -1,4 +1,4 @@
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@ -56,7 +56,7 @@
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</E>
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<kill_map>
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@ -6,7 +6,7 @@
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<E key="NULL | $damage_physicshit" value="46" >
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</E>
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<E key="fly | $damage_melee" value="3" >
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@ -56,7 +56,7 @@
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</E>
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@ -72,7 +72,7 @@
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</E>
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|
||||
</E>
|
||||
<E key="scavenger_clusterbomb | $damage_explosion" value="3" >
|
||||
</E>
|
||||
@ -132,11 +132,11 @@
|
||||
</E>
|
||||
<E key="longleg" value="8" >
|
||||
</E>
|
||||
<E key="miniblob" value="6" >
|
||||
<E key="miniblob" value="7" >
|
||||
</E>
|
||||
<E key="player" value="2" >
|
||||
</E>
|
||||
<E key="rat" value="10" >
|
||||
<E key="rat" value="11" >
|
||||
</E>
|
||||
<E key="shaman" value="2" >
|
||||
</E>
|
||||
|
||||
@ -1,10 +1,10 @@
|
||||
<Stats deaths="812" kills="9" player_kills="0" player_projectile_count="0" >
|
||||
<Stats deaths="813" kills="9" player_kills="0" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="NULL | " value="9" >
|
||||
</E>
|
||||
<E key="NULL | $damage_electricity" value="6" >
|
||||
</E>
|
||||
<E key="NULL | $damage_explosion" value="433" >
|
||||
<E key="NULL | $damage_explosion" value="434" >
|
||||
</E>
|
||||
<E key="NULL | $damage_fire" value="135" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="98" kills="43" player_kills="0" player_projectile_count="0" >
|
||||
<Stats deaths="99" kills="43" player_kills="0" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="NULL | " value="1" >
|
||||
</E>
|
||||
@ -18,7 +18,7 @@
|
||||
</E>
|
||||
<E key="player | $damage_hitfx_curse" value="1" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="48" >
|
||||
<E key="player | $damage_projectile" value="49" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="7" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="22" kills="12" player_kills="0" player_projectile_count="0" >
|
||||
<Stats deaths="22" kills="13" player_kills="0" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="NULL | $damage_drowning" value="2" >
|
||||
</E>
|
||||
@ -22,7 +22,7 @@
|
||||
</E>
|
||||
</death_map>
|
||||
<kill_map>
|
||||
<E key="fly" value="1" >
|
||||
<E key="fly" value="2" >
|
||||
</E>
|
||||
<E key="longleg" value="7" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="550" kills="116" player_kills="0" player_projectile_count="0" >
|
||||
<Stats deaths="555" kills="119" player_kills="0" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | " value="1" >
|
||||
</E>
|
||||
@ -16,7 +16,7 @@
|
||||
</E>
|
||||
<E key="NULL | $damage_projectile" value="2" >
|
||||
</E>
|
||||
<E key="NULL | $damage_radioactive" value="113" >
|
||||
<E key="NULL | $damage_radioactive" value="114" >
|
||||
</E>
|
||||
<E key="NULL | 来自 岩浆 的材料伤害" value="3" >
|
||||
</E>
|
||||
@ -56,7 +56,7 @@
|
||||
</E>
|
||||
<E key="player | $damage_hitfx_curse" value="3" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="120" >
|
||||
<E key="player | $damage_projectile" value="123" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="10" >
|
||||
</E>
|
||||
@ -66,7 +66,7 @@
|
||||
</E>
|
||||
<E key="playerghost | $damage_projectile" value="1" >
|
||||
</E>
|
||||
<E key="playerghost | $damage_slice" value="1" >
|
||||
<E key="playerghost | $damage_slice" value="2" >
|
||||
</E>
|
||||
<E key="rat | $damage_melee" value="5" >
|
||||
</E>
|
||||
@ -94,7 +94,7 @@
|
||||
</E>
|
||||
<E key="miniblob" value="1" >
|
||||
</E>
|
||||
<E key="rat" value="83" >
|
||||
<E key="rat" value="86" >
|
||||
</E>
|
||||
<E key="shotgunner" value="2" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="845" kills="935" player_kills="2" player_projectile_count="0" >
|
||||
<Stats deaths="856" kills="948" player_kills="2" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | " value="2" >
|
||||
</E>
|
||||
@ -18,7 +18,7 @@
|
||||
</E>
|
||||
<E key="death_ghost | $damage_curse" value="1" >
|
||||
</E>
|
||||
<E key="iceskull | $damage_explosion" value="113" >
|
||||
<E key="iceskull | $damage_explosion" value="116" >
|
||||
</E>
|
||||
<E key="monk | $damage_projectile" value="4" >
|
||||
</E>
|
||||
@ -34,7 +34,7 @@
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="208" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="13" >
|
||||
<E key="player | $damage_slice" value="15" >
|
||||
</E>
|
||||
<E key="player_rng_items | $damage_projectile" value="4" >
|
||||
</E>
|
||||
@ -50,7 +50,7 @@
|
||||
</E>
|
||||
<E key="scavenger_grenade | $damage_melee" value="5" >
|
||||
</E>
|
||||
<E key="scavenger_grenade | $damage_projectile" value="56" >
|
||||
<E key="scavenger_grenade | $damage_projectile" value="57" >
|
||||
</E>
|
||||
<E key="scavenger_leader | $damage_explosion" value="3" >
|
||||
</E>
|
||||
@ -66,11 +66,15 @@
|
||||
</E>
|
||||
<E key="shotgunner | $damage_projectile" value="36" >
|
||||
</E>
|
||||
<E key="slimeshooter | $damage_explosion" value="1" >
|
||||
</E>
|
||||
<E key="slimeshooter | $damage_projectile" value="2" >
|
||||
</E>
|
||||
<E key="sniper | $damage_explosion" value="2" >
|
||||
</E>
|
||||
<E key="sniper | $damage_projectile" value="87" >
|
||||
<E key="sniper | $damage_melee" value="1" >
|
||||
</E>
|
||||
<E key="sniper | $damage_projectile" value="89" >
|
||||
</E>
|
||||
<E key="tank | $damage_explosion" value="3" >
|
||||
</E>
|
||||
@ -82,7 +86,7 @@
|
||||
</E>
|
||||
<E key="thundermage | $damage_electricity" value="4" >
|
||||
</E>
|
||||
<E key="thundermage | $damage_explosion" value="3" >
|
||||
<E key="thundermage | $damage_explosion" value="4" >
|
||||
</E>
|
||||
<E key="worm_big | worm bite" value="17" >
|
||||
</E>
|
||||
@ -96,7 +100,7 @@
|
||||
</E>
|
||||
<E key="glue" value="52" >
|
||||
</E>
|
||||
<E key="iceskull" value="113" >
|
||||
<E key="iceskull" value="116" >
|
||||
</E>
|
||||
<E key="miniblob" value="1" >
|
||||
</E>
|
||||
@ -108,17 +112,17 @@
|
||||
</E>
|
||||
<E key="potion" value="9" >
|
||||
</E>
|
||||
<E key="rat" value="523" >
|
||||
<E key="rat" value="529" >
|
||||
</E>
|
||||
<E key="scavenger_glue" value="15" >
|
||||
</E>
|
||||
<E key="scavenger_grenade" value="40" >
|
||||
<E key="scavenger_grenade" value="42" >
|
||||
</E>
|
||||
<E key="scavenger_smg" value="52" >
|
||||
</E>
|
||||
<E key="shotgunner" value="55" >
|
||||
<E key="shotgunner" value="56" >
|
||||
</E>
|
||||
<E key="slimeshooter" value="24" >
|
||||
<E key="slimeshooter" value="25" >
|
||||
</E>
|
||||
<E key="sniper" value="15" >
|
||||
</E>
|
||||
|
||||
@ -1,18 +1,18 @@
|
||||
<Stats deaths="5110" kills="216" player_kills="6" player_projectile_count="0" >
|
||||
<Stats deaths="5180" kills="217" player_kills="6" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | " value="4" >
|
||||
</E>
|
||||
<E key="NULL | " value="25" >
|
||||
</E>
|
||||
<E key="NULL | $damage_drowning" value="125" >
|
||||
<E key="NULL | $damage_drowning" value="126" >
|
||||
</E>
|
||||
<E key="NULL | $damage_electricity" value="2" >
|
||||
</E>
|
||||
<E key="NULL | $damage_explosion" value="209" >
|
||||
<E key="NULL | $damage_explosion" value="211" >
|
||||
</E>
|
||||
<E key="NULL | $damage_fire" value="1010" >
|
||||
<E key="NULL | $damage_fire" value="1018" >
|
||||
</E>
|
||||
<E key="NULL | $damage_physicshit" value="552" >
|
||||
<E key="NULL | $damage_physicshit" value="564" >
|
||||
</E>
|
||||
<E key="NULL | $damage_plasmabeam" value="2" >
|
||||
</E>
|
||||
@ -100,7 +100,7 @@
|
||||
</E>
|
||||
<E key="player | " value="4" >
|
||||
</E>
|
||||
<E key="player | $damage_explosion" value="154" >
|
||||
<E key="player | $damage_explosion" value="155" >
|
||||
</E>
|
||||
<E key="player | $damage_fire" value="8" >
|
||||
</E>
|
||||
@ -110,7 +110,7 @@
|
||||
</E>
|
||||
<E key="player | $damage_plasmabeam" value="4" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="1565" >
|
||||
<E key="player | $damage_projectile" value="1600" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="105" >
|
||||
</E>
|
||||
@ -136,7 +136,7 @@
|
||||
</E>
|
||||
<E key="shotgunner_weak | $damage_melee" value="27" >
|
||||
</E>
|
||||
<E key="shotgunner_weak | $damage_projectile" value="98" >
|
||||
<E key="shotgunner_weak | $damage_projectile" value="100" >
|
||||
</E>
|
||||
<E key="skullfly | $damage_projectile" value="6" >
|
||||
</E>
|
||||
@ -154,13 +154,15 @@
|
||||
</E>
|
||||
<E key="wizard_dark | $damage_projectile" value="1" >
|
||||
</E>
|
||||
<E key="worm | worm bite" value="82" >
|
||||
<E key="wizard_neutral | $damage_projectile" value="1" >
|
||||
</E>
|
||||
<E key="worm | worm bite" value="89" >
|
||||
</E>
|
||||
<E key="worm_big | worm bite" value="3" >
|
||||
</E>
|
||||
<E key="worm_tiny | worm bite" value="12" >
|
||||
</E>
|
||||
<E key="zombie_weak | $damage_melee" value="143" >
|
||||
<E key="zombie_weak | $damage_melee" value="144" >
|
||||
</E>
|
||||
</death_map>
|
||||
<kill_map>
|
||||
@ -186,7 +188,7 @@
|
||||
</E>
|
||||
<E key="wizard_tele" value="1" >
|
||||
</E>
|
||||
<E key="zombie_weak" value="96" >
|
||||
<E key="zombie_weak" value="97" >
|
||||
</E>
|
||||
</kill_map>
|
||||
</Stats>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="1686" kills="437" player_kills="0" player_projectile_count="0" >
|
||||
<Stats deaths="1695" kills="438" player_kills="0" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | " value="3" >
|
||||
</E>
|
||||
@ -6,7 +6,7 @@
|
||||
</E>
|
||||
<E key="NULL | " value="6" >
|
||||
</E>
|
||||
<E key="NULL | $damage_drowning" value="84" >
|
||||
<E key="NULL | $damage_drowning" value="86" >
|
||||
</E>
|
||||
<E key="NULL | $damage_electricity" value="7" >
|
||||
</E>
|
||||
@ -14,11 +14,11 @@
|
||||
</E>
|
||||
<E key="NULL | $damage_fire" value="314" >
|
||||
</E>
|
||||
<E key="NULL | $damage_physicshit" value="189" >
|
||||
<E key="NULL | $damage_physicshit" value="191" >
|
||||
</E>
|
||||
<E key="NULL | $damage_projectile" value="15" >
|
||||
</E>
|
||||
<E key="NULL | $damage_radioactive" value="247" >
|
||||
<E key="NULL | $damage_radioactive" value="249" >
|
||||
</E>
|
||||
<E key="NULL | 来自 冰冻蒸汽 的材料伤害" value="2" >
|
||||
</E>
|
||||
@ -26,7 +26,7 @@
|
||||
</E>
|
||||
<E key="NULL | 来自材料的伤害:冰冷蒸汽" value="6" >
|
||||
</E>
|
||||
<E key="NULL | 来自材料的伤害:岩浆" value="46" >
|
||||
<E key="NULL | 来自材料的伤害:岩浆" value="47" >
|
||||
</E>
|
||||
<E key="NULL | 来自材料的伤害:毒液气体" value="2" >
|
||||
</E>
|
||||
@ -72,7 +72,7 @@
|
||||
</E>
|
||||
<E key="player | $damage_ice" value="8" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="425" >
|
||||
<E key="player | $damage_projectile" value="427" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="51" >
|
||||
</E>
|
||||
@ -138,7 +138,7 @@
|
||||
</E>
|
||||
<E key="potion" value="1" >
|
||||
</E>
|
||||
<E key="rat" value="276" >
|
||||
<E key="rat" value="277" >
|
||||
</E>
|
||||
<E key="scavenger_grenade" value="2" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="147" kills="0" player_kills="0" player_projectile_count="0" >
|
||||
<Stats deaths="149" kills="0" player_kills="0" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="NULL | $damage_drowning" value="16" >
|
||||
</E>
|
||||
@ -6,7 +6,7 @@
|
||||
</E>
|
||||
<E key="NULL | $damage_explosion" value="21" >
|
||||
</E>
|
||||
<E key="NULL | $damage_physicshit" value="18" >
|
||||
<E key="NULL | $damage_physicshit" value="19" >
|
||||
</E>
|
||||
<E key="NULL | $damage_radioactive" value="21" >
|
||||
</E>
|
||||
@ -30,7 +30,7 @@
|
||||
</E>
|
||||
<E key="player_rng_items | $damage_projectile" value="1" >
|
||||
</E>
|
||||
<E key="playerghost | $damage_projectile" value="1" >
|
||||
<E key="playerghost | $damage_projectile" value="2" >
|
||||
</E>
|
||||
<E key="rat | $damage_melee" value="2" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="2436" kills="1515" player_kills="3" player_projectile_count="0" >
|
||||
<Stats deaths="2469" kills="1534" player_kills="3" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | " value="1" >
|
||||
</E>
|
||||
@ -6,21 +6,21 @@
|
||||
</E>
|
||||
<E key="NULL | " value="24" >
|
||||
</E>
|
||||
<E key="NULL | $damage_drowning" value="99" >
|
||||
<E key="NULL | $damage_drowning" value="102" >
|
||||
</E>
|
||||
<E key="NULL | $damage_electricity" value="5" >
|
||||
</E>
|
||||
<E key="NULL | $damage_explosion" value="140" >
|
||||
<E key="NULL | $damage_explosion" value="141" >
|
||||
</E>
|
||||
<E key="NULL | $damage_fire" value="481" >
|
||||
<E key="NULL | $damage_fire" value="484" >
|
||||
</E>
|
||||
<E key="NULL | $damage_melee" value="1" >
|
||||
</E>
|
||||
<E key="NULL | $damage_physicshit" value="288" >
|
||||
<E key="NULL | $damage_physicshit" value="299" >
|
||||
</E>
|
||||
<E key="NULL | $damage_projectile" value="13" >
|
||||
</E>
|
||||
<E key="NULL | $damage_radioactive" value="253" >
|
||||
<E key="NULL | $damage_radioactive" value="254" >
|
||||
</E>
|
||||
<E key="NULL | 来自 岩浆 的材料伤害" value="4" >
|
||||
</E>
|
||||
@ -54,7 +54,7 @@
|
||||
</E>
|
||||
<E key="longleg | $damage_melee" value="38" >
|
||||
</E>
|
||||
<E key="miner_weak | $damage_explosion" value="75" >
|
||||
<E key="miner_weak | $damage_explosion" value="76" >
|
||||
</E>
|
||||
<E key="miner_weak | $damage_melee" value="4" >
|
||||
</E>
|
||||
@ -64,15 +64,15 @@
|
||||
</E>
|
||||
<E key="player | " value="5" >
|
||||
</E>
|
||||
<E key="player | $damage_explosion" value="37" >
|
||||
<E key="player | $damage_explosion" value="38" >
|
||||
</E>
|
||||
<E key="player | $damage_hitfx_curse" value="2" >
|
||||
</E>
|
||||
<E key="player | $damage_ice" value="7" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="579" >
|
||||
<E key="player | $damage_projectile" value="590" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="66" >
|
||||
<E key="player | $damage_slice" value="67" >
|
||||
</E>
|
||||
<E key="player_rng_items | $damage_electricity" value="2" >
|
||||
</E>
|
||||
@ -120,7 +120,7 @@
|
||||
</E>
|
||||
<E key="longleg" value="169" >
|
||||
</E>
|
||||
<E key="miner_weak" value="82" >
|
||||
<E key="miner_weak" value="83" >
|
||||
</E>
|
||||
<E key="player" value="3" >
|
||||
</E>
|
||||
@ -134,7 +134,7 @@
|
||||
</E>
|
||||
<E key="slimeshooter" value="2" >
|
||||
</E>
|
||||
<E key="slimeshooter_weak" value="54" >
|
||||
<E key="slimeshooter_weak" value="55" >
|
||||
</E>
|
||||
<E key="tnt" value="1" >
|
||||
</E>
|
||||
@ -142,7 +142,7 @@
|
||||
</E>
|
||||
<E key="zombie" value="44" >
|
||||
</E>
|
||||
<E key="zombie_weak" value="1095" >
|
||||
<E key="zombie_weak" value="1112" >
|
||||
</E>
|
||||
</kill_map>
|
||||
</Stats>
|
||||
|
||||
@ -1,14 +1,14 @@
|
||||
<Stats deaths="3815" kills="239" player_kills="3" player_projectile_count="0" >
|
||||
<Stats deaths="3870" kills="245" player_kills="3" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | " value="2" >
|
||||
</E>
|
||||
<E key="NULL | " value="13" >
|
||||
</E>
|
||||
<E key="NULL | $damage_drowning" value="221" >
|
||||
<E key="NULL | $damage_drowning" value="227" >
|
||||
</E>
|
||||
<E key="NULL | $damage_electricity" value="232" >
|
||||
</E>
|
||||
<E key="NULL | $damage_explosion" value="584" >
|
||||
<E key="NULL | $damage_explosion" value="591" >
|
||||
</E>
|
||||
<E key="NULL | $damage_fire" value="17" >
|
||||
</E>
|
||||
@ -40,7 +40,7 @@
|
||||
</E>
|
||||
<E key="black_hole_big | " value="28" >
|
||||
</E>
|
||||
<E key="blob | $damage_melee" value="34" >
|
||||
<E key="blob | $damage_melee" value="40" >
|
||||
</E>
|
||||
<E key="bloom | $damage_explosion" value="1" >
|
||||
</E>
|
||||
@ -60,7 +60,7 @@
|
||||
</E>
|
||||
<E key="firemage | $damage_melee" value="7" >
|
||||
</E>
|
||||
<E key="fly | $damage_melee" value="6" >
|
||||
<E key="fly | $damage_melee" value="7" >
|
||||
</E>
|
||||
<E key="frog_big | $damage_melee" value="1" >
|
||||
</E>
|
||||
@ -88,7 +88,7 @@
|
||||
</E>
|
||||
<E key="miner | $damage_melee" value="5" >
|
||||
</E>
|
||||
<E key="miniblob | $damage_melee" value="24" >
|
||||
<E key="miniblob | $damage_melee" value="30" >
|
||||
</E>
|
||||
<E key="missilecrab | $damage_explosion" value="13" >
|
||||
</E>
|
||||
@ -110,7 +110,7 @@
|
||||
</E>
|
||||
<E key="player | $damage_ice" value="3" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="1343" >
|
||||
<E key="player | $damage_projectile" value="1351" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="45" >
|
||||
</E>
|
||||
@ -122,11 +122,11 @@
|
||||
</E>
|
||||
<E key="rat | $damage_melee" value="6" >
|
||||
</E>
|
||||
<E key="roboguard | $damage_explosion" value="11" >
|
||||
<E key="roboguard | $damage_explosion" value="17" >
|
||||
</E>
|
||||
<E key="roboguard | $damage_melee" value="38" >
|
||||
<E key="roboguard | $damage_melee" value="46" >
|
||||
</E>
|
||||
<E key="roboguard | $damage_projectile" value="1" >
|
||||
<E key="roboguard | $damage_projectile" value="4" >
|
||||
</E>
|
||||
<E key="scavenger_glue | $damage_melee" value="16" >
|
||||
</E>
|
||||
@ -174,13 +174,13 @@
|
||||
</E>
|
||||
<E key="tank_rocket | $damage_projectile" value="2" >
|
||||
</E>
|
||||
<E key="tentacler | $damage_melee" value="23" >
|
||||
<E key="tentacler | $damage_melee" value="25" >
|
||||
</E>
|
||||
<E key="thundermage | $damage_electricity" value="1" >
|
||||
</E>
|
||||
<E key="thundermage | $damage_explosion" value="8" >
|
||||
</E>
|
||||
<E key="thundermage | $damage_melee" value="6" >
|
||||
<E key="thundermage | $damage_melee" value="7" >
|
||||
</E>
|
||||
<E key="thunderskull | $damage_electricity" value="2" >
|
||||
</E>
|
||||
@ -192,7 +192,7 @@
|
||||
</E>
|
||||
<E key="wizard_dark | $damage_projectile" value="21" >
|
||||
</E>
|
||||
<E key="wizard_neutral | $damage_projectile" value="1" >
|
||||
<E key="wizard_neutral | $damage_projectile" value="2" >
|
||||
</E>
|
||||
<E key="wizard_swapper | $damage_projectile" value="3" >
|
||||
</E>
|
||||
@ -240,7 +240,7 @@
|
||||
</E>
|
||||
<E key="longleg" value="7" >
|
||||
</E>
|
||||
<E key="miniblob" value="24" >
|
||||
<E key="miniblob" value="30" >
|
||||
</E>
|
||||
<E key="monk" value="1" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="727" kills="354" player_kills="0" player_projectile_count="0" >
|
||||
<Stats deaths="738" kills="357" player_kills="0" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | " value="3" >
|
||||
</E>
|
||||
@ -22,11 +22,11 @@
|
||||
</E>
|
||||
<E key="orb_laseremitter_cutter | $damage_plasmabeam" value="1" >
|
||||
</E>
|
||||
<E key="pebble_physics | $damage_explosion" value="347" >
|
||||
<E key="pebble_physics | $damage_explosion" value="350" >
|
||||
</E>
|
||||
<E key="player | $damage_explosion" value="1" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="149" >
|
||||
<E key="player | $damage_projectile" value="157" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="4" >
|
||||
</E>
|
||||
@ -52,7 +52,7 @@
|
||||
<kill_map>
|
||||
<E key="glue" value="2" >
|
||||
</E>
|
||||
<E key="pebble_physics" value="347" >
|
||||
<E key="pebble_physics" value="350" >
|
||||
</E>
|
||||
<E key="scavenger_glue" value="1" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="33" kills="158" player_kills="2" player_projectile_count="0" >
|
||||
<Stats deaths="34" kills="162" player_kills="2" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="NULL | $damage_drowning" value="3" >
|
||||
</E>
|
||||
@ -6,7 +6,7 @@
|
||||
</E>
|
||||
<E key="NULL | $damage_explosion" value="2" >
|
||||
</E>
|
||||
<E key="NULL | $damage_physicshit" value="12" >
|
||||
<E key="NULL | $damage_physicshit" value="13" >
|
||||
</E>
|
||||
<E key="bigbat | $damage_melee" value="1" >
|
||||
</E>
|
||||
@ -30,6 +30,8 @@
|
||||
</E>
|
||||
<E key="bigbat" value="1" >
|
||||
</E>
|
||||
<E key="bigfirebug" value="1" >
|
||||
</E>
|
||||
<E key="blob" value="1" >
|
||||
</E>
|
||||
<E key="dripping_oil" value="1" >
|
||||
@ -50,7 +52,7 @@
|
||||
</E>
|
||||
<E key="giantshooter_weak" value="1" >
|
||||
</E>
|
||||
<E key="goblin_bomb" value="3" >
|
||||
<E key="goblin_bomb" value="4" >
|
||||
</E>
|
||||
<E key="iceskull" value="1" >
|
||||
</E>
|
||||
@ -58,7 +60,7 @@
|
||||
</E>
|
||||
<E key="miner" value="6" >
|
||||
</E>
|
||||
<E key="miner_fire" value="1" >
|
||||
<E key="miner_fire" value="2" >
|
||||
</E>
|
||||
<E key="miner_weak" value="6" >
|
||||
</E>
|
||||
@ -82,7 +84,7 @@
|
||||
</E>
|
||||
<E key="scavenger_smg" value="7" >
|
||||
</E>
|
||||
<E key="shotgunner" value="11" >
|
||||
<E key="shotgunner" value="12" >
|
||||
</E>
|
||||
<E key="slimeshooter" value="3" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="8892" kills="231" player_kills="0" player_projectile_count="0" >
|
||||
<Stats deaths="8962" kills="233" player_kills="0" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | " value="1" >
|
||||
</E>
|
||||
@ -10,9 +10,9 @@
|
||||
</E>
|
||||
<E key="NULL | $damage_electricity" value="41" >
|
||||
</E>
|
||||
<E key="NULL | $damage_explosion" value="647" >
|
||||
<E key="NULL | $damage_explosion" value="651" >
|
||||
</E>
|
||||
<E key="NULL | $damage_fire" value="469" >
|
||||
<E key="NULL | $damage_fire" value="473" >
|
||||
</E>
|
||||
<E key="NULL | $damage_ice" value="23" >
|
||||
</E>
|
||||
@ -34,7 +34,7 @@
|
||||
</E>
|
||||
<E key="NULL | 来自材料的伤害:冰冷蒸汽" value="66" >
|
||||
</E>
|
||||
<E key="NULL | 来自材料的伤害:岩浆" value="63" >
|
||||
<E key="NULL | 来自材料的伤害:岩浆" value="64" >
|
||||
</E>
|
||||
<E key="NULL | 来自材料的伤害:毒冰" value="1" >
|
||||
</E>
|
||||
@ -50,15 +50,15 @@
|
||||
</E>
|
||||
<E key="ant | $damage_melee" value="39" >
|
||||
</E>
|
||||
<E key="bat | $damage_melee" value="215" >
|
||||
<E key="bat | $damage_melee" value="220" >
|
||||
</E>
|
||||
<E key="bigbat | $damage_melee" value="14" >
|
||||
</E>
|
||||
<E key="bigfirebug | $damage_melee" value="7" >
|
||||
<E key="bigfirebug | $damage_melee" value="8" >
|
||||
</E>
|
||||
<E key="bigfirebug | $damage_projectile" value="16" >
|
||||
</E>
|
||||
<E key="blob | $damage_melee" value="168" >
|
||||
<E key="blob | $damage_melee" value="172" >
|
||||
</E>
|
||||
<E key="death_ghost | $damage_curse" value="3" >
|
||||
</E>
|
||||
@ -72,7 +72,7 @@
|
||||
</E>
|
||||
<E key="fireskull | $damage_melee" value="32" >
|
||||
</E>
|
||||
<E key="fly | $damage_melee" value="10" >
|
||||
<E key="fly | $damage_melee" value="11" >
|
||||
</E>
|
||||
<E key="frog | $damage_melee" value="32" >
|
||||
</E>
|
||||
@ -88,7 +88,7 @@
|
||||
</E>
|
||||
<E key="goblin_bomb | $damage_explosion" value="32" >
|
||||
</E>
|
||||
<E key="goblin_bomb | $damage_melee" value="51" >
|
||||
<E key="goblin_bomb | $damage_melee" value="54" >
|
||||
</E>
|
||||
<E key="icemage | $damage_explosion" value="10" >
|
||||
</E>
|
||||
@ -96,11 +96,11 @@
|
||||
</E>
|
||||
<E key="icemage | $damage_melee" value="3" >
|
||||
</E>
|
||||
<E key="iceskull | $damage_explosion" value="64" >
|
||||
<E key="iceskull | $damage_explosion" value="65" >
|
||||
</E>
|
||||
<E key="iceskull | $damage_ice" value="328" >
|
||||
<E key="iceskull | $damage_ice" value="331" >
|
||||
</E>
|
||||
<E key="iceskull | $damage_melee" value="131" >
|
||||
<E key="iceskull | $damage_melee" value="133" >
|
||||
</E>
|
||||
<E key="longleg | $damage_melee" value="1" >
|
||||
</E>
|
||||
@ -114,7 +114,7 @@
|
||||
</E>
|
||||
<E key="miner | $damage_explosion" value="168" >
|
||||
</E>
|
||||
<E key="miner | $damage_melee" value="104" >
|
||||
<E key="miner | $damage_melee" value="105" >
|
||||
</E>
|
||||
<E key="miner | $damage_projectile" value="3" >
|
||||
</E>
|
||||
@ -144,9 +144,9 @@
|
||||
</E>
|
||||
<E key="player | $damage_ice" value="18" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="586" >
|
||||
<E key="player | $damage_projectile" value="587" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="42" >
|
||||
<E key="player | $damage_slice" value="43" >
|
||||
</E>
|
||||
<E key="player | bzzt!" value="4" >
|
||||
</E>
|
||||
@ -202,11 +202,11 @@
|
||||
</E>
|
||||
<E key="scavenger_poison | $damage_projectile" value="1" >
|
||||
</E>
|
||||
<E key="scavenger_smg | $damage_explosion" value="120" >
|
||||
<E key="scavenger_smg | $damage_explosion" value="121" >
|
||||
</E>
|
||||
<E key="scavenger_smg | $damage_melee" value="84" >
|
||||
</E>
|
||||
<E key="scavenger_smg | $damage_projectile" value="226" >
|
||||
<E key="scavenger_smg | $damage_projectile" value="227" >
|
||||
</E>
|
||||
<E key="scavenger_smg | $damage_slice" value="1" >
|
||||
</E>
|
||||
@ -214,15 +214,15 @@
|
||||
</E>
|
||||
<E key="shotgunner | $damage_explosion" value="5" >
|
||||
</E>
|
||||
<E key="shotgunner | $damage_melee" value="238" >
|
||||
<E key="shotgunner | $damage_melee" value="242" >
|
||||
</E>
|
||||
<E key="shotgunner | $damage_projectile" value="656" >
|
||||
<E key="shotgunner | $damage_projectile" value="660" >
|
||||
</E>
|
||||
<E key="slimeshooter | $damage_explosion" value="94" >
|
||||
<E key="slimeshooter | $damage_explosion" value="96" >
|
||||
</E>
|
||||
<E key="slimeshooter | $damage_melee" value="8" >
|
||||
</E>
|
||||
<E key="slimeshooter | $damage_projectile" value="243" >
|
||||
<E key="slimeshooter | $damage_projectile" value="247" >
|
||||
</E>
|
||||
<E key="slimeshooter_nontoxic | $damage_explosion" value="1" >
|
||||
</E>
|
||||
@ -230,13 +230,13 @@
|
||||
</E>
|
||||
<E key="sniper | $damage_explosion" value="35" >
|
||||
</E>
|
||||
<E key="sniper | $damage_melee" value="107" >
|
||||
<E key="sniper | $damage_melee" value="108" >
|
||||
</E>
|
||||
<E key="sniper | $damage_projectile" value="338" >
|
||||
<E key="sniper | $damage_projectile" value="341" >
|
||||
</E>
|
||||
<E key="sniper | $damage_slice" value="1" >
|
||||
</E>
|
||||
<E key="tank | $damage_explosion" value="35" >
|
||||
<E key="tank | $damage_explosion" value="37" >
|
||||
</E>
|
||||
<E key="tank | $damage_projectile" value="140" >
|
||||
</E>
|
||||
@ -244,15 +244,15 @@
|
||||
</E>
|
||||
<E key="tank_rocket | $damage_projectile" value="33" >
|
||||
</E>
|
||||
<E key="tentacler | $damage_melee" value="92" >
|
||||
<E key="tentacler | $damage_melee" value="93" >
|
||||
</E>
|
||||
<E key="tentacler | $damage_slice" value="1" >
|
||||
</E>
|
||||
<E key="tentacler_small | $damage_melee" value="113" >
|
||||
</E>
|
||||
<E key="thundermage | $damage_electricity" value="45" >
|
||||
<E key="thundermage | $damage_electricity" value="50" >
|
||||
</E>
|
||||
<E key="thundermage | $damage_explosion" value="48" >
|
||||
<E key="thundermage | $damage_explosion" value="56" >
|
||||
</E>
|
||||
<E key="thundermage | $damage_melee" value="6" >
|
||||
</E>
|
||||
@ -284,7 +284,7 @@
|
||||
</E>
|
||||
<E key="worm_tiny | worm bite" value="103" >
|
||||
</E>
|
||||
<E key="zombie | $damage_melee" value="103" >
|
||||
<E key="zombie | $damage_melee" value="105" >
|
||||
</E>
|
||||
</death_map>
|
||||
<kill_map>
|
||||
@ -296,7 +296,7 @@
|
||||
</E>
|
||||
<E key="drone_physics" value="1" >
|
||||
</E>
|
||||
<E key="firebug" value="50" >
|
||||
<E key="firebug" value="52" >
|
||||
</E>
|
||||
<E key="fish_large" value="2" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="186" kills="240" player_kills="4" player_projectile_count="0" >
|
||||
<Stats deaths="187" kills="263" player_kills="4" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="NULL | $damage_electricity" value="16" >
|
||||
</E>
|
||||
@ -14,7 +14,7 @@
|
||||
</E>
|
||||
<E key="NULL | 来自 酸液 的材料伤害" value="1" >
|
||||
</E>
|
||||
<E key="NULL | 来自材料的伤害:汇聚法力" value="12" >
|
||||
<E key="NULL | 来自材料的伤害:汇聚法力" value="13" >
|
||||
</E>
|
||||
<E key="NULL | 来自材料的伤害:酸液" value="4" >
|
||||
</E>
|
||||
@ -46,13 +46,15 @@
|
||||
</E>
|
||||
<E key="berserkspirit" value="1" >
|
||||
</E>
|
||||
<E key="blob" value="15" >
|
||||
<E key="blob" value="18" >
|
||||
</E>
|
||||
<E key="dripping_water" value="1" >
|
||||
</E>
|
||||
<E key="drone_physics" value="1" >
|
||||
</E>
|
||||
<E key="fly" value="13" >
|
||||
<E key="fly" value="14" >
|
||||
</E>
|
||||
<E key="flynest" value="1" >
|
||||
</E>
|
||||
<E key="frog_big" value="1" >
|
||||
</E>
|
||||
@ -62,7 +64,7 @@
|
||||
</E>
|
||||
<E key="miner" value="1" >
|
||||
</E>
|
||||
<E key="miniblob" value="51" >
|
||||
<E key="miniblob" value="68" >
|
||||
</E>
|
||||
<E key="player" value="4" >
|
||||
</E>
|
||||
@ -82,7 +84,7 @@
|
||||
</E>
|
||||
<E key="slimeshooter_nontoxic" value="2" >
|
||||
</E>
|
||||
<E key="tentacler" value="2" >
|
||||
<E key="tentacler" value="3" >
|
||||
</E>
|
||||
<E key="tentacler_small" value="10" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="143" kills="33" player_kills="0" player_projectile_count="0" >
|
||||
<Stats deaths="143" kills="34" player_kills="0" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | $damage_projectile" value="1" >
|
||||
</E>
|
||||
@ -46,6 +46,8 @@
|
||||
</E>
|
||||
<E key="rat" value="2" >
|
||||
</E>
|
||||
<E key="scavenger_heal" value="1" >
|
||||
</E>
|
||||
<E key="scavenger_poison" value="2" >
|
||||
</E>
|
||||
<E key="shooterflower" value="6" >
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="3406" kills="625" player_kills="12" player_projectile_count="0" >
|
||||
<Stats deaths="3420" kills="626" player_kills="12" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | $damage_explosion" value="1" >
|
||||
</E>
|
||||
@ -18,7 +18,7 @@
|
||||
</E>
|
||||
<E key="NULL | $damage_melee" value="1" >
|
||||
</E>
|
||||
<E key="NULL | $damage_physicshit" value="326" >
|
||||
<E key="NULL | $damage_physicshit" value="327" >
|
||||
</E>
|
||||
<E key="NULL | $damage_plasmabeam" value="2" >
|
||||
</E>
|
||||
@ -80,9 +80,9 @@
|
||||
</E>
|
||||
<E key="icer | $damage_explosion" value="1" >
|
||||
</E>
|
||||
<E key="iceskull | $damage_explosion" value="15" >
|
||||
<E key="iceskull | $damage_explosion" value="16" >
|
||||
</E>
|
||||
<E key="iceskull | $damage_ice" value="22" >
|
||||
<E key="iceskull | $damage_ice" value="23" >
|
||||
</E>
|
||||
<E key="iceskull | $damage_melee" value="3" >
|
||||
</E>
|
||||
@ -112,7 +112,7 @@
|
||||
</E>
|
||||
<E key="player | $damage_electricity" value="13" >
|
||||
</E>
|
||||
<E key="player | $damage_explosion" value="120" >
|
||||
<E key="player | $damage_explosion" value="121" >
|
||||
</E>
|
||||
<E key="player | $damage_fire" value="4" >
|
||||
</E>
|
||||
@ -124,9 +124,9 @@
|
||||
</E>
|
||||
<E key="player | $damage_physicshit" value="1" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="1521" >
|
||||
<E key="player | $damage_projectile" value="1529" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="81" >
|
||||
<E key="player | $damage_slice" value="82" >
|
||||
</E>
|
||||
<E key="player_rng_items | $damage_explosion" value="2" >
|
||||
</E>
|
||||
@ -174,7 +174,7 @@
|
||||
</E>
|
||||
<E key="worm | worm bite" value="7" >
|
||||
</E>
|
||||
<E key="worm_big | worm bite" value="56" >
|
||||
<E key="worm_big | worm bite" value="57" >
|
||||
</E>
|
||||
<E key="worm_tiny | worm bite" value="15" >
|
||||
</E>
|
||||
@ -202,7 +202,7 @@
|
||||
</E>
|
||||
<E key="glue" value="7" >
|
||||
</E>
|
||||
<E key="iceskull" value="62" >
|
||||
<E key="iceskull" value="63" >
|
||||
</E>
|
||||
<E key="miniblob" value="6" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="337" kills="5" player_kills="0" player_projectile_count="0" >
|
||||
<Stats deaths="338" kills="5" player_kills="0" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="NULL | $damage_drowning" value="9" >
|
||||
</E>
|
||||
@ -46,6 +46,8 @@
|
||||
</E>
|
||||
<E key="player_rng_items | $damage_slice" value="4" >
|
||||
</E>
|
||||
<E key="scavenger_clusterbomb | $damage_projectile" value="1" >
|
||||
</E>
|
||||
<E key="scavenger_grenade | $damage_projectile" value="6" >
|
||||
</E>
|
||||
<E key="scavenger_heal | $damage_explosion" value="1" >
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="223" kills="146" player_kills="0" player_projectile_count="0" >
|
||||
<Stats deaths="224" kills="146" player_kills="0" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | $damage_projectile" value="3" >
|
||||
</E>
|
||||
@ -26,7 +26,7 @@
|
||||
</E>
|
||||
<E key="orb_laseremitter_cutter | $damage_plasmabeam" value="3" >
|
||||
</E>
|
||||
<E key="player | $damage_explosion" value="12" >
|
||||
<E key="player | $damage_explosion" value="13" >
|
||||
</E>
|
||||
<E key="player | $damage_hitfx_curse" value="2" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="2260" kills="495" player_kills="6" player_projectile_count="0" >
|
||||
<Stats deaths="2274" kills="498" player_kills="7" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | $damage_explosion" value="2" >
|
||||
</E>
|
||||
@ -18,7 +18,7 @@
|
||||
</E>
|
||||
<E key="NULL | $damage_melee" value="1" >
|
||||
</E>
|
||||
<E key="NULL | $damage_physicshit" value="221" >
|
||||
<E key="NULL | $damage_physicshit" value="222" >
|
||||
</E>
|
||||
<E key="NULL | $damage_projectile" value="14" >
|
||||
</E>
|
||||
@ -82,7 +82,7 @@
|
||||
</E>
|
||||
<E key="player | $damage_electricity" value="23" >
|
||||
</E>
|
||||
<E key="player | $damage_explosion" value="78" >
|
||||
<E key="player | $damage_explosion" value="81" >
|
||||
</E>
|
||||
<E key="player | $damage_fire" value="4" >
|
||||
</E>
|
||||
@ -92,9 +92,9 @@
|
||||
</E>
|
||||
<E key="player | $damage_physicshit" value="1" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="944" >
|
||||
<E key="player | $damage_projectile" value="949" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="66" >
|
||||
<E key="player | $damage_slice" value="68" >
|
||||
</E>
|
||||
<E key="player_rng_items | $damage_fire" value="1" >
|
||||
</E>
|
||||
@ -130,7 +130,7 @@
|
||||
</E>
|
||||
<E key="thundermage | $damage_electricity" value="3" >
|
||||
</E>
|
||||
<E key="thundermage | $damage_explosion" value="2" >
|
||||
<E key="thundermage | $damage_explosion" value="4" >
|
||||
</E>
|
||||
<E key="thunderskull | $damage_electricity" value="2" >
|
||||
</E>
|
||||
@ -138,7 +138,7 @@
|
||||
</E>
|
||||
<E key="worm | worm bite" value="5" >
|
||||
</E>
|
||||
<E key="worm_big | worm bite" value="41" >
|
||||
<E key="worm_big | worm bite" value="42" >
|
||||
</E>
|
||||
<E key="worm_tiny | worm bite" value="14" >
|
||||
</E>
|
||||
@ -160,9 +160,9 @@
|
||||
</E>
|
||||
<E key="pebble_player_physics" value="4" >
|
||||
</E>
|
||||
<E key="player" value="6" >
|
||||
<E key="player" value="7" >
|
||||
</E>
|
||||
<E key="rat" value="431" >
|
||||
<E key="rat" value="433" >
|
||||
</E>
|
||||
<E key="scavenger_grenade" value="1" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="2712" kills="1213" player_kills="7" player_projectile_count="0" >
|
||||
<Stats deaths="2731" kills="1222" player_kills="7" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | " value="4" >
|
||||
</E>
|
||||
@ -8,23 +8,23 @@
|
||||
</E>
|
||||
<E key="NULL | " value="8" >
|
||||
</E>
|
||||
<E key="NULL | $damage_drowning" value="98" >
|
||||
<E key="NULL | $damage_drowning" value="102" >
|
||||
</E>
|
||||
<E key="NULL | $damage_electricity" value="17" >
|
||||
</E>
|
||||
<E key="NULL | $damage_explosion" value="245" >
|
||||
<E key="NULL | $damage_explosion" value="248" >
|
||||
</E>
|
||||
<E key="NULL | $damage_fire" value="297" >
|
||||
<E key="NULL | $damage_fire" value="299" >
|
||||
</E>
|
||||
<E key="NULL | $damage_ice" value="5" >
|
||||
</E>
|
||||
<E key="NULL | $damage_melee" value="4" >
|
||||
</E>
|
||||
<E key="NULL | $damage_physicshit" value="263" >
|
||||
<E key="NULL | $damage_physicshit" value="265" >
|
||||
</E>
|
||||
<E key="NULL | $damage_projectile" value="20" >
|
||||
</E>
|
||||
<E key="NULL | $damage_radioactive" value="270" >
|
||||
<E key="NULL | $damage_radioactive" value="272" >
|
||||
</E>
|
||||
<E key="NULL | 来自 冰冻蒸汽 的材料伤害" value="6" >
|
||||
</E>
|
||||
@ -68,6 +68,8 @@
|
||||
</E>
|
||||
<E key="drone_lasership | $damage_projectile" value="18" >
|
||||
</E>
|
||||
<E key="drone_physics | $damage_explosion" value="1" >
|
||||
</E>
|
||||
<E key="firebug | $damage_fire" value="21" >
|
||||
</E>
|
||||
<E key="firebug | $damage_melee" value="3" >
|
||||
@ -80,7 +82,7 @@
|
||||
</E>
|
||||
<E key="icemage | $damage_explosion" value="6" >
|
||||
</E>
|
||||
<E key="iceskull | $damage_explosion" value="36" >
|
||||
<E key="iceskull | $damage_explosion" value="37" >
|
||||
</E>
|
||||
<E key="iceskull | $damage_ice" value="17" >
|
||||
</E>
|
||||
@ -114,7 +116,7 @@
|
||||
</E>
|
||||
<E key="player | $damage_plasmabeam" value="1" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="730" >
|
||||
<E key="player | $damage_projectile" value="733" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="86" >
|
||||
</E>
|
||||
@ -126,7 +128,7 @@
|
||||
</E>
|
||||
<E key="playerghost | $damage_melee" value="2" >
|
||||
</E>
|
||||
<E key="playerghost | $damage_projectile" value="8" >
|
||||
<E key="playerghost | $damage_projectile" value="9" >
|
||||
</E>
|
||||
<E key="playerghost | $damage_slice" value="1" >
|
||||
</E>
|
||||
@ -230,7 +232,7 @@
|
||||
</E>
|
||||
<E key="potion_aggressive" value="1" >
|
||||
</E>
|
||||
<E key="rat" value="899" >
|
||||
<E key="rat" value="907" >
|
||||
</E>
|
||||
<E key="scavenger_heal" value="1" >
|
||||
</E>
|
||||
@ -238,7 +240,7 @@
|
||||
</E>
|
||||
<E key="shotgunner" value="10" >
|
||||
</E>
|
||||
<E key="slimeshooter" value="58" >
|
||||
<E key="slimeshooter" value="59" >
|
||||
</E>
|
||||
<E key="slimespirit" value="1" >
|
||||
</E>
|
||||
|
||||
@ -1,24 +1,24 @@
|
||||
<Stats deaths="1131" kills="1024" player_kills="6" player_projectile_count="0" >
|
||||
<Stats deaths="1146" kills="1046" player_kills="7" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | " value="1" >
|
||||
</E>
|
||||
<E key="NULL | " value="8" >
|
||||
</E>
|
||||
<E key="NULL | $damage_drowning" value="46" >
|
||||
<E key="NULL | $damage_drowning" value="48" >
|
||||
</E>
|
||||
<E key="NULL | $damage_electricity" value="2" >
|
||||
</E>
|
||||
<E key="NULL | $damage_explosion" value="40" >
|
||||
</E>
|
||||
<E key="NULL | $damage_fire" value="206" >
|
||||
<E key="NULL | $damage_fire" value="207" >
|
||||
</E>
|
||||
<E key="NULL | $damage_melee" value="2" >
|
||||
</E>
|
||||
<E key="NULL | $damage_physicshit" value="108" >
|
||||
<E key="NULL | $damage_physicshit" value="109" >
|
||||
</E>
|
||||
<E key="NULL | $damage_projectile" value="5" >
|
||||
</E>
|
||||
<E key="NULL | $damage_radioactive" value="135" >
|
||||
<E key="NULL | $damage_radioactive" value="140" >
|
||||
</E>
|
||||
<E key="NULL | 来自 酸液 的材料伤害" value="2" >
|
||||
</E>
|
||||
@ -52,9 +52,9 @@
|
||||
</E>
|
||||
<E key="player | $damage_explosion" value="18" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="310" >
|
||||
<E key="player | $damage_projectile" value="315" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="59" >
|
||||
<E key="player | $damage_slice" value="60" >
|
||||
</E>
|
||||
<E key="player_rng_items | $damage_electricity" value="1" >
|
||||
</E>
|
||||
@ -88,7 +88,7 @@
|
||||
</E>
|
||||
</death_map>
|
||||
<kill_map>
|
||||
<E key="acidshooter_weak" value="9" >
|
||||
<E key="acidshooter_weak" value="10" >
|
||||
</E>
|
||||
<E key="acidshot" value="1" >
|
||||
</E>
|
||||
@ -100,11 +100,11 @@
|
||||
</E>
|
||||
<E key="giantshooter_weak" value="1" >
|
||||
</E>
|
||||
<E key="longleg" value="85" >
|
||||
<E key="longleg" value="87" >
|
||||
</E>
|
||||
<E key="miner_weak" value="1" >
|
||||
</E>
|
||||
<E key="player" value="6" >
|
||||
<E key="player" value="7" >
|
||||
</E>
|
||||
<E key="player_rng_items" value="2" >
|
||||
</E>
|
||||
@ -116,13 +116,13 @@
|
||||
</E>
|
||||
<E key="shotgunner_weak" value="6" >
|
||||
</E>
|
||||
<E key="slimeshooter_weak" value="63" >
|
||||
<E key="slimeshooter_weak" value="65" >
|
||||
</E>
|
||||
<E key="tnt" value="11" >
|
||||
<E key="tnt" value="12" >
|
||||
</E>
|
||||
<E key="zombie" value="1" >
|
||||
</E>
|
||||
<E key="zombie_weak" value="831" >
|
||||
<E key="zombie_weak" value="846" >
|
||||
</E>
|
||||
</kill_map>
|
||||
</Stats>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="1473" kills="534" player_kills="4" player_projectile_count="0" >
|
||||
<Stats deaths="1488" kills="543" player_kills="4" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | " value="2" >
|
||||
</E>
|
||||
@ -6,13 +6,13 @@
|
||||
</E>
|
||||
<E key="NULL | $damage_drowning" value="41" >
|
||||
</E>
|
||||
<E key="NULL | $damage_electricity" value="6" >
|
||||
<E key="NULL | $damage_electricity" value="7" >
|
||||
</E>
|
||||
<E key="NULL | $damage_explosion" value="304" >
|
||||
<E key="NULL | $damage_explosion" value="307" >
|
||||
</E>
|
||||
<E key="NULL | $damage_fire" value="91" >
|
||||
<E key="NULL | $damage_fire" value="92" >
|
||||
</E>
|
||||
<E key="NULL | $damage_ice" value="1" >
|
||||
<E key="NULL | $damage_ice" value="2" >
|
||||
</E>
|
||||
<E key="NULL | $damage_melee" value="3" >
|
||||
</E>
|
||||
@ -58,7 +58,7 @@
|
||||
</E>
|
||||
<E key="iceskull | $damage_explosion" value="3" >
|
||||
</E>
|
||||
<E key="iceskull | $damage_ice" value="15" >
|
||||
<E key="iceskull | $damage_ice" value="16" >
|
||||
</E>
|
||||
<E key="iceskull | $damage_melee" value="6" >
|
||||
</E>
|
||||
@ -78,7 +78,7 @@
|
||||
</E>
|
||||
<E key="player | $damage_ice" value="9" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="399" >
|
||||
<E key="player | $damage_projectile" value="405" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="43" >
|
||||
</E>
|
||||
@ -120,11 +120,11 @@
|
||||
</E>
|
||||
<E key="shotgunner | $damage_melee" value="2" >
|
||||
</E>
|
||||
<E key="shotgunner | $damage_projectile" value="55" >
|
||||
<E key="shotgunner | $damage_projectile" value="56" >
|
||||
</E>
|
||||
<E key="shotgunner_weak | $damage_projectile" value="4" >
|
||||
</E>
|
||||
<E key="slimeshooter | $damage_explosion" value="14" >
|
||||
<E key="slimeshooter | $damage_explosion" value="15" >
|
||||
</E>
|
||||
<E key="slimeshooter_nontoxic | $damage_projectile" value="1" >
|
||||
</E>
|
||||
@ -168,7 +168,7 @@
|
||||
</E>
|
||||
<E key="ant" value="3" >
|
||||
</E>
|
||||
<E key="bat" value="8" >
|
||||
<E key="bat" value="9" >
|
||||
</E>
|
||||
<E key="bigfirebug" value="8" >
|
||||
</E>
|
||||
@ -190,7 +190,7 @@
|
||||
</E>
|
||||
<E key="goblin_bomb" value="8" >
|
||||
</E>
|
||||
<E key="iceskull" value="2" >
|
||||
<E key="iceskull" value="3" >
|
||||
</E>
|
||||
<E key="miner" value="5" >
|
||||
</E>
|
||||
@ -216,7 +216,7 @@
|
||||
</E>
|
||||
<E key="radioactive_blob_trail" value="7" >
|
||||
</E>
|
||||
<E key="rat" value="345" >
|
||||
<E key="rat" value="351" >
|
||||
</E>
|
||||
<E key="scavenger_glue" value="2" >
|
||||
</E>
|
||||
@ -232,7 +232,7 @@
|
||||
</E>
|
||||
<E key="shotgunner_weak" value="2" >
|
||||
</E>
|
||||
<E key="slimeshooter" value="14" >
|
||||
<E key="slimeshooter" value="15" >
|
||||
</E>
|
||||
<E key="slimespirit" value="1" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="953" kills="340" player_kills="3" player_projectile_count="0" >
|
||||
<Stats deaths="964" kills="342" player_kills="3" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | " value="4" >
|
||||
</E>
|
||||
@ -8,11 +8,11 @@
|
||||
</E>
|
||||
<E key="NULL | $damage_explosion" value="17" >
|
||||
</E>
|
||||
<E key="NULL | $damage_fire" value="119" >
|
||||
<E key="NULL | $damage_fire" value="120" >
|
||||
</E>
|
||||
<E key="NULL | $damage_melee" value="1" >
|
||||
</E>
|
||||
<E key="NULL | $damage_physicshit" value="68" >
|
||||
<E key="NULL | $damage_physicshit" value="71" >
|
||||
</E>
|
||||
<E key="NULL | $damage_projectile" value="7" >
|
||||
</E>
|
||||
@ -26,7 +26,7 @@
|
||||
</E>
|
||||
<E key="longleg | $damage_melee" value="5" >
|
||||
</E>
|
||||
<E key="miner_weak | $damage_explosion" value="41" >
|
||||
<E key="miner_weak | $damage_explosion" value="42" >
|
||||
</E>
|
||||
<E key="miner_weak | $damage_melee" value="11" >
|
||||
</E>
|
||||
@ -46,9 +46,9 @@
|
||||
</E>
|
||||
<E key="player | $damage_ice" value="1" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="359" >
|
||||
<E key="player | $damage_projectile" value="360" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="74" >
|
||||
<E key="player | $damage_slice" value="75" >
|
||||
</E>
|
||||
<E key="player_rng_items | $damage_explosion" value="5" >
|
||||
</E>
|
||||
@ -62,13 +62,13 @@
|
||||
</E>
|
||||
<E key="shotgunner_weak | $damage_melee" value="3" >
|
||||
</E>
|
||||
<E key="shotgunner_weak | $damage_projectile" value="60" >
|
||||
<E key="shotgunner_weak | $damage_projectile" value="62" >
|
||||
</E>
|
||||
<E key="slimeshooter_weak | $damage_explosion" value="36" >
|
||||
<E key="slimeshooter_weak | $damage_explosion" value="37" >
|
||||
</E>
|
||||
<E key="slimeshooter_weak | $damage_projectile" value="1" >
|
||||
</E>
|
||||
<E key="worm | worm bite" value="11" >
|
||||
<E key="worm | worm bite" value="12" >
|
||||
</E>
|
||||
<E key="worm_tiny | worm bite" value="4" >
|
||||
</E>
|
||||
@ -96,13 +96,13 @@
|
||||
</E>
|
||||
<E key="shotgunner_weak" value="21" >
|
||||
</E>
|
||||
<E key="slimeshooter_weak" value="37" >
|
||||
<E key="slimeshooter_weak" value="38" >
|
||||
</E>
|
||||
<E key="tnt" value="1" >
|
||||
</E>
|
||||
<E key="zombie" value="1" >
|
||||
</E>
|
||||
<E key="zombie_weak" value="151" >
|
||||
<E key="zombie_weak" value="152" >
|
||||
</E>
|
||||
</kill_map>
|
||||
</Stats>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="929" kills="829" player_kills="9" player_projectile_count="0" >
|
||||
<Stats deaths="933" kills="836" player_kills="9" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | " value="1" >
|
||||
</E>
|
||||
@ -10,7 +10,7 @@
|
||||
</E>
|
||||
<E key="NULL | $damage_electricity" value="22" >
|
||||
</E>
|
||||
<E key="NULL | $damage_explosion" value="132" >
|
||||
<E key="NULL | $damage_explosion" value="134" >
|
||||
</E>
|
||||
<E key="NULL | $damage_fire" value="41" >
|
||||
</E>
|
||||
@ -78,7 +78,7 @@
|
||||
</E>
|
||||
<E key="player | $damage_ice" value="7" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="290" >
|
||||
<E key="player | $damage_projectile" value="291" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="19" >
|
||||
</E>
|
||||
@ -112,7 +112,7 @@
|
||||
</E>
|
||||
<E key="worm | worm bite" value="4" >
|
||||
</E>
|
||||
<E key="worm_big | worm bite" value="29" >
|
||||
<E key="worm_big | worm bite" value="30" >
|
||||
</E>
|
||||
<E key="worm_tiny | worm bite" value="6" >
|
||||
</E>
|
||||
@ -138,7 +138,7 @@
|
||||
</E>
|
||||
<E key="icemage" value="1" >
|
||||
</E>
|
||||
<E key="iceskull" value="89" >
|
||||
<E key="iceskull" value="92" >
|
||||
</E>
|
||||
<E key="miner" value="1" >
|
||||
</E>
|
||||
@ -150,7 +150,7 @@
|
||||
</E>
|
||||
<E key="playerghost" value="1" >
|
||||
</E>
|
||||
<E key="rat" value="481" >
|
||||
<E key="rat" value="485" >
|
||||
</E>
|
||||
<E key="scavenger_glue" value="2" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="458" kills="289" player_kills="5" player_projectile_count="0" >
|
||||
<Stats deaths="460" kills="291" player_kills="5" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | $damage_explosion" value="1" >
|
||||
</E>
|
||||
@ -6,7 +6,7 @@
|
||||
</E>
|
||||
<E key="NULL | $damage_electricity" value="15" >
|
||||
</E>
|
||||
<E key="NULL | $damage_explosion" value="65" >
|
||||
<E key="NULL | $damage_explosion" value="66" >
|
||||
</E>
|
||||
<E key="NULL | $damage_physicshit" value="93" >
|
||||
</E>
|
||||
@ -30,7 +30,7 @@
|
||||
</E>
|
||||
<E key="player | $damage_hitfx_curse" value="6" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="191" >
|
||||
<E key="player | $damage_projectile" value="192" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="5" >
|
||||
</E>
|
||||
@ -88,7 +88,7 @@
|
||||
</E>
|
||||
<E key="pollen" value="10" >
|
||||
</E>
|
||||
<E key="rat" value="175" >
|
||||
<E key="rat" value="177" >
|
||||
</E>
|
||||
<E key="scavenger_heal" value="1" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="504" kills="282" player_kills="5" player_projectile_count="0" >
|
||||
<Stats deaths="510" kills="285" player_kills="5" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | " value="1" >
|
||||
</E>
|
||||
@ -8,9 +8,9 @@
|
||||
</E>
|
||||
<E key="NULL | $damage_electricity" value="2" >
|
||||
</E>
|
||||
<E key="NULL | $damage_explosion" value="89" >
|
||||
<E key="NULL | $damage_explosion" value="92" >
|
||||
</E>
|
||||
<E key="NULL | $damage_fire" value="16" >
|
||||
<E key="NULL | $damage_fire" value="17" >
|
||||
</E>
|
||||
<E key="NULL | $damage_melee" value="1" >
|
||||
</E>
|
||||
@ -54,7 +54,7 @@
|
||||
</E>
|
||||
<E key="player | $damage_melee" value="1" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="215" >
|
||||
<E key="player | $damage_projectile" value="216" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="11" >
|
||||
</E>
|
||||
@ -64,7 +64,7 @@
|
||||
</E>
|
||||
<E key="roboguard | $damage_explosion" value="1" >
|
||||
</E>
|
||||
<E key="roboguard | $damage_projectile" value="1" >
|
||||
<E key="roboguard | $damage_projectile" value="2" >
|
||||
</E>
|
||||
<E key="scavenger_invis | $damage_explosion" value="1" >
|
||||
</E>
|
||||
@ -108,7 +108,7 @@
|
||||
</E>
|
||||
<E key="goblin_bomb" value="1" >
|
||||
</E>
|
||||
<E key="miniblob" value="24" >
|
||||
<E key="miniblob" value="26" >
|
||||
</E>
|
||||
<E key="necromancer" value="1" >
|
||||
</E>
|
||||
@ -126,7 +126,7 @@
|
||||
</E>
|
||||
<E key="potion" value="2" >
|
||||
</E>
|
||||
<E key="rat" value="93" >
|
||||
<E key="rat" value="94" >
|
||||
</E>
|
||||
<E key="scavenger_glue" value="1" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="691" kills="186" player_kills="1" player_projectile_count="0" >
|
||||
<Stats deaths="696" kills="186" player_kills="1" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="NULL | " value="1" >
|
||||
</E>
|
||||
@ -6,7 +6,7 @@
|
||||
</E>
|
||||
<E key="NULL | $damage_electricity" value="9" >
|
||||
</E>
|
||||
<E key="NULL | $damage_explosion" value="99" >
|
||||
<E key="NULL | $damage_explosion" value="100" >
|
||||
</E>
|
||||
<E key="NULL | $damage_fire" value="28" >
|
||||
</E>
|
||||
@ -30,7 +30,7 @@
|
||||
</E>
|
||||
<E key="NULL | 来自材料的伤害:酸液" value="13" >
|
||||
</E>
|
||||
<E key="NULL | 来自材料的伤害:附有毒液的岩石" value="14" >
|
||||
<E key="NULL | 来自材料的伤害:附有毒液的岩石" value="16" >
|
||||
</E>
|
||||
<E key="ant | $damage_melee" value="4" >
|
||||
</E>
|
||||
@ -76,7 +76,7 @@
|
||||
</E>
|
||||
<E key="player | $damage_ice" value="12" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="241" >
|
||||
<E key="player | $damage_projectile" value="243" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="8" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="98" kills="231" player_kills="0" player_projectile_count="0" >
|
||||
<Stats deaths="98" kills="248" player_kills="0" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | " value="1" >
|
||||
</E>
|
||||
@ -62,23 +62,23 @@
|
||||
</E>
|
||||
<E key="glue" value="30" >
|
||||
</E>
|
||||
<E key="iceskull" value="7" >
|
||||
<E key="iceskull" value="8" >
|
||||
</E>
|
||||
<E key="lasershooter" value="1" >
|
||||
</E>
|
||||
<E key="miniblob" value="15" >
|
||||
<E key="miniblob" value="16" >
|
||||
</E>
|
||||
<E key="pebble_physics" value="1" >
|
||||
</E>
|
||||
<E key="player_rng_items" value="1" >
|
||||
</E>
|
||||
<E key="rat" value="99" >
|
||||
<E key="rat" value="112" >
|
||||
</E>
|
||||
<E key="scavenger_glue" value="2" >
|
||||
</E>
|
||||
<E key="scavenger_grenade" value="8" >
|
||||
</E>
|
||||
<E key="scavenger_smg" value="5" >
|
||||
<E key="scavenger_smg" value="7" >
|
||||
</E>
|
||||
<E key="scorpion" value="1" >
|
||||
</E>
|
||||
|
||||
@ -1,10 +1,10 @@
|
||||
<Stats deaths="241" kills="161" player_kills="0" player_projectile_count="0" >
|
||||
<Stats deaths="242" kills="161" player_kills="0" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="NULL | $damage_drowning" value="20" >
|
||||
</E>
|
||||
<E key="NULL | $damage_electricity" value="5" >
|
||||
</E>
|
||||
<E key="NULL | $damage_explosion" value="70" >
|
||||
<E key="NULL | $damage_explosion" value="71" >
|
||||
</E>
|
||||
<E key="NULL | $damage_fire" value="9" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="35" kills="9" player_kills="0" player_projectile_count="0" >
|
||||
<Stats deaths="36" kills="11" player_kills="0" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="NULL | $damage_drowning" value="1" >
|
||||
</E>
|
||||
@ -14,7 +14,7 @@
|
||||
</E>
|
||||
<E key="NULL | 来自材料的伤害:酸液" value="1" >
|
||||
</E>
|
||||
<E key="blob | $damage_melee" value="1" >
|
||||
<E key="blob | $damage_melee" value="2" >
|
||||
</E>
|
||||
<E key="lasergun | $damage_projectile" value="2" >
|
||||
</E>
|
||||
@ -42,7 +42,9 @@
|
||||
</E>
|
||||
</death_map>
|
||||
<kill_map>
|
||||
<E key="miniblob" value="1" >
|
||||
<E key="longleg" value="1" >
|
||||
</E>
|
||||
<E key="miniblob" value="2" >
|
||||
</E>
|
||||
<E key="rat" value="5" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="169" kills="23" player_kills="0" player_projectile_count="0" >
|
||||
<Stats deaths="170" kills="23" player_kills="0" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="NULL | $damage_drowning" value="7" >
|
||||
</E>
|
||||
@ -24,7 +24,7 @@
|
||||
</E>
|
||||
<E key="NULL | 来自材料的伤害:酸液" value="5" >
|
||||
</E>
|
||||
<E key="NULL | 来自材料的伤害:附有毒液的岩石" value="4" >
|
||||
<E key="NULL | 来自材料的伤害:附有毒液的岩石" value="5" >
|
||||
</E>
|
||||
<E key="acidshooter | $damage_projectile" value="1" >
|
||||
</E>
|
||||
|
||||
@ -1,8 +1,8 @@
|
||||
<Stats deaths="324" kills="274" player_kills="1" player_projectile_count="0" >
|
||||
<Stats deaths="325" kills="274" player_kills="1" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="0110000116b3c092_base | " value="1" >
|
||||
</E>
|
||||
<E key="NULL | $damage_drowning" value="72" >
|
||||
<E key="NULL | $damage_drowning" value="73" >
|
||||
</E>
|
||||
<E key="NULL | $damage_electricity" value="8" >
|
||||
</E>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
<Stats deaths="1567" kills="189" player_kills="1" player_projectile_count="0" >
|
||||
<Stats deaths="1572" kills="191" player_kills="1" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="NULL | " value="13" >
|
||||
</E>
|
||||
@ -6,7 +6,7 @@
|
||||
</E>
|
||||
<E key="NULL | $damage_electricity" value="19" >
|
||||
</E>
|
||||
<E key="NULL | $damage_explosion" value="356" >
|
||||
<E key="NULL | $damage_explosion" value="357" >
|
||||
</E>
|
||||
<E key="NULL | $damage_fire" value="69" >
|
||||
</E>
|
||||
@ -34,7 +34,7 @@
|
||||
</E>
|
||||
<E key="NULL | 来自材料的伤害:酸液" value="33" >
|
||||
</E>
|
||||
<E key="NULL | 来自材料的伤害:附有毒液的岩石" value="64" >
|
||||
<E key="NULL | 来自材料的伤害:附有毒液的岩石" value="65" >
|
||||
</E>
|
||||
<E key="acidshooter | $damage_projectile" value="4" >
|
||||
</E>
|
||||
@ -46,7 +46,7 @@
|
||||
</E>
|
||||
<E key="black_hole_big | " value="2" >
|
||||
</E>
|
||||
<E key="blob | $damage_melee" value="63" >
|
||||
<E key="blob | $damage_melee" value="65" >
|
||||
</E>
|
||||
<E key="drone_physics | $damage_explosion" value="2" >
|
||||
</E>
|
||||
@ -102,7 +102,7 @@
|
||||
</E>
|
||||
<E key="player | $damage_ice" value="5" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="206" >
|
||||
<E key="player | $damage_projectile" value="207" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="19" >
|
||||
</E>
|
||||
@ -214,7 +214,7 @@
|
||||
</E>
|
||||
<E key="player" value="1" >
|
||||
</E>
|
||||
<E key="rat" value="103" >
|
||||
<E key="rat" value="105" >
|
||||
</E>
|
||||
<E key="scorpion" value="1" >
|
||||
</E>
|
||||
|
||||
@ -1,18 +1,18 @@
|
||||
<Stats deaths="5125" kills="183" player_kills="1" player_projectile_count="0" >
|
||||
<Stats deaths="5193" kills="184" player_kills="1" player_projectile_count="0" >
|
||||
<death_map>
|
||||
<E key="NULL | " value="24" >
|
||||
</E>
|
||||
<E key="NULL | $damage_drowning" value="133" >
|
||||
<E key="NULL | $damage_drowning" value="135" >
|
||||
</E>
|
||||
<E key="NULL | $damage_electricity" value="4" >
|
||||
</E>
|
||||
<E key="NULL | $damage_explosion" value="134" >
|
||||
</E>
|
||||
<E key="NULL | $damage_fire" value="642" >
|
||||
<E key="NULL | $damage_fire" value="648" >
|
||||
</E>
|
||||
<E key="NULL | $damage_melee" value="5" >
|
||||
</E>
|
||||
<E key="NULL | $damage_physicshit" value="304" >
|
||||
<E key="NULL | $damage_physicshit" value="313" >
|
||||
</E>
|
||||
<E key="NULL | $damage_projectile" value="17" >
|
||||
</E>
|
||||
@ -34,7 +34,7 @@
|
||||
</E>
|
||||
<E key="NULL | 来自材料的伤害:酸液" value="22" >
|
||||
</E>
|
||||
<E key="NULL | 来自材料的伤害:附有毒液的岩石" value="54" >
|
||||
<E key="NULL | 来自材料的伤害:附有毒液的岩石" value="55" >
|
||||
</E>
|
||||
<E key="acidshooter_weak | $damage_melee" value="1" >
|
||||
</E>
|
||||
@ -54,13 +54,13 @@
|
||||
</E>
|
||||
<E key="giantshooter_weak | $damage_melee" value="4" >
|
||||
</E>
|
||||
<E key="longleg | $damage_melee" value="66" >
|
||||
<E key="longleg | $damage_melee" value="67" >
|
||||
</E>
|
||||
<E key="miner_weak | $damage_drill" value="1" >
|
||||
</E>
|
||||
<E key="miner_weak | $damage_explosion" value="671" >
|
||||
<E key="miner_weak | $damage_explosion" value="684" >
|
||||
</E>
|
||||
<E key="miner_weak | $damage_melee" value="477" >
|
||||
<E key="miner_weak | $damage_melee" value="481" >
|
||||
</E>
|
||||
<E key="miner_weak | $damage_projectile" value="11" >
|
||||
</E>
|
||||
@ -78,9 +78,9 @@
|
||||
</E>
|
||||
<E key="player | $damage_ice" value="1" >
|
||||
</E>
|
||||
<E key="player | $damage_projectile" value="924" >
|
||||
<E key="player | $damage_projectile" value="935" >
|
||||
</E>
|
||||
<E key="player | $damage_slice" value="172" >
|
||||
<E key="player | $damage_slice" value="174" >
|
||||
</E>
|
||||
<E key="player_rng_items | $damage_electricity" value="5" >
|
||||
</E>
|
||||
@ -102,9 +102,9 @@
|
||||
</E>
|
||||
<E key="shotgunner_weak | $damage_explosion" value="3" >
|
||||
</E>
|
||||
<E key="shotgunner_weak | $damage_melee" value="89" >
|
||||
<E key="shotgunner_weak | $damage_melee" value="91" >
|
||||
</E>
|
||||
<E key="shotgunner_weak | $damage_projectile" value="781" >
|
||||
<E key="shotgunner_weak | $damage_projectile" value="794" >
|
||||
</E>
|
||||
<E key="slimeshooter | $damage_melee" value="1" >
|
||||
</E>
|
||||
@ -116,11 +116,11 @@
|
||||
</E>
|
||||
<E key="slimeshooter_weak | $damage_melee" value="20" >
|
||||
</E>
|
||||
<E key="slimeshooter_weak | $damage_projectile" value="138" >
|
||||
<E key="slimeshooter_weak | $damage_projectile" value="139" >
|
||||
</E>
|
||||
<E key="turret_left | $damage_projectile" value="1" >
|
||||
</E>
|
||||
<E key="worm | worm bite" value="62" >
|
||||
<E key="worm | worm bite" value="65" >
|
||||
</E>
|
||||
<E key="worm_big | worm bite" value="2" >
|
||||
</E>
|
||||
@ -138,7 +138,7 @@
|
||||
</E>
|
||||
<E key="berserkspirit" value="1" >
|
||||
</E>
|
||||
<E key="longleg" value="116" >
|
||||
<E key="longleg" value="117" >
|
||||
</E>
|
||||
<E key="miner_weak" value="26" >
|
||||
</E>
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user