noita-save/save00/stats/stats_drone_physics.xml
2025-12-10 12:57:35 +08:00

75 lines
2.2 KiB
XML

<Stats deaths="353" kills="76" player_kills="0" player_projectile_count="0" >
<death_map>
<E key="NULL | " value="1" >
</E>
<E key="NULL | $damage_electricity" value="28" >
</E>
<E key="NULL | $damage_explosion" value="144" >
</E>
<E key="NULL | $damage_physicshit" value="15" >
</E>
<E key="NULL | $damage_projectile" value="1" >
</E>
<E key="NULL | physics body damaged" value="59" >
</E>
<E key="NULL | 来自材料的伤害:汇聚法力" value="1" >
</E>
<E key="NULL | 来自材料的伤害:酸液" value="1" >
</E>
<E key="acidshooter | $damage_projectile" value="1" >
</E>
<E key="ant | $damage_melee" value="5" >
</E>
<E key="black_hole_big | " value="1" >
</E>
<E key="frog | $damage_melee" value="1" >
</E>
<E key="miniblob | $damage_melee" value="1" >
</E>
<E key="player | " value="1" >
</E>
<E key="player | $damage_explosion" value="7" >
</E>
<E key="player | $damage_hitfx_curse" value="2" >
</E>
<E key="player | $damage_projectile" value="72" >
</E>
<E key="player | $damage_slice" value="2" >
</E>
<E key="player_rng_items | $damage_projectile" value="4" >
</E>
<E key="playerghost | $damage_melee" value="1" >
</E>
<E key="rat | $damage_melee" value="1" >
</E>
<E key="roboguard | $damage_melee" value="1" >
</E>
<E key="slimeshooter | $damage_explosion" value="1" >
</E>
<E key="tentacler_small | $damage_melee" value="1" >
</E>
<E key="zombie | $damage_melee" value="1" >
</E>
</death_map>
<kill_map>
<E key="acidshooter" value="2" >
</E>
<E key="bigfirebug" value="2" >
</E>
<E key="miner" value="1" >
</E>
<E key="miniblob" value="4" >
</E>
<E key="rat" value="59" >
</E>
<E key="shotgunner" value="1" >
</E>
<E key="slimeshooter_nontoxic" value="1" >
</E>
<E key="tentacler_small" value="2" >
</E>
<E key="zombie" value="4" >
</E>
</kill_map>
</Stats>