This commit is contained in:
limil 2025-12-11 23:01:44 +08:00
parent a76b33e9a1
commit c574792c0a
605 changed files with 3605 additions and 3571 deletions

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<Stats deaths="0" kills="1601" player_kills="0" player_projectile_count="0" > <Stats deaths="0" kills="1606" player_kills="0" player_projectile_count="0" >
<death_map> <death_map>
</death_map> </death_map>
<kill_map> <kill_map>
@ -40,7 +40,7 @@
</E> </E>
<E key="blob" value="39" > <E key="blob" value="39" >
</E> </E>
<E key="bloodcrystal_physics" value="1" > <E key="bloodcrystal_physics" value="2" >
</E> </E>
<E key="bloom" value="17" > <E key="bloom" value="17" >
</E> </E>
@ -188,11 +188,11 @@
</E> </E>
<E key="root_grower_branch" value="1" > <E key="root_grower_branch" value="1" >
</E> </E>
<E key="scavenger_clusterbomb" value="4" > <E key="scavenger_clusterbomb" value="5" >
</E> </E>
<E key="scavenger_glue" value="30" > <E key="scavenger_glue" value="30" >
</E> </E>
<E key="scavenger_grenade" value="121" > <E key="scavenger_grenade" value="122" >
</E> </E>
<E key="scavenger_heal" value="6" > <E key="scavenger_heal" value="6" >
</E> </E>
@ -204,7 +204,7 @@
</E> </E>
<E key="scavenger_poison" value="5" > <E key="scavenger_poison" value="5" >
</E> </E>
<E key="scavenger_smg" value="59" > <E key="scavenger_smg" value="60" >
</E> </E>
<E key="scorpion" value="4" > <E key="scorpion" value="4" >
</E> </E>
@ -228,7 +228,7 @@
</E> </E>
<E key="slimeshooter_weak" value="2" > <E key="slimeshooter_weak" value="2" >
</E> </E>
<E key="slimespirit" value="1" > <E key="slimespirit" value="2" >
</E> </E>
<E key="sniper" value="24" > <E key="sniper" value="24" >
</E> </E>

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<Stats BUILD_NAME="Noita-Build-Jan 25 2025-15:55:41" > <Stats BUILD_NAME="Noita-Build-Jan 25 2025-15:55:41" >
<stats biomes_visited_with_wands="27" damage_taken="21699.3" dead="0" death_count="0" death_pos.x="0" death_pos.y="0" enemies_killed="1602" gold="13555" gold_all="38525" gold_infinite="0" healed="778.8" heart_containers="0" hp="100" items="219" kicks="88" killed_by="" killed_by_extra="" places_visited="27" playtime="27266" playtime_str="7:34:26" projectiles_shot="96133" streaks="0" teleports="18" wands_edited="40" world_seed="245866632" > <stats biomes_visited_with_wands="27" damage_taken="22428" dead="0" death_count="0" death_pos.x="0" death_pos.y="0" enemies_killed="1607" gold="13555" gold_all="38525" gold_infinite="0" healed="781.3" heart_containers="0" hp="100" items="219" kicks="88" killed_by="" killed_by_extra="" places_visited="27" playtime="27695.8" playtime_str="7:41:35" projectiles_shot="100121" streaks="0" teleports="18" wands_edited="40" world_seed="245866632" >
</stats> </stats>
<biome_baseline biomes_visited_with_wands="0" damage_taken="0" dead="0" death_count="0" death_pos.x="0" death_pos.y="0" enemies_killed="0" gold="0" gold_all="0" gold_infinite="0" healed="0" heart_containers="0" hp="100" items="0" kicks="0" killed_by="" killed_by_extra="" places_visited="0" playtime="0" playtime_str="" projectiles_shot="0" streaks="0" teleports="0" wands_edited="0" world_seed="0" > <biome_baseline biomes_visited_with_wands="0" damage_taken="0" dead="0" death_count="0" death_pos.x="0" death_pos.y="0" enemies_killed="0" gold="0" gold_all="0" gold_infinite="0" healed="0" heart_containers="0" hp="100" items="0" kicks="0" killed_by="" killed_by_extra="" places_visited="0" playtime="0" playtime_str="" projectiles_shot="0" streaks="0" teleports="0" wands_edited="0" world_seed="0" >
</biome_baseline> </biome_baseline>

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@ -1,8 +1,8 @@
<Stats deaths="6" kills="0" player_kills="0" player_projectile_count="0" > <Stats deaths="7" kills="0" player_kills="0" player_projectile_count="0" >
<death_map> <death_map>
<E key="NULL | physics body damaged" value="1" > <E key="NULL | physics body damaged" value="1" >
</E> </E>
<E key="player | $damage_hitfx_curse" value="1" > <E key="player | $damage_hitfx_curse" value="2" >
</E> </E>
<E key="player | $damage_ice" value="2" > <E key="player | $damage_ice" value="2" >
</E> </E>

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@ -1,10 +1,10 @@
<Stats deaths="128" kills="70" player_kills="2" player_projectile_count="0" > <Stats deaths="130" kills="70" player_kills="2" player_projectile_count="0" >
<death_map> <death_map>
<E key="NULL | " value="3" > <E key="NULL | " value="3" >
</E> </E>
<E key="NULL | $damage_drowning" value="5" > <E key="NULL | $damage_drowning" value="5" >
</E> </E>
<E key="NULL | $damage_explosion" value="53" > <E key="NULL | $damage_explosion" value="55" >
</E> </E>
<E key="NULL | $damage_fire" value="2" > <E key="NULL | $damage_fire" value="2" >
</E> </E>

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@ -1,10 +1,12 @@
<Stats deaths="21" kills="18" player_kills="0" player_projectile_count="0" > <Stats deaths="24" kills="24" player_kills="0" player_projectile_count="0" >
<death_map> <death_map>
<E key="NULL | $damage_drowning" value="1" >
</E>
<E key="NULL | $damage_physicshit" value="1" > <E key="NULL | $damage_physicshit" value="1" >
</E> </E>
<E key="meatmaggot | worm bite" value="7" > <E key="meatmaggot | worm bite" value="7" >
</E> </E>
<E key="miner_hell | $damage_explosion" value="8" > <E key="miner_hell | $damage_explosion" value="10" >
</E> </E>
<E key="player | $damage_drill" value="1" > <E key="player | $damage_drill" value="1" >
</E> </E>
@ -18,15 +20,15 @@
<kill_map> <kill_map>
<E key="meatmaggot" value="1" > <E key="meatmaggot" value="1" >
</E> </E>
<E key="miner_hell" value="8" > <E key="miner_hell" value="10" >
</E> </E>
<E key="rat" value="3" > <E key="rat" value="6" >
</E> </E>
<E key="tnt_hell" value="3" > <E key="tnt_hell" value="3" >
</E> </E>
<E key="walleye" value="2" > <E key="walleye" value="2" >
</E> </E>
<E key="wallmouth" value="1" > <E key="wallmouth" value="2" >
</E> </E>
</kill_map> </kill_map>
</Stats> </Stats>

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<Stats deaths="9194" kills="236" player_kills="0" player_projectile_count="0" > <Stats deaths="9201" kills="236" player_kills="0" player_projectile_count="0" >
<death_map> <death_map>
<E key="0110000116b3c092_base | " value="1" > <E key="0110000116b3c092_base | " value="1" >
</E> </E>
@ -126,7 +126,7 @@
</E> </E>
<E key="miner | $damage_projectile" value="3" > <E key="miner | $damage_projectile" value="3" >
</E> </E>
<E key="miner_hell | $damage_explosion" value="3" > <E key="miner_hell | $damage_explosion" value="6" >
</E> </E>
<E key="miner_weak | $damage_explosion" value="1" > <E key="miner_weak | $damage_explosion" value="1" >
</E> </E>
@ -254,7 +254,9 @@
</E> </E>
<E key="sniper_hell | $damage_explosion" value="7" > <E key="sniper_hell | $damage_explosion" value="7" >
</E> </E>
<E key="sniper_hell | $damage_projectile" value="19" > <E key="sniper_hell | $damage_melee" value="1" >
</E>
<E key="sniper_hell | $damage_projectile" value="20" >
</E> </E>
<E key="tank | $damage_explosion" value="37" > <E key="tank | $damage_explosion" value="37" >
</E> </E>
@ -282,7 +284,7 @@
</E> </E>
<E key="thunderskull | $damage_melee" value="1" > <E key="thunderskull | $damage_melee" value="1" >
</E> </E>
<E key="walleye | $damage_explosion" value="10" > <E key="walleye | $damage_explosion" value="12" >
</E> </E>
<E key="walleye | $damage_projectile" value="12" > <E key="walleye | $damage_projectile" value="12" >
</E> </E>

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@ -1,4 +1,4 @@
<Stats deaths="148" kills="34" player_kills="0" player_projectile_count="0" > <Stats deaths="149" kills="34" player_kills="0" player_projectile_count="0" >
<death_map> <death_map>
<E key="0110000116b3c092_base | $damage_projectile" value="1" > <E key="0110000116b3c092_base | $damage_projectile" value="1" >
</E> </E>
@ -22,7 +22,7 @@
</E> </E>
<E key="physics_ragdoll_part_exploding | $damage_explosion" value="1" > <E key="physics_ragdoll_part_exploding | $damage_explosion" value="1" >
</E> </E>
<E key="player | $damage_drill" value="2" > <E key="player | $damage_drill" value="3" >
</E> </E>
<E key="player | $damage_explosion" value="4" > <E key="player | $damage_explosion" value="4" >
</E> </E>

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@ -1,4 +1,4 @@
<Stats deaths="3618" kills="644" player_kills="12" player_projectile_count="0" > <Stats deaths="3619" kills="644" player_kills="12" player_projectile_count="0" >
<death_map> <death_map>
<E key="0110000116b3c092_base | $damage_explosion" value="1" > <E key="0110000116b3c092_base | $damage_explosion" value="1" >
</E> </E>
@ -120,7 +120,7 @@
</E> </E>
<E key="player | $damage_hitfx_curse" value="20" > <E key="player | $damage_hitfx_curse" value="20" >
</E> </E>
<E key="player | $damage_ice" value="67" > <E key="player | $damage_ice" value="68" >
</E> </E>
<E key="player | $damage_melee" value="1" > <E key="player | $damage_melee" value="1" >
</E> </E>

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@ -1,4 +1,4 @@
<Stats deaths="2374" kills="510" player_kills="7" player_projectile_count="0" > <Stats deaths="2375" kills="510" player_kills="7" player_projectile_count="0" >
<death_map> <death_map>
<E key="0110000116b3c092_base | $damage_explosion" value="2" > <E key="0110000116b3c092_base | $damage_explosion" value="2" >
</E> </E>
@ -88,7 +88,7 @@
</E> </E>
<E key="player | $damage_hitfx_curse" value="8" > <E key="player | $damage_hitfx_curse" value="8" >
</E> </E>
<E key="player | $damage_ice" value="36" > <E key="player | $damage_ice" value="37" >
</E> </E>
<E key="player | $damage_physicshit" value="1" > <E key="player | $damage_physicshit" value="1" >
</E> </E>

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@ -1,4 +1,4 @@
<Stats deaths="12" kills="20" player_kills="0" player_projectile_count="0" > <Stats deaths="14" kills="20" player_kills="0" player_projectile_count="0" >
<death_map> <death_map>
<E key="NULL | $damage_physicshit" value="1" > <E key="NULL | $damage_physicshit" value="1" >
</E> </E>
@ -8,9 +8,9 @@
</E> </E>
<E key="player | $damage_hitfx_curse" value="2" > <E key="player | $damage_hitfx_curse" value="2" >
</E> </E>
<E key="walleye | $damage_explosion" value="1" > <E key="walleye | $damage_explosion" value="2" >
</E> </E>
<E key="walleye | $damage_projectile" value="1" > <E key="walleye | $damage_projectile" value="2" >
</E> </E>
<E key="wallmouth | $damage_melee" value="2" > <E key="wallmouth | $damage_melee" value="2" >
</E> </E>

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@ -1,4 +1,4 @@
<Stats deaths="22" kills="0" player_kills="0" player_projectile_count="0" > <Stats deaths="23" kills="0" player_kills="0" player_projectile_count="0" >
<death_map> <death_map>
<E key="bat | $damage_melee" value="1" > <E key="bat | $damage_melee" value="1" >
</E> </E>
@ -12,7 +12,7 @@
</E> </E>
<E key="miner | $damage_explosion" value="1" > <E key="miner | $damage_explosion" value="1" >
</E> </E>
<E key="player | $damage_drill" value="1" > <E key="player | $damage_drill" value="2" >
</E> </E>
<E key="player | $damage_explosion" value="1" > <E key="player | $damage_explosion" value="1" >
</E> </E>

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@ -1,4 +1,4 @@
<Stats deaths="12" kills="40" player_kills="0" player_projectile_count="0" > <Stats deaths="12" kills="42" player_kills="0" player_projectile_count="0" >
<death_map> <death_map>
<E key="NULL | $damage_electricity" value="1" > <E key="NULL | $damage_electricity" value="1" >
</E> </E>
@ -24,7 +24,7 @@
</E> </E>
<E key="miner_hell" value="2" > <E key="miner_hell" value="2" >
</E> </E>
<E key="rat" value="26" > <E key="rat" value="28" >
</E> </E>
<E key="slimeshooter" value="1" > <E key="slimeshooter" value="1" >
</E> </E>

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@ -1,4 +1,4 @@
<Stats deaths="12" kills="32" player_kills="0" player_projectile_count="0" > <Stats deaths="12" kills="46" player_kills="0" player_projectile_count="0" >
<death_map> <death_map>
<E key="NULL | $damage_explosion" value="2" > <E key="NULL | $damage_explosion" value="2" >
</E> </E>
@ -14,15 +14,17 @@
</E> </E>
<E key="miner_hell" value="1" > <E key="miner_hell" value="1" >
</E> </E>
<E key="rat" value="22" > <E key="rat" value="24" >
</E> </E>
<E key="shotgunner_hell" value="2" > <E key="shotgunner_hell" value="4" >
</E> </E>
<E key="sniper_hell" value="4" > <E key="sniper_hell" value="4" >
</E> </E>
<E key="tnt_hell" value="9" >
</E>
<E key="wallmouth" value="1" > <E key="wallmouth" value="1" >
</E> </E>
<E key="wizard_hearty" value="1" > <E key="wizard_hearty" value="2" >
</E> </E>
</kill_map> </kill_map>
</Stats> </Stats>

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@ -1,4 +1,4 @@
<Stats deaths="15" kills="3" player_kills="0" player_projectile_count="0" > <Stats deaths="16" kills="3" player_kills="0" player_projectile_count="0" >
<death_map> <death_map>
<E key="NULL | $damage_explosion" value="2" > <E key="NULL | $damage_explosion" value="2" >
</E> </E>
@ -8,7 +8,7 @@
</E> </E>
<E key="meatmaggot | worm bite" value="7" > <E key="meatmaggot | worm bite" value="7" >
</E> </E>
<E key="miner_hell | $damage_explosion" value="1" > <E key="miner_hell | $damage_explosion" value="2" >
</E> </E>
<E key="sniper_hell | $damage_explosion" value="1" > <E key="sniper_hell | $damage_explosion" value="1" >
</E> </E>

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@ -1,4 +1,4 @@
<Stats deaths="39" kills="9" player_kills="0" player_projectile_count="0" > <Stats deaths="40" kills="9" player_kills="0" player_projectile_count="0" >
<death_map> <death_map>
<E key="NULL | $damage_drowning" value="2" > <E key="NULL | $damage_drowning" value="2" >
</E> </E>
@ -20,7 +20,7 @@
</E> </E>
<E key="sniper_hell | $damage_projectile" value="1" > <E key="sniper_hell | $damage_projectile" value="1" >
</E> </E>
<E key="walleye | $damage_projectile" value="1" > <E key="walleye | $damage_projectile" value="2" >
</E> </E>
<E key="worm | worm bite" value="2" > <E key="worm | worm bite" value="2" >
</E> </E>

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