noita-save/save00/stats/stats_shotgunner_weak.xml
2025-12-09 21:17:25 +08:00

129 lines
3.9 KiB
XML

<Stats deaths="1131" kills="1024" player_kills="6" player_projectile_count="0" >
<death_map>
<E key="0110000116b3c092_base | " value="1" >
</E>
<E key="NULL | " value="8" >
</E>
<E key="NULL | $damage_drowning" value="46" >
</E>
<E key="NULL | $damage_electricity" value="2" >
</E>
<E key="NULL | $damage_explosion" value="40" >
</E>
<E key="NULL | $damage_fire" value="206" >
</E>
<E key="NULL | $damage_melee" value="2" >
</E>
<E key="NULL | $damage_physicshit" value="108" >
</E>
<E key="NULL | $damage_projectile" value="5" >
</E>
<E key="NULL | $damage_radioactive" value="135" >
</E>
<E key="NULL | 来自 酸液 的材料伤害" value="2" >
</E>
<E key="NULL | 来自材料的伤害:岩浆" value="3" >
</E>
<E key="NULL | 来自材料的伤害:毒液" value="1" >
</E>
<E key="NULL | 来自材料的伤害:酸液" value="17" >
</E>
<E key="NULL | 来自材料的伤害:附有毒液的岩石" value="10" >
</E>
<E key="acidshooter_weak | $damage_projectile" value="1" >
</E>
<E key="firemage_weak | $damage_explosion" value="20" >
</E>
<E key="firemage_weak | $damage_fire" value="1" >
</E>
<E key="firemage_weak | $damage_melee" value="2" >
</E>
<E key="frog_big | $damage_melee" value="1" >
</E>
<E key="giantshooter_weak | $damage_melee" value="1" >
</E>
<E key="longleg | $damage_melee" value="15" >
</E>
<E key="miner_weak | $damage_explosion" value="19" >
</E>
<E key="orb_laseremitter_cutter | $damage_plasmabeam" value="2" >
</E>
<E key="player | " value="1" >
</E>
<E key="player | $damage_explosion" value="18" >
</E>
<E key="player | $damage_projectile" value="310" >
</E>
<E key="player | $damage_slice" value="59" >
</E>
<E key="player_rng_items | $damage_electricity" value="1" >
</E>
<E key="player_rng_items | $damage_explosion" value="2" >
</E>
<E key="player_rng_items | $damage_projectile" value="32" >
</E>
<E key="player_rng_items | $damage_slice" value="3" >
</E>
<E key="shaman | $damage_projectile" value="1" >
</E>
<E key="shooterflower | $damage_projectile" value="1" >
</E>
<E key="shotgunner_weak | $damage_explosion" value="6" >
</E>
<E key="slimeshooter | $damage_explosion" value="1" >
</E>
<E key="slimeshooter_nontoxic | $damage_explosion" value="1" >
</E>
<E key="slimeshooter_weak | $damage_explosion" value="15" >
</E>
<E key="slimeshooter_weak | $damage_projectile" value="6" >
</E>
<E key="worm | worm bite" value="13" >
</E>
<E key="worm_big | worm bite" value="3" >
</E>
<E key="worm_tiny | worm bite" value="4" >
</E>
<E key="zombie_weak | $damage_melee" value="6" >
</E>
</death_map>
<kill_map>
<E key="acidshooter_weak" value="9" >
</E>
<E key="acidshot" value="1" >
</E>
<E key="berserkspirit" value="1" >
</E>
<E key="bomb" value="1" >
</E>
<E key="fireskull" value="1" >
</E>
<E key="giantshooter_weak" value="1" >
</E>
<E key="longleg" value="85" >
</E>
<E key="miner_weak" value="1" >
</E>
<E key="player" value="6" >
</E>
<E key="player_rng_items" value="2" >
</E>
<E key="potion" value="2" >
</E>
<E key="sheep" value="1" >
</E>
<E key="sheep_bat" value="1" >
</E>
<E key="shotgunner_weak" value="6" >
</E>
<E key="slimeshooter_weak" value="63" >
</E>
<E key="tnt" value="11" >
</E>
<E key="zombie" value="1" >
</E>
<E key="zombie_weak" value="831" >
</E>
</kill_map>
</Stats>