<Stats deaths="122" kills="15" player_kills="1" player_projectile_count="0" >

  <death_map>

    <E key="0110000116b3c092_base | $damage_projectile" value="2" >

    </E>

    <E key="NULL | $damage_drowning" value="2" >

    </E>

    <E key="NULL | $damage_electricity" value="1" >

    </E>

    <E key="NULL | $damage_explosion" value="7" >

    </E>

    <E key="NULL | $damage_fire" value="1" >

    </E>

    <E key="NULL | $damage_physicshit" value="4" >

    </E>

    <E key="NULL | $damage_plasmabeam" value="1" >

    </E>

    <E key="NULL | $damage_radioactive" value="11" >

    </E>

    <E key="NULL | 来自材料的伤害：酸液" value="1" >

    </E>

    <E key="lukki_dark | $damage_curse" value="1" >

    </E>

    <E key="orb_laseremitter | $damage_plasmabeam" value="1" >

    </E>

    <E key="orb_laseremitter_cutter | $damage_plasmabeam" value="5" >

    </E>

    <E key="player | $damage_explosion" value="4" >

    </E>

    <E key="player | $damage_hitfx_curse" value="9" >

    </E>

    <E key="player | $damage_ice" value="3" >

    </E>

    <E key="player | $damage_projectile" value="61" >

    </E>

    <E key="player | $damage_slice" value="3" >

    </E>

    <E key="scavenger_clusterbomb | $damage_explosion" value="1" >

    </E>

    <E key="scavenger_clusterbomb | $damage_projectile" value="1" >

    </E>

    <E key="shooterflower | $damage_projectile" value="2" >

    </E>

    <E key="worm | worm bite" value="1" >

    </E>

  </death_map>

  <kill_map>

    <E key="bigzombiehead" value="1" >

    </E>

    <E key="bloom" value="1" >

    </E>

    <E key="fly" value="2" >

    </E>

    <E key="physics_torch_stand" value="1" >

    </E>

    <E key="player" value="1" >

    </E>

    <E key="rat" value="2" >

    </E>

    <E key="slimeshooter_nontoxic" value="1" >

    </E>

    <E key="worm" value="1" >

    </E>

    <E key="zombie" value="5" >

    </E>

  </kill_map>

</Stats>

