noita-save/save00/stats/stats_wizard_swapper.xml
2025-12-12 01:43:13 +08:00

93 lines
2.8 KiB
XML

<Stats deaths="189" kills="28" player_kills="0" player_projectile_count="0" >
<death_map>
<E key="NULL | $damage_drowning" value="8" >
</E>
<E key="NULL | $damage_electricity" value="1" >
</E>
<E key="NULL | $damage_explosion" value="62" >
</E>
<E key="NULL | $damage_fire" value="8" >
</E>
<E key="NULL | $damage_physicshit" value="5" >
</E>
<E key="NULL | $damage_plasmabeam" value="1" >
</E>
<E key="NULL | $damage_projectile" value="1" >
</E>
<E key="NULL | 来自 岩浆 的材料伤害" value="2" >
</E>
<E key="NULL | 来自 绿毒岩石 的材料伤害" value="4" >
</E>
<E key="NULL | 来自 酸液 的材料伤害" value="1" >
</E>
<E key="NULL | 来自材料的伤害:岩浆" value="5" >
</E>
<E key="NULL | 来自材料的伤害:酸液" value="5" >
</E>
<E key="NULL | 来自材料的伤害:附有毒液的岩石" value="5" >
</E>
<E key="acidshooter | $damage_projectile" value="1" >
</E>
<E key="ant | $damage_melee" value="1" >
</E>
<E key="blob | $damage_melee" value="8" >
</E>
<E key="crystal_physics | $damage_projectile" value="1" >
</E>
<E key="fly | $damage_melee" value="1" >
</E>
<E key="miner | $damage_explosion" value="1" >
</E>
<E key="miniblob | $damage_melee" value="6" >
</E>
<E key="player | $damage_explosion" value="8" >
</E>
<E key="player | $damage_hitfx_curse" value="1" >
</E>
<E key="player | $damage_ice" value="1" >
</E>
<E key="player | $damage_projectile" value="39" >
</E>
<E key="player_rng_items | $damage_projectile" value="1" >
</E>
<E key="roboguard | $damage_melee" value="2" >
</E>
<E key="skullrat | $damage_melee" value="1" >
</E>
<E key="slimeshooter_nontoxic | $damage_projectile" value="1" >
</E>
<E key="tentacler_small | $damage_melee" value="4" >
</E>
<E key="wizard_dark | $damage_projectile" value="1" >
</E>
<E key="wizard_swapper | $damage_explosion" value="1" >
</E>
<E key="worm_skull | worm bite" value="2" >
</E>
</death_map>
<kill_map>
<E key="bat" value="1" >
</E>
<E key="blob" value="2" >
</E>
<E key="fungus" value="1" >
</E>
<E key="miniblob" value="14" >
</E>
<E key="powder_stash" value="1" >
</E>
<E key="rat" value="3" >
</E>
<E key="slimeshooter" value="1" >
</E>
<E key="tentacler" value="1" >
</E>
<E key="tentacler_small" value="1" >
</E>
<E key="wizard_swapper" value="1" >
</E>
<E key="zombie" value="2" >
</E>
</kill_map>
</Stats>