<Stats deaths="46" kills="12" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="NULL | $damage_electricity" value="3" >

    </E>

    <E key="NULL | $damage_explosion" value="10" >

    </E>

    <E key="NULL | $damage_physicshit" value="5" >

    </E>

    <E key="NULL | 来自材料的伤害：汇聚法力" value="1" >

    </E>

    <E key="NULL | 来自材料的伤害：酸液" value="1" >

    </E>

    <E key="orb_laseremitter_cutter | $damage_plasmabeam" value="1" >

    </E>

    <E key="player | $damage_explosion" value="5" >

    </E>

    <E key="player | $damage_hitfx_curse" value="2" >

    </E>

    <E key="player | $damage_ice" value="6" >

    </E>

    <E key="player | $damage_projectile" value="12" >

    </E>

  </death_map>

  <kill_map>

    <E key="drone_lasership" value="1" >

    </E>

    <E key="fly" value="1" >

    </E>

    <E key="lasershooter" value="1" >

    </E>

    <E key="scavenger_grenade" value="1" >

    </E>

    <E key="slimeshooter_nontoxic" value="1" >

    </E>

    <E key="sniper" value="4" >

    </E>

    <E key="thunderskull" value="3" >

    </E>

  </kill_map>

</Stats>

