81 lines
2.6 KiB
XML
81 lines
2.6 KiB
XML
<Stats deaths="820" kills="9" player_kills="0" player_projectile_count="0" >
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<death_map>
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<E key="NULL | " value="9" >
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</E>
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<E key="NULL | $damage_electricity" value="6" >
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</E>
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<E key="NULL | $damage_explosion" value="438" >
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</E>
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<E key="NULL | $damage_fire" value="135" >
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</E>
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<E key="NULL | $damage_physicshit" value="13" >
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</E>
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<E key="NULL | $damage_projectile" value="5" >
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</E>
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<E key="NULL | 来自 绿毒岩石 的材料伤害" value="8" >
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</E>
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<E key="NULL | 来自 酸液 的材料伤害" value="2" >
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</E>
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<E key="NULL | 来自材料的伤害:岩浆" value="5" >
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</E>
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<E key="NULL | 来自材料的伤害:毒性淤泥岩石" value="1" >
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</E>
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<E key="NULL | 来自材料的伤害:酸液" value="11" >
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</E>
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<E key="NULL | 来自材料的伤害:附有毒液的岩石" value="30" >
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</E>
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<E key="firebug | $damage_fire" value="1" >
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</E>
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<E key="lukki_dark | $damage_curse" value="5" >
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</E>
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<E key="miniblob | $damage_melee" value="1" >
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</E>
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<E key="orb_laseremitter_cutter | $damage_plasmabeam" value="2" >
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</E>
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<E key="player | $damage_explosion" value="27" >
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</E>
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<E key="player | $damage_hitfx_curse" value="2" >
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</E>
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<E key="player | $damage_ice" value="2" >
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</E>
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<E key="player | $damage_projectile" value="89" >
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</E>
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<E key="player | $damage_slice" value="3" >
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</E>
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<E key="player_rng_items | $damage_projectile" value="6" >
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</E>
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<E key="playerghost | $damage_projectile" value="1" >
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</E>
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<E key="playerghost | $damage_slice" value="2" >
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</E>
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<E key="rat | $damage_melee" value="1" >
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</E>
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<E key="roboguard | $damage_explosion" value="1" >
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</E>
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<E key="roboguard | $damage_projectile" value="1" >
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</E>
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<E key="shooterflower | $damage_projectile" value="1" >
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</E>
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<E key="slimeshooter | $damage_explosion" value="4" >
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</E>
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<E key="slimeshooter | $damage_melee" value="1" >
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</E>
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<E key="slimeshooter | $damage_projectile" value="2" >
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</E>
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<E key="tentacler_small | $damage_melee" value="1" >
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</E>
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<E key="wizard_dark | $damage_projectile" value="1" >
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</E>
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<E key="wizard_swapper | $damage_fire" value="1" >
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</E>
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<E key="wizard_tele | $damage_explosion" value="2" >
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</E>
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</death_map>
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<kill_map>
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<E key="miniblob" value="1" >
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</E>
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<E key="rat" value="8" >
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</E>
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</kill_map>
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</Stats>
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