<Stats deaths="7" kills="6" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="NULL | $damage_physicshit" value="3" >

    </E>

    <E key="NULL | 来自材料的伤害：岩浆" value="1" >

    </E>

    <E key="player | $damage_projectile" value="3" >

    </E>

  </death_map>

  <kill_map>

    <E key="acidshooter" value="1" >

    </E>

    <E key="phantom_a" value="1" >

    </E>

    <E key="phantom_b" value="1" >

    </E>

    <E key="physics_torch_stand" value="1" >

    </E>

    <E key="skullrat" value="2" >

    </E>

  </kill_map>

</Stats>

