noita-save/save00/stats/stats_drone_lasership.xml
2025-12-09 21:17:25 +08:00

97 lines
2.9 KiB
XML

<Stats deaths="464" kills="161" player_kills="1" player_projectile_count="0" >
<death_map>
<E key="0110000116b3c092_base | $damage_projectile" value="6" >
</E>
<E key="NULL | $damage_electricity" value="8" >
</E>
<E key="NULL | $damage_explosion" value="61" >
</E>
<E key="NULL | $damage_physicshit" value="67" >
</E>
<E key="NULL | $damage_projectile" value="4" >
</E>
<E key="NULL | 来自材料的伤害:酸液" value="1" >
</E>
<E key="bigzombietorso | $damage_explosion" value="1" >
</E>
<E key="death_ghost | $damage_curse" value="1" >
</E>
<E key="firemage | $damage_explosion" value="1" >
</E>
<E key="flamer | $damage_explosion" value="1" >
</E>
<E key="orb_laseremitter_cutter | $damage_plasmabeam" value="6" >
</E>
<E key="player | $damage_drill" value="2" >
</E>
<E key="player | $damage_electricity" value="3" >
</E>
<E key="player | $damage_explosion" value="22" >
</E>
<E key="player | $damage_hitfx_curse" value="12" >
</E>
<E key="player | $damage_projectile" value="231" >
</E>
<E key="player | $damage_slice" value="10" >
</E>
<E key="player_rng_items | $damage_explosion" value="1" >
</E>
<E key="player_rng_items | $damage_projectile" value="3" >
</E>
<E key="player_rng_items | $damage_slice" value="4" >
</E>
<E key="scavenger_grenade | $damage_projectile" value="1" >
</E>
<E key="scavenger_leader | $damage_explosion" value="1" >
</E>
<E key="scavenger_leader | $damage_projectile" value="3" >
</E>
<E key="sniper | $damage_projectile" value="7" >
</E>
<E key="tank | $damage_projectile" value="3" >
</E>
<E key="thunderskull | $damage_electricity" value="1" >
</E>
<E key="turret_left | $damage_projectile" value="1" >
</E>
<E key="turret_right | $damage_projectile" value="1" >
</E>
<E key="worm | worm bite" value="1" >
</E>
</death_map>
<kill_map>
<E key="acidshooter" value="4" >
</E>
<E key="acidshot" value="6" >
</E>
<E key="bigzombie" value="1" >
</E>
<E key="dripping_radioactive" value="1" >
</E>
<E key="miner" value="12" >
</E>
<E key="miniblob" value="9" >
</E>
<E key="player" value="1" >
</E>
<E key="scavenger_grenade" value="38" >
</E>
<E key="scavenger_heal" value="3" >
</E>
<E key="scavenger_leader" value="1" >
</E>
<E key="scavenger_smg" value="45" >
</E>
<E key="shotgunner" value="25" >
</E>
<E key="sniper" value="10" >
</E>
<E key="tank" value="2" >
</E>
<E key="thunderskull" value="1" >
</E>
<E key="turret_right" value="2" >
</E>
</kill_map>
</Stats>