noita-save/save00/stats/stats_bigzombietorso.xml
2025-12-12 01:43:13 +08:00

87 lines
2.6 KiB
XML

<Stats deaths="164" kills="50" player_kills="1" player_projectile_count="0" >
<death_map>
<E key="NULL | $damage_drowning" value="1" >
</E>
<E key="NULL | $damage_electricity" value="10" >
</E>
<E key="NULL | $damage_explosion" value="22" >
</E>
<E key="NULL | $damage_fire" value="24" >
</E>
<E key="NULL | $damage_physicshit" value="11" >
</E>
<E key="NULL | $damage_projectile" value="1" >
</E>
<E key="NULL | 来自材料的伤害:冰冷蒸汽" value="1" >
</E>
<E key="NULL | 来自材料的伤害:毒冰" value="1" >
</E>
<E key="NULL | 来自材料的伤害:酸液" value="5" >
</E>
<E key="bigzombietorso | $damage_explosion" value="1" >
</E>
<E key="blob | $damage_melee" value="2" >
</E>
<E key="maggot | $damage_explosion" value="1" >
</E>
<E key="miniblob | $damage_melee" value="4" >
</E>
<E key="orb_laseremitter_cutter | $damage_plasmabeam" value="1" >
</E>
<E key="player | $damage_explosion" value="10" >
</E>
<E key="player | $damage_hitfx_curse" value="1" >
</E>
<E key="player | $damage_projectile" value="50" >
</E>
<E key="scavenger_glue | $damage_melee" value="3" >
</E>
<E key="scavenger_grenade | $damage_melee" value="2" >
</E>
<E key="scavenger_grenade | $damage_projectile" value="1" >
</E>
<E key="scavenger_leader | $damage_explosion" value="2" >
</E>
<E key="scavenger_leader | $damage_projectile" value="3" >
</E>
<E key="scavenger_mine | $damage_melee" value="1" >
</E>
<E key="sniper | $damage_projectile" value="1" >
</E>
<E key="tank | $damage_projectile" value="1" >
</E>
<E key="tank_rocket | $damage_projectile" value="1" >
</E>
<E key="worm | worm bite" value="3" >
</E>
</death_map>
<kill_map>
<E key="acidshot" value="2" >
</E>
<E key="bigzombietorso" value="1" >
</E>
<E key="blob" value="1" >
</E>
<E key="dripping_water" value="1" >
</E>
<E key="drone_lasership" value="1" >
</E>
<E key="glue" value="28" >
</E>
<E key="miniblob" value="5" >
</E>
<E key="player" value="1" >
</E>
<E key="scavenger_glue" value="3" >
</E>
<E key="scavenger_grenade" value="2" >
</E>
<E key="scavenger_smg" value="3" >
</E>
<E key="shotgunner" value="1" >
</E>
<E key="sniper" value="1" >
</E>
</kill_map>
</Stats>