noita-save/save00/world_state.xml
2025-12-12 01:43:13 +08:00

843 lines
19 KiB
XML

<Entity
_version="1"
name="unknown"
serialize="0"
tags="world_state" >
<_Transform
position.x="0"
position.y="0"
rotation="0"
scale.x="1"
scale.y="1" >
</_Transform>
<WorldStateComponent
DEBUG_LOADED_FROM_AUTOSAVE="0"
DEBUG_LOADED_FROM_OLD_VERSION="0"
ENDING_HAPPINESS="0"
ENDING_HAPPINESS_FRAMES="0"
ENDING_HAPPINESS_HAPPENING="0"
EVERYTHING_TO_GOLD="0"
INFINITE_GOLD_HAPPENING="0"
_enabled="1"
clouds_01_target="65.4822"
clouds_02_target="107.539"
consume_actions="1"
damage_flash_multiplier="1"
day_count="51"
fog="0.00499464"
fog_target="0"
global_genome_relations_modifier="0"
gore_multiplier="1"
gradient_sky_alpha_target="0"
intro_weather="0"
is_initialized="1"
lightning_count="0"
mFlashAlpha="0"
material_everything_to_gold="gold"
material_everything_to_gold_static="gold_static"
mods_have_been_active_during_this_run="0"
next_cut_through_world_id="0"
next_portal_id="1"
open_fog_of_war_everywhere="0"
perk_gold_is_forever="0"
perk_hp_drop_chance="0"
perk_infinite_spells="0"
perk_rats_player_friendly="0"
perk_trick_kills_blood_money="0"
player_did_damage_over_1milj="0"
player_did_infinite_spell_count="0"
player_living_with_minus_hp="0"
player_polymorph_count="1"
player_polymorph_random_count="1"
player_spawn_location.x="0"
player_spawn_location.y="0"
rain="0.00498572"
rain_target="0"
session_stat_file="??STA/sessions/20251209-222510"
sky_sunset_alpha_target="1"
time="0.67543"
time_dt="1"
time_total="52.531"
trick_kill_gold_multiplier="2"
twitch_has_been_active_during_this_run="0"
wind="-0.281198"
wind_speed="-16.872"
wind_speed_sin="3"
wind_speed_sin_t="10" >
<lua_globals>
<E
key="BOSS_MEAT_DEAD"
value="1" >
</E>
<E
key="HELPLESS_KILLS"
value="111" >
</E>
<E
key="HOLY_MOUNTAIN_DEPTH"
value="20" >
</E>
<E
key="HOLY_MOUNTAIN_VISITS"
value="6" >
</E>
<E
key="ORB_MAP_STRING"
value="8,1 1,-3 -9,7 -8,19 -18,28 -20,5 -1,31 20,31 19,5 6,3 19,-3" >
</E>
<E
key="PERK_NO_MORE_SHUFFLE_WANDS"
value="1" >
</E>
<E
key="PERK_PICKED_ADVENTURER_PICKUP_COUNT"
value="1" >
</E>
<E
key="PERK_PICKED_BLEED_SLIME_PICKUP_COUNT"
value="1" >
</E>
<E
key="PERK_PICKED_DISSOLVE_POWDERS_PICKUP_COUNT"
value="1" >
</E>
<E
key="PERK_PICKED_EDIT_WANDS_EVERYWHERE_PICKUP_COUNT"
value="1" >
</E>
<E
key="PERK_PICKED_EXTRA_PERK_PICKUP_COUNT"
value="1" >
</E>
<E
key="PERK_PICKED_IRON_STOMACH_PICKUP_COUNT"
value="1" >
</E>
<E
key="PERK_PICKED_ITEM_RADAR_PICKUP_COUNT"
value="1" >
</E>
<E
key="PERK_PICKED_MAP_PICKUP_COUNT"
value="1" >
</E>
<E
key="PERK_PICKED_NO_MORE_SHUFFLE_PICKUP_COUNT"
value="1" >
</E>
<E
key="PERK_PICKED_PEACE_WITH_GODS_PICKUP_COUNT"
value="1" >
</E>
<E
key="PERK_PICKED_PERKS_LOTTERY_PICKUP_COUNT"
value="1" >
</E>
<E
key="PERK_PICKED_PROTECTION_EXPLOSION_PICKUP_COUNT"
value="1" >
</E>
<E
key="PERK_PICKED_PROTECTION_FIRE_PICKUP_COUNT"
value="1" >
</E>
<E
key="PERK_PICKED_PROTECTION_MELEE_PICKUP_COUNT"
value="1" >
</E>
<E
key="PERK_PICKED_PROTECTION_RADIOACTIVITY_PICKUP_COUNT"
value="1" >
</E>
<E
key="PERK_PICKED_REMOVE_FOG_OF_WAR_PICKUP_COUNT"
value="1" >
</E>
<E
key="PERK_PICKED_RESPAWN_PICKUP_COUNT"
value="1" >
</E>
<E
key="PERK_PICKED_SAVING_GRACE_PICKUP_COUNT"
value="1" >
</E>
<E
key="PLAYER_HALO_LEVEL"
value="3" >
</E>
<E
key="STEVARI_DEATHS"
value="4" >
</E>
<E
key="TEMPLE_ACTIVE_-359_10523"
value="1" >
</E>
<E
key="TEMPLE_ACTIVE_-359_1307"
value="1" >
</E>
<E
key="TEMPLE_ACTIVE_-359_2843"
value="1" >
</E>
<E
key="TEMPLE_ACTIVE_-359_4891"
value="1" >
</E>
<E
key="TEMPLE_ACTIVE_-359_6427"
value="1" >
</E>
<E
key="TEMPLE_ACTIVE_-359_8475"
value="1" >
</E>
<E
key="TEMPLE_ACTIVE_35481_10523"
value="1" >
</E>
<E
key="TEMPLE_ACTIVE_35481_6427"
value="1" >
</E>
<E
key="TEMPLE_LEAKED_0_12"
value="1" >
</E>
<E
key="TEMPLE_LEAKED_0_16"
value="1" >
</E>
<E
key="TEMPLE_LEAKED_0_2"
value="1" >
</E>
<E
key="TEMPLE_LEAKED_0_20"
value="1" >
</E>
<E
key="TEMPLE_LEAKED_0_9"
value="1" >
</E>
<E
key="TEMPLE_LEAKED_1_12"
value="1" >
</E>
<E
key="TEMPLE_LEAKED_1_16"
value="1" >
</E>
<E
key="TEMPLE_LEAKED_1_2"
value="1" >
</E>
<E
key="TEMPLE_LEAKED_1_20"
value="1" >
</E>
<E
key="TEMPLE_LEAKED_1_5"
value="1" >
</E>
<E
key="TEMPLE_LEAKED_1_9"
value="1" >
</E>
<E
key="TEMPLE_LEAKED_2_12"
value="1" >
</E>
<E
key="TEMPLE_LEAKED_2_2"
value="1" >
</E>
<E
key="TEMPLE_LEAKED_2_5"
value="1" >
</E>
<E
key="TEMPLE_LEAKED_2_9"
value="1" >
</E>
<E
key="TEMPLE_NEXT_PERK_INDEX"
value="79" >
</E>
<E
key="TEMPLE_PEACE_WITH_GODS"
value="1" >
</E>
<E
key="TEMPLE_PERK_COUNT"
value="4" >
</E>
<E
key="TEMPLE_PERK_DESTROY_CHANCE"
value="50" >
</E>
<E
key="TEMPLE_PERK_REROLL_COUNT"
value="4" >
</E>
<E
key="TEMPLE_REROLL_PERK_INDEX"
value="95" >
</E>
<E
key="TEMPLE_SPAWN_GUARDIAN"
value="0" >
</E>
<E
key="visited_biomes"
value="???,_EMPTY_,$biome_desert,$biome_watchtower,$biome_sandcave,$biome_fun,$biome_de" >
</E>
<E
key="visited_biomes_count"
value="266" >
</E>
</lua_globals>
<pending_portals>
</pending_portals>
<apparitions_per_level>
<primitive>
4
</primitive>
</apparitions_per_level>
<npc_parties>
</npc_parties>
<orbs_found_thisrun>
<primitive>
0
</primitive>
<primitive>
10
</primitive>
<primitive>
1
</primitive>
<primitive>
129
</primitive>
<primitive>
4
</primitive>
</orbs_found_thisrun>
<flags>
<string>
weather_this_run_no_gradient
</string>
<string>
PERK_PROTECTION_MELEE
</string>
<string>
PERK_FASTER_LEVITATION
</string>
<string>
PERK_PROTECTION_ELECTRICITY
</string>
<string>
PERK_PICKED_PROTECTION_MELEE
</string>
<string>
PERK_PERSONAL_LASER
</string>
<string>
PERK_FUNGAL_DISEASE
</string>
<string>
PERK_STAINLESS_ARMOUR
</string>
<string>
PERK_EXTRA_KNOCKBACK
</string>
<string>
PERK_EXTRA_SHOP_ITEM
</string>
<string>
PERK_PROTECTION_EXPLOSION
</string>
<string>
PERK_PICKED_PROTECTION_EXPLOSION
</string>
<string>
PERK_WAND_RADAR
</string>
<string>
PERK_SHIELD
</string>
<string>
PERK_MOVEMENT_FASTER
</string>
<string>
PERK_LOW_HP_DAMAGE_BOOST
</string>
<string>
PERK_CONTACT_DAMAGE
</string>
<string>
PERK_RADAR_ENEMY
</string>
<string>
PERK_ANGRY_GHOST
</string>
<string>
PERK_SAVING_GRACE
</string>
<string>
PERK_BREATH_UNDERWATER
</string>
<string>
PERK_PICKED_SAVING_GRACE
</string>
<string>
new_action_bounce_hole
</string>
<string>
new_action_remove_bounce
</string>
<string>
PERK_FASTER_WANDS
</string>
<string>
PERK_ANGRY_LEVITATION
</string>
<string>
PERK_PROJECTILE_HOMING_SHOOTER
</string>
<string>
PERK_BLEED_SLIME
</string>
<string>
PERK_BLEED_GAS
</string>
<string>
PERK_GLASS_CANNON
</string>
<string>
PERK_MEGA_BEAM_STONE
</string>
<string>
PERK_FREEZE_FIELD
</string>
<string>
PERK_REVENGE_BULLET
</string>
<string>
PERK_DUPLICATE_PROJECTILE
</string>
<string>
PERK_PLAGUE_RATS
</string>
<string>
musicmachine2
</string>
<string>
PERK_PICKED_BLEED_SLIME
</string>
<string>
new_action_larpa_chaos
</string>
<string>
new_kill_thundertrap_left
</string>
<string>
new_action_magic_shield
</string>
<string>
new_kill_fungus_giga
</string>
<string>
new_kill_wizard_orb_death
</string>
<string>
new_kill_boss_wizard
</string>
<string>
new_action_reset
</string>
<string>
new_action_material_cement
</string>
<string>
new_kill_basebot_neutralizer
</string>
<string>
new_action_add_trigger
</string>
<string>
new_kill_basebot_hidden
</string>
<string>
new_kill_basebot_sentry
</string>
<string>
new_kill_basebot_soldier
</string>
<string>
new_kill_boss_robot
</string>
<string>
new_perk_picked_map
</string>
<string>
PERK_PICKED_MAP
</string>
<string>
new_kill_fungus_tiny
</string>
<string>
new_kill_shotgunner_hell
</string>
<string>
new_kill_sniper_hell
</string>
<string>
new_kill_miner_hell
</string>
<string>
new_kill_boss_meat
</string>
<string>
new_kill_meatmaggot
</string>
<string>
new_action_recoil_damper
</string>
<string>
miniboss_maggot
</string>
<string>
new_kill_maggot_tiny
</string>
<string>
new_action_bomb_holy
</string>
<string>
new_kill_walleye
</string>
<string>
PERK_NO_WAND_EDITING
</string>
<string>
PERK_ADVENTURER
</string>
<string>
PERK_INVISIBILITY
</string>
<string>
PERK_PICKED_ADVENTURER
</string>
<string>
adventurer_$biome_holymountain_visited
</string>
<string>
adventurer_$biome_excavationsite_visited
</string>
<string>
PERK_GLOBAL_GORE
</string>
<string>
PERK_LOW_RECOIL
</string>
<string>
PERK_WORM_SMALLER_HOLES
</string>
<string>
adventurer_$biome_snowcave_visited
</string>
<string>
PERK_ATTACK_FOOT
</string>
<string>
PERK_EDIT_WANDS_EVERYWHERE
</string>
<string>
PERK_EXTRA_SLOTS
</string>
<string>
adventurer_$biome_snowcastle_visited
</string>
<string>
PERK_PICKED_EDIT_WANDS_EVERYWHERE
</string>
<string>
PERK_ATTRACT_ITEMS
</string>
<string>
PERK_MOLD
</string>
<string>
PERK_EXTRA_PERK
</string>
<string>
PERK_PICKED_EXTRA_PERK
</string>
<string>
adventurer_$biome_rainforest_visited
</string>
<string>
adventurer_$biome_dragoncave_visited
</string>
<string>
PERK_EXTRA_MONEY_TRICK_KILL
</string>
<string>
PERK_PERKS_LOTTERY
</string>
<string>
PERK_EXTRA_MONEY
</string>
<string>
PERK_REVENGE_EXPLOSION
</string>
<string>
PERK_PICKED_PERKS_LOTTERY
</string>
<string>
adventurer_$biome_vault_visited
</string>
<string>
new_action_orbit_larpa
</string>
<string>
PERK_REVENGE_TENTACLE
</string>
<string>
PERK_REMOVE_FOG_OF_WAR
</string>
<string>
PERK_RISKY_CRITICAL
</string>
<string>
PERK_LASER_AIM
</string>
<string>
PERK_PICKED_REMOVE_FOG_OF_WAR
</string>
<string>
adventurer_$biome_fungicave_visited
</string>
<string>
adventurer_$biome_coalmine_visited
</string>
<string>
adventurer_$biome_coalmine_alt_visited
</string>
<string>
adventurer__EMPTY__visited
</string>
<string>
adventurer_$biome_desert_visited
</string>
<string>
adventurer_$biome_watchtower_visited
</string>
<string>
adventurer_$biome_lake_visited
</string>
<string>
adventurer_$biome_winter_visited
</string>
<string>
PERK_GOLD_IS_FOREVER
</string>
<string>
PERK_ORBIT
</string>
<string>
PERK_FOOD_CLOCK
</string>
<string>
PERK_EXTRA_MANA
</string>
<string>
PERK_PROJECTILE_EATER_SECTOR
</string>
<string>
PERK_GAMBLE
</string>
<string>
PERK_GENOME_MORE_HATRED
</string>
<string>
PERK_EXPLODING_CORPSES
</string>
<string>
PERK_WAND_EXPERIMENTER
</string>
<string>
PERK_MANA_FROM_KILLS
</string>
<string>
PERK_LUKKI_MINION
</string>
<string>
PERK_VOMIT_RATS
</string>
<string>
PERK_IRON_STOMACH
</string>
<string>
PERK_ITEM_RADAR
</string>
<string>
PERK_PEACE_WITH_GODS
</string>
<string>
PERK_DEATH_GHOST
</string>
<string>
PERK_PICKED_ITEM_RADAR
</string>
<string>
PERK_PICKED_PEACE_WITH_GODS
</string>
<string>
PERK_PICKED_IRON_STOMACH
</string>
<string>
PERK_HUNGRY_GHOST
</string>
<string>
PERK_PROJECTILE_REPULSION
</string>
<string>
PERK_UNLIMITED_SPELLS
</string>
<string>
PERK_NO_MORE_SHUFFLE
</string>
<string>
PERK_EXTRA_HP
</string>
<string>
PERK_PICKED_NO_MORE_SHUFFLE
</string>
<string>
PERK_TELEPORTITIS_DODGE
</string>
<string>
PERK_PROTECTION_RADIOACTIVITY
</string>
<string>
PERK_STRONG_KICK
</string>
<string>
PERK_NO_MORE_KNOCKBACK
</string>
<string>
PERK_PICKED_PROTECTION_RADIOACTIVITY
</string>
<string>
PERK_ELECTRICITY
</string>
<string>
PERK_TRICK_BLOOD_MONEY
</string>
<string>
PERK_HEARTS_MORE_EXTRA_HP
</string>
<string>
PERK_ALWAYS_CAST
</string>
<string>
PERK_HOMUNCULUS
</string>
<string>
PERK_RESPAWN
</string>
<string>
PERK_PROTECTION_FIRE
</string>
<string>
PERK_CORDYCEPS
</string>
<string>
PERK_PICKED_PROTECTION_FIRE
</string>
<string>
PERK_PICKED_RESPAWN
</string>
<string>
PERK_DISSOLVE_POWDERS
</string>
<string>
PERK_GENOME_MORE_LOVE
</string>
<string>
PERK_ABILITY_ACTIONS_MATERIALIZED
</string>
<string>
PERK_FAST_PROJECTILES
</string>
<string>
PERK_PICKED_DISSOLVE_POWDERS
</string>
<string>
adventurer_$biome_pyramid_visited
</string>
<string>
adventurer_$biome_sandcave_visited
</string>
<string>
adventurer_$biome_orbroom_visited
</string>
<string>
adventurer_???_visited
</string>
<string>
adventurer_$biome_tower_visited
</string>
<string>
adventurer_$biome_wandcave_visited
</string>
<string>
adventurer_$biome_wizardcave_visited
</string>
<string>
adventurer_$biome_mestari_secret_visited
</string>
<string>
adventurer_$biome_fun_visited
</string>
<string>
adventurer_$biome_robobase_visited
</string>
<string>
adventurer_$biome_meat_visited
</string>
<string>
musicmachine1
</string>
<string>
new_action_white_hole_big
</string>
</flags>
<changed_materials>
</changed_materials>
<cuts_through_world>
</cuts_through_world>
</WorldStateComponent>
<Entity
_version="1"
name="player_stats"
serialize="0"
tags="" >
<_Transform
position.x="0"
position.y="0"
rotation="0"
scale.x="1"
scale.y="1" >
</_Transform>
<PlayerStatsComponent
_enabled="1"
lives="1"
max_hp="4"
speed="1" >
</PlayerStatsComponent>
</Entity>
</Entity>