noita-save/save00/stats/stats_bigzombiehead.xml
2025-12-10 12:57:35 +08:00

75 lines
2.3 KiB
XML

<Stats deaths="155" kills="5" player_kills="0" player_projectile_count="0" >
<death_map>
<E key="NULL | $damage_drowning" value="14" >
</E>
<E key="NULL | $damage_electricity" value="9" >
</E>
<E key="NULL | $damage_explosion" value="19" >
</E>
<E key="NULL | $damage_physicshit" value="5" >
</E>
<E key="NULL | $damage_plasmabeam" value="1" >
</E>
<E key="NULL | 来自材料的伤害:岩浆" value="1" >
</E>
<E key="NULL | 来自材料的伤害:酸液" value="4" >
</E>
<E key="NULL | 来自材料的伤害:附有毒液的岩石" value="1" >
</E>
<E key="acidshooter | $damage_melee" value="1" >
</E>
<E key="blob | $damage_melee" value="1" >
</E>
<E key="maggot | $damage_explosion" value="1" >
</E>
<E key="miniblob | $damage_melee" value="1" >
</E>
<E key="player | $damage_explosion" value="11" >
</E>
<E key="player | $damage_hitfx_curse" value="4" >
</E>
<E key="player | $damage_ice" value="3" >
</E>
<E key="player | $damage_projectile" value="58" >
</E>
<E key="player | $damage_slice" value="1" >
</E>
<E key="player_rng_items | $damage_projectile" value="1" >
</E>
<E key="scavenger_glue | $damage_melee" value="1" >
</E>
<E key="scavenger_grenade | $damage_projectile" value="3" >
</E>
<E key="scavenger_leader | $damage_explosion" value="3" >
</E>
<E key="scavenger_leader | $damage_projectile" value="1" >
</E>
<E key="scavenger_mine | $damage_melee" value="1" >
</E>
<E key="scavenger_mine | $damage_projectile" value="1" >
</E>
<E key="scavenger_poison | $damage_projectile" value="1" >
</E>
<E key="scavenger_smg | $damage_melee" value="2" >
</E>
<E key="scavenger_smg | $damage_projectile" value="1" >
</E>
<E key="sniper | $damage_projectile" value="1" >
</E>
<E key="tank | $damage_projectile" value="2" >
</E>
<E key="worm | worm bite" value="2" >
</E>
</death_map>
<kill_map>
<E key="blob" value="1" >
</E>
<E key="miniblob" value="2" >
</E>
<E key="scavenger_grenade" value="1" >
</E>
<E key="slimeshooter" value="1" >
</E>
</kill_map>
</Stats>