noita-save/save00/stats/stats_pebble_physics.xml
2025-12-09 21:17:25 +08:00

67 lines
2.1 KiB
XML

<Stats deaths="727" kills="354" player_kills="0" player_projectile_count="0" >
<death_map>
<E key="0110000116b3c092_base | " value="3" >
</E>
<E key="NULL | " value="7" >
</E>
<E key="NULL | $damage_drowning" value="5" >
</E>
<E key="NULL | $damage_explosion" value="21" >
</E>
<E key="NULL | $damage_physicshit" value="9" >
</E>
<E key="NULL | physics body damaged" value="3" >
</E>
<E key="NULL | 来自 冰冻液体 的材料伤害" value="1" >
</E>
<E key="NULL | 来自 冰冻蒸汽 的材料伤害" value="6" >
</E>
<E key="NULL | 来自材料的伤害:冰冷液体" value="2" >
</E>
<E key="NULL | 来自材料的伤害:冰冷蒸汽" value="138" >
</E>
<E key="orb_laseremitter_cutter | $damage_plasmabeam" value="1" >
</E>
<E key="pebble_physics | $damage_explosion" value="347" >
</E>
<E key="player | $damage_explosion" value="1" >
</E>
<E key="player | $damage_projectile" value="149" >
</E>
<E key="player | $damage_slice" value="4" >
</E>
<E key="player_rng_items | $damage_projectile" value="4" >
</E>
<E key="scavenger_grenade | $damage_projectile" value="2" >
</E>
<E key="shotgunner | $damage_projectile" value="8" >
</E>
<E key="slimeshooter | $damage_projectile" value="3" >
</E>
<E key="slimeshooter_nontoxic | $damage_projectile" value="1" >
</E>
<E key="sniper | $damage_projectile" value="5" >
</E>
<E key="tank | $damage_projectile" value="5" >
</E>
<E key="thundermage | $damage_electricity" value="1" >
</E>
<E key="wizard_dark | $damage_projectile" value="1" >
</E>
</death_map>
<kill_map>
<E key="glue" value="2" >
</E>
<E key="pebble_physics" value="347" >
</E>
<E key="scavenger_glue" value="1" >
</E>
<E key="scavenger_smg" value="1" >
</E>
<E key="shotgunner" value="1" >
</E>
<E key="sniper" value="2" >
</E>
</kill_map>
</Stats>