<Stats deaths="312" kills="30" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="0110000116b3c092_base | $damage_projectile" value="1" >

    </E>

    <E key="NULL | $damage_drowning" value="12" >

    </E>

    <E key="NULL | $damage_electricity" value="1" >

    </E>

    <E key="NULL | $damage_explosion" value="19" >

    </E>

    <E key="NULL | $damage_fire" value="104" >

    </E>

    <E key="NULL | $damage_physicshit" value="15" >

    </E>

    <E key="NULL | 来自 冰冻蒸汽 的材料伤害" value="1" >

    </E>

    <E key="NULL | 来自 紫色毒液 的材料伤害" value="1" >

    </E>

    <E key="NULL | 来自材料的伤害：毒液" value="1" >

    </E>

    <E key="fly | $damage_melee" value="2" >

    </E>

    <E key="lukki_dark | $damage_curse" value="5" >

    </E>

    <E key="orb_laseremitter_cutter | $damage_plasmabeam" value="1" >

    </E>

    <E key="player | $damage_explosion" value="6" >

    </E>

    <E key="player | $damage_hitfx_curse" value="6" >

    </E>

    <E key="player | $damage_ice" value="6" >

    </E>

    <E key="player | $damage_kick" value="1" >

    </E>

    <E key="player | $damage_projectile" value="100" >

    </E>

    <E key="player | $damage_slice" value="7" >

    </E>

    <E key="scavenger_clusterbomb | $damage_projectile" value="1" >

    </E>

    <E key="scavenger_poison | $damage_projectile" value="1" >

    </E>

    <E key="shooterflower | $damage_projectile" value="1" >

    </E>

    <E key="tentacler_small | $damage_melee" value="1" >

    </E>

    <E key="worm | worm bite" value="18" >

    </E>

    <E key="worm_skull | worm bite" value="1" >

    </E>

  </death_map>

  <kill_map>

    <E key="fly" value="9" >

    </E>

    <E key="longleg" value="2" >

    </E>

    <E key="lukki" value="3" >

    </E>

    <E key="lukki_longleg" value="5" >

    </E>

    <E key="miniblob" value="1" >

    </E>

    <E key="physics_torch_stand" value="7" >

    </E>

    <E key="scavenger_clusterbomb" value="1" >

    </E>

    <E key="scavenger_grenade" value="1" >

    </E>

    <E key="wizard_twitchy" value="1" >

    </E>

  </kill_map>

</Stats>

