noita-save/save00/stats/stats_goblin_bomb.xml
2025-12-09 23:28:48 +08:00

107 lines
3.3 KiB
XML

<Stats deaths="560" kills="122" player_kills="0" player_projectile_count="0" >
<death_map>
<E key="0110000116b3c092_base | " value="1" >
</E>
<E key="0110000116b3c092_base | $damage_projectile" value="2" >
</E>
<E key="NULL | " value="5" >
</E>
<E key="NULL | $damage_drowning" value="25" >
</E>
<E key="NULL | $damage_electricity" value="2" >
</E>
<E key="NULL | $damage_explosion" value="112" >
</E>
<E key="NULL | $damage_physicshit" value="33" >
</E>
<E key="NULL | $damage_projectile" value="2" >
</E>
<E key="NULL | $damage_radioactive" value="115" >
</E>
<E key="NULL | 来自 岩浆 的材料伤害" value="3" >
</E>
<E key="NULL | 来自 绿色毒液蒸汽 的材料伤害" value="1" >
</E>
<E key="NULL | 来自材料的伤害:岩浆" value="17" >
</E>
<E key="NULL | 来自材料的伤害:毒液气体" value="1" >
</E>
<E key="NULL | 来自材料的伤害:酸液" value="1" >
</E>
<E key="NULL | 来自材料的伤害:附有毒液的岩石" value="1" >
</E>
<E key="bat | $damage_melee" value="4" >
</E>
<E key="bigfirebug | $damage_fire" value="3" >
</E>
<E key="bigfirebug | $damage_melee" value="2" >
</E>
<E key="firebug | $damage_fire" value="10" >
</E>
<E key="firebug | $damage_melee" value="2" >
</E>
<E key="goblin_bomb | $damage_explosion" value="18" >
</E>
<E key="miner | $damage_explosion" value="8" >
</E>
<E key="orb_laseremitter_cutter | $damage_plasmabeam" value="1" >
</E>
<E key="pebble_player_physics | $damage_explosion" value="1" >
</E>
<E key="plague_rats_rat | $damage_melee" value="1" >
</E>
<E key="player | " value="2" >
</E>
<E key="player | $damage_explosion" value="14" >
</E>
<E key="player | $damage_hitfx_curse" value="3" >
</E>
<E key="player | $damage_projectile" value="124" >
</E>
<E key="player | $damage_slice" value="10" >
</E>
<E key="player_rng_items | $damage_projectile" value="9" >
</E>
<E key="playerghost | $damage_explosion" value="1" >
</E>
<E key="playerghost | $damage_projectile" value="1" >
</E>
<E key="playerghost | $damage_slice" value="2" >
</E>
<E key="rat | $damage_melee" value="5" >
</E>
<E key="slimeshooter | $damage_explosion" value="7" >
</E>
<E key="slimeshooter | $damage_projectile" value="1" >
</E>
<E key="tentacler | $damage_melee" value="1" >
</E>
<E key="worm | worm bite" value="3" >
</E>
<E key="worm_big | worm bite" value="1" >
</E>
<E key="worm_tiny | worm bite" value="5" >
</E>
</death_map>
<kill_map>
<E key="acidshooter" value="1" >
</E>
<E key="bat" value="6" >
</E>
<E key="firebug" value="3" >
</E>
<E key="goblin_bomb" value="18" >
</E>
<E key="miniblob" value="1" >
</E>
<E key="rat" value="87" >
</E>
<E key="shotgunner" value="2" >
</E>
<E key="slimeshooter" value="3" >
</E>
<E key="zombie" value="1" >
</E>
</kill_map>
</Stats>