343 lines
11 KiB
XML
343 lines
11 KiB
XML
<Stats deaths="8991" kills="234" player_kills="0" player_projectile_count="0" >
|
|
|
|
<death_map>
|
|
|
|
<E key="0110000116b3c092_base | " value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="0110000116b3c092_base | $damage_projectile" value="4" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | " value="63" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | $damage_drowning" value="152" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | $damage_electricity" value="41" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | $damage_explosion" value="654" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | $damage_fire" value="474" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | $damage_ice" value="23" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | $damage_melee" value="6" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | $damage_physicshit" value="301" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | $damage_projectile" value="30" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | 来自 冰冻蒸汽 的材料伤害" value="9" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | 来自 岩浆 的材料伤害" value="6" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | 来自 绿毒岩石 的材料伤害" value="11" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | 来自 酸液 的材料伤害" value="13" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | 来自材料的伤害:冰冷液体" value="22" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | 来自材料的伤害:冰冷蒸汽" value="66" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | 来自材料的伤害:岩浆" value="65" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | 来自材料的伤害:毒冰" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | 来自材料的伤害:毒液气体" value="2" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | 来自材料的伤害:酸液" value="56" >
|
|
|
|
</E>
|
|
|
|
<E key="NULL | 来自材料的伤害:附有毒液的岩石" value="67" >
|
|
|
|
</E>
|
|
|
|
<E key="acidshooter | $damage_melee" value="2" >
|
|
|
|
</E>
|
|
|
|
<E key="acidshooter | $damage_projectile" value="37" >
|
|
|
|
</E>
|
|
|
|
<E key="ant | $damage_melee" value="39" >
|
|
|
|
</E>
|
|
|
|
<E key="bat | $damage_melee" value="220" >
|
|
|
|
</E>
|
|
|
|
<E key="bigbat | $damage_melee" value="15" >
|
|
|
|
</E>
|
|
|
|
<E key="bigfirebug | $damage_melee" value="8" >
|
|
|
|
</E>
|
|
|
|
<E key="bigfirebug | $damage_projectile" value="16" >
|
|
|
|
</E>
|
|
|
|
<E key="blob | $damage_melee" value="172" >
|
|
|
|
</E>
|
|
|
|
<E key="death_ghost | $damage_curse" value="3" >
|
|
|
|
</E>
|
|
|
|
<E key="drone_physics | $damage_explosion" value="25" >
|
|
|
|
</E>
|
|
|
|
<E key="drone_physics | $damage_projectile" value="34" >
|
|
|
|
</E>
|
|
|
|
<E key="firebug | $damage_fire" value="61" >
|
|
|
|
</E>
|
|
|
|
<E key="firebug | $damage_melee" value="20" >
|
|
|
|
</E>
|
|
|
|
<E key="fireskull | $damage_melee" value="32" >
|
|
|
|
</E>
|
|
|
|
<E key="fly | $damage_melee" value="11" >
|
|
|
|
</E>
|
|
|
|
<E key="frog | $damage_melee" value="32" >
|
|
|
|
</E>
|
|
|
|
<E key="frog_big | $damage_melee" value="24" >
|
|
|
|
</E>
|
|
|
|
<E key="fungus | $damage_melee" value="8" >
|
|
|
|
</E>
|
|
|
|
<E key="fungus_big | $damage_melee" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="giant | $damage_melee" value="37" >
|
|
|
|
</E>
|
|
|
|
<E key="giantshooter | $damage_melee" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="goblin_bomb | $damage_explosion" value="32" >
|
|
|
|
</E>
|
|
|
|
<E key="goblin_bomb | $damage_melee" value="54" >
|
|
|
|
</E>
|
|
|
|
<E key="icemage | $damage_explosion" value="10" >
|
|
|
|
</E>
|
|
|
|
<E key="icemage | $damage_ice" value="11" >
|
|
|
|
</E>
|
|
|
|
<E key="icemage | $damage_melee" value="3" >
|
|
|
|
</E>
|
|
|
|
<E key="iceskull | $damage_explosion" value="65" >
|
|
|
|
</E>
|
|
|
|
<E key="iceskull | $damage_ice" value="331" >
|
|
|
|
</E>
|
|
|
|
<E key="iceskull | $damage_melee" value="133" >
|
|
|
|
</E>
|
|
|
|
<E key="longleg | $damage_melee" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="lukki | hit" value="2" >
|
|
|
|
</E>
|
|
|
|
<E key="maggot | $damage_explosion" value="3" >
|
|
|
|
</E>
|
|
|
|
<E key="maggot | $damage_melee" value="2" >
|
|
|
|
</E>
|
|
|
|
<E key="miner | $damage_drill" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="miner | $damage_explosion" value="168" >
|
|
|
|
</E>
|
|
|
|
<E key="miner | $damage_melee" value="105" >
|
|
|
|
</E>
|
|
|
|
<E key="miner | $damage_projectile" value="3" >
|
|
|
|
</E>
|
|
|
|
<E key="miner_weak | $damage_explosion" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="miniblob | $damage_melee" value="129" >
|
|
|
|
</E>
|
|
|
|
<E key="monk | $damage_projectile" value="7" >
|
|
|
|
</E>
|
|
|
|
<E key="necromancer | $damage_melee" value="3" >
|
|
|
|
</E>
|
|
|
|
<E key="necromancer_shop | $damage_explosion" value="3" >
|
|
|
|
</E>
|
|
|
|
<E key="necromancer_shop | $damage_projectile" value="2" >
|
|
|
|
</E>
|
|
|
|
<E key="orb_laseremitter_cutter | $damage_plasmabeam" value="36" >
|
|
|
|
</E>
|
|
|
|
<E key="player | " value="2" >
|
|
|
|
</E>
|
|
|
|
<E key="player | $damage_electricity" value="2" >
|
|
|
|
</E>
|
|
|
|
<E key="player | $damage_explosion" value="128" >
|
|
|
|
</E>
|
|
|
|
<E key="player | $damage_fire" value="5" >
|
|
|
|
</E>
|
|
|
|
<E key="player | $damage_hitfx_curse" value="2" >
|
|
|
|
</E>
|
|
|
|
<E key="player | $damage_ice" value="18" >
|
|
|
|
</E>
|
|
|
|
<E key="player | $damage_projectile" value="589" >
|
|
|
|
</E>
|
|
|
|
<E key="player | $damage_slice" value="43" >
|
|
|
|
</E>
|
|
|
|
<E key="player | bzzt!" value="4" >
|
|
|
|
</E>
|
|
|
|
<E key="player_rng_items | $damage_explosion" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="player_rng_items | $damage_fire" value="2" >
|
|
|
|
</E>
|
|
|
|
<E key="player_rng_items | $damage_projectile" value="21" >
|
|
|
|
</E>
|
|
|
|
<E key="playerghost | $damage_melee" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="playerghost | $damage_projectile" value="14" >
|
|
|
|
</E>
|
|
|
|
<E key="playerghost | $damage_slice" value="6" >
|
|
|
|
</E>
|
|
|
|
<E key="rat | $damage_melee" value="5" >
|
|
|
|
</E>
|
|
|
|
<E key="roboguard | $damage_explosion" value="16" >
|
|
|
|
</E>
|
|
|
|
<E key="roboguard | $damage_melee" value="26" >
|
|
|
|
</E>
|
|
|
|
<E key="roboguard | $damage_projectile" value="43" >
|
|
|
|
</E>
|
|
|
|
<E key="rubber_ball | $damage_plasmabeam" value="2" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_clusterbomb | $damage_explosion" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_clusterbomb | $damage_projectile" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_glue | $damage_melee" value="44" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_glue | $damage_projectile" value="21" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_grenade | $damage_explosion" value="3" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_grenade | $damage_melee" value="128" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_grenade | $damage_projectile" value="343" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_grenade | $damage_slice" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_leader | $damage_explosion" value="22" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_leader | $damage_melee" value="5" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_leader | $damage_projectile" value="38" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_mine | $damage_melee" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_mine | $damage_projectile" value="2" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_poison | $damage_melee" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_poison | $damage_projectile" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_smg | $damage_explosion" value="121" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_smg | $damage_melee" value="84" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_smg | $damage_projectile" value="227" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_smg | $damage_slice" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="shaman | $damage_projectile" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="shotgunner | $damage_explosion" value="5" >
|
|
|
|
</E>
|
|
|
|
<E key="shotgunner | $damage_melee" value="243" >
|
|
|
|
</E>
|
|
|
|
<E key="shotgunner | $damage_projectile" value="665" >
|
|
|
|
</E>
|
|
|
|
<E key="slimeshooter | $damage_explosion" value="96" >
|
|
|
|
</E>
|
|
|
|
<E key="slimeshooter | $damage_melee" value="8" >
|
|
|
|
</E>
|
|
|
|
<E key="slimeshooter | $damage_projectile" value="248" >
|
|
|
|
</E>
|
|
|
|
<E key="slimeshooter_nontoxic | $damage_explosion" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="slimeshooter_nontoxic | $damage_projectile" value="4" >
|
|
|
|
</E>
|
|
|
|
<E key="sniper | $damage_explosion" value="35" >
|
|
|
|
</E>
|
|
|
|
<E key="sniper | $damage_melee" value="108" >
|
|
|
|
</E>
|
|
|
|
<E key="sniper | $damage_projectile" value="341" >
|
|
|
|
</E>
|
|
|
|
<E key="sniper | $damage_slice" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="tank | $damage_explosion" value="37" >
|
|
|
|
</E>
|
|
|
|
<E key="tank | $damage_projectile" value="140" >
|
|
|
|
</E>
|
|
|
|
<E key="tank_rocket | $damage_explosion" value="19" >
|
|
|
|
</E>
|
|
|
|
<E key="tank_rocket | $damage_projectile" value="33" >
|
|
|
|
</E>
|
|
|
|
<E key="tentacler | $damage_melee" value="94" >
|
|
|
|
</E>
|
|
|
|
<E key="tentacler | $damage_slice" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="tentacler_small | $damage_melee" value="115" >
|
|
|
|
</E>
|
|
|
|
<E key="thundermage | $damage_electricity" value="50" >
|
|
|
|
</E>
|
|
|
|
<E key="thundermage | $damage_explosion" value="56" >
|
|
|
|
</E>
|
|
|
|
<E key="thundermage | $damage_melee" value="6" >
|
|
|
|
</E>
|
|
|
|
<E key="thunderskull | $damage_electricity" value="4" >
|
|
|
|
</E>
|
|
|
|
<E key="thunderskull | $damage_explosion" value="5" >
|
|
|
|
</E>
|
|
|
|
<E key="thunderskull | $damage_melee" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="wizard_dark | $damage_fire" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="wizard_dark | $damage_projectile" value="82" >
|
|
|
|
</E>
|
|
|
|
<E key="wizard_neutral | $damage_projectile" value="5" >
|
|
|
|
</E>
|
|
|
|
<E key="wizard_swapper | $damage_projectile" value="3" >
|
|
|
|
</E>
|
|
|
|
<E key="wizard_tele | $damage_explosion" value="2" >
|
|
|
|
</E>
|
|
|
|
<E key="wizard_tele | $damage_projectile" value="197" >
|
|
|
|
</E>
|
|
|
|
<E key="wizard_twitchy | $damage_projectile" value="5" >
|
|
|
|
</E>
|
|
|
|
<E key="worm | worm bite" value="47" >
|
|
|
|
</E>
|
|
|
|
<E key="worm_big | worm bite" value="177" >
|
|
|
|
</E>
|
|
|
|
<E key="worm_skull | worm bite" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="worm_tiny | worm bite" value="103" >
|
|
|
|
</E>
|
|
|
|
<E key="zombie | $damage_melee" value="106" >
|
|
|
|
</E>
|
|
|
|
</death_map>
|
|
|
|
<kill_map>
|
|
|
|
<E key="bat" value="55" >
|
|
|
|
</E>
|
|
|
|
<E key="bigbat" value="2" >
|
|
|
|
</E>
|
|
|
|
<E key="blob" value="2" >
|
|
|
|
</E>
|
|
|
|
<E key="drone_physics" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="firebug" value="52" >
|
|
|
|
</E>
|
|
|
|
<E key="fish_large" value="2" >
|
|
|
|
</E>
|
|
|
|
<E key="fly" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="frog" value="2" >
|
|
|
|
</E>
|
|
|
|
<E key="fungus" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="giant" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="goblin_bomb" value="5" >
|
|
|
|
</E>
|
|
|
|
<E key="iceskull" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="miner" value="7" >
|
|
|
|
</E>
|
|
|
|
<E key="miner_fire" value="2" >
|
|
|
|
</E>
|
|
|
|
<E key="miniblob" value="6" >
|
|
|
|
</E>
|
|
|
|
<E key="phantom_a" value="1" >
|
|
|
|
</E>
|
|
|
|
<E key="rat" value="5" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_grenade" value="13" >
|
|
|
|
</E>
|
|
|
|
<E key="scavenger_smg" value="6" >
|
|
|
|
</E>
|
|
|
|
<E key="sheep" value="3" >
|
|
|
|
</E>
|
|
|
|
<E key="shotgunner" value="20" >
|
|
|
|
</E>
|
|
|
|
<E key="slimeshooter" value="15" >
|
|
|
|
</E>
|
|
|
|
<E key="tank" value="2" >
|
|
|
|
</E>
|
|
|
|
<E key="tentacler_small" value="3" >
|
|
|
|
</E>
|
|
|
|
<E key="zombie" value="26" >
|
|
|
|
</E>
|
|
|
|
</kill_map>
|
|
|
|
</Stats>
|
|
|