<Entity 
  _version="1" 
  name="" 
  serialize="1" 
  tags="teleportable_NOT,item,wand" >

  <_Transform 
    position.x="-753.229" 
    position.y="2089.25" 
    rotation="-0.950637" 
    scale.x="1" 
    scale.y="1" >

  </_Transform>

  <AbilityComponent 
    _enabled="0" 
    add_these_child_actions="" 
    amount_in_inventory="1" 
    base_item_file="data/entities/base_item.xml" 
    charge_wait_frames="10" 
    click_to_use="1" 
    cooldown_frames="0" 
    current_slot_durability="120" 
    drop_as_item_on_death="1" 
    entity_count="1" 
    entity_file="" 
    fast_projectile="0" 
    gun_level="1" 
    is_petris_gun="0" 
    item_recoil_max="1" 
    item_recoil_offset_coeff="1" 
    item_recoil_recovery_speed="15" 
    item_recoil_rotation_coeff="5" 
    mCastDelayStartFrame="0" 
    mChargeCount="0" 
    mIsInitialized="1" 
    mNextFrameUsable="0" 
    mReloadFramesLeft="0" 
    mReloadNextFrameUsable="0" 
    mana="335.024" 
    mana_charge_speed="10.4" 
    mana_max="750" 
    max_amount_in_inventory="1" 
    max_charged_actions="0" 
    never_reload="0" 
    reload_time_frames="9" 
    rotate_hand_amount="0.7" 
    rotate_in_hand="1" 
    rotate_in_hand_amount="1" 
    shooting_reduces_amount_in_inventory="0" 
    simulate_throw_as_item="0" 
    slot_consumption_function="_get_gun_slot_durability_default" 
    sprite_file="data/items_gfx/wands/wand_0309.png" 
    stat_times_player_has_edited="13" 
    stat_times_player_has_shot="299" 
    swim_propel_amount="0" 
    throw_as_item="0" 
    ui_name="Rapid bolt wand" 
    use_entity_file_as_projectile_info_proxy="0" 
    use_gun_script="1" >

    <gun_config 
      actions_per_round="1" 
      deck_capacity="5" 
      reload_time="29" 
      shuffle_deck_when_empty="0" >

    </gun_config>

    <gunaction_config 
      action_ai_never_uses="0" 
      action_description="" 
      action_draw_many_count="0" 
      action_id="" 
      action_is_dangerous_blast="0" 
      action_mana_drain="10" 
      action_max_uses="-1" 
      action_name="" 
      action_never_unlimited="0" 
      action_spawn_level="" 
      action_spawn_manual_unlock="0" 
      action_spawn_probability="" 
      action_spawn_requires_flag="" 
      action_sprite_filename="" 
      action_type="0" 
      action_unidentified_sprite_filename="data/ui_gfx/gun_actions/unidentified.png" 
      blood_count_multiplier="1" 
      bounces="0" 
      child_speed_multiplier="1" 
      custom_xml_file="" 
      damage_critical_chance="0" 
      damage_critical_multiplier="0" 
      damage_curse_add="0" 
      damage_drill_add="0" 
      damage_electricity_add="0" 
      damage_explosion_add="0" 
      damage_fire_add="0" 
      damage_healing_add="0" 
      damage_ice_add="0" 
      damage_melee_add="0" 
      damage_null_all="0" 
      damage_projectile_add="0" 
      damage_slice_add="0" 
      dampening="1" 
      explosion_damage_to_materials="0" 
      explosion_radius="0" 
      extra_entities="" 
      fire_rate_wait="3" 
      friendly_fire="0" 
      game_effect_entities="" 
      gore_particles="0" 
      gravity="0" 
      knockback_force="0" 
      lifetime_add="0" 
      light="0" 
      lightning_count="0" 
      material="" 
      material_amount="0" 
      pattern_degrees="0" 
      physics_impulse_coeff="0" 
      projectile_file="" 
      ragdoll_fx="0" 
      recoil="0" 
      reload_time="0" 
      screenshake="0" 
      sound_loop_tag="" 
      speed_multiplier="1.0081" 
      spread_degrees="0" 
      sprite="" 
      state_cards_drawn="0" 
      state_destroyed_action="0" 
      state_discarded_action="0" 
      state_shuffled="0" 
      trail_material="" 
      trail_material_amount="0" >

    </gunaction_config>

  </AbilityComponent>

  <AudioLoopComponent 
    _enabled="0" 
    _tags="enabled_in_world,enabled_in_hand,sound_digger" 
    auto_play="0" 
    auto_play_if_enabled="0" 
    calculate_material_lowpass="1" 
    event_name="player_projectiles/digger/loop" 
    file="data/audio/Desktop/projectiles.bank" 
    play_on_component_enable="0" 
    set_speed_parameter="0" 
    set_speed_parameter_only_based_on_x_movement="0" 
    set_speed_parameter_only_based_on_y_movement="0" 
    volume_autofade_speed="0.1" >

  </AudioLoopComponent>

  <AudioLoopComponent 
    _enabled="0" 
    _tags="enabled_in_world,enabled_in_hand,sound_spray" 
    auto_play="0" 
    auto_play_if_enabled="0" 
    calculate_material_lowpass="1" 
    event_name="player_projectiles/spray/loop" 
    file="data/audio/Desktop/projectiles.bank" 
    play_on_component_enable="0" 
    set_speed_parameter="0" 
    set_speed_parameter_only_based_on_x_movement="0" 
    set_speed_parameter_only_based_on_y_movement="0" 
    volume_autofade_speed="0.1" >

  </AudioLoopComponent>

  <AudioLoopComponent 
    _enabled="0" 
    _tags="enabled_in_world,enabled_in_hand,sound_digger" 
    auto_play="0" 
    auto_play_if_enabled="0" 
    calculate_material_lowpass="1" 
    event_name="player_projectiles/digger/loop" 
    file="data/audio/Desktop/projectiles.bank" 
    play_on_component_enable="0" 
    set_speed_parameter="0" 
    set_speed_parameter_only_based_on_x_movement="0" 
    set_speed_parameter_only_based_on_y_movement="0" 
    volume_autofade_speed="0.1" >

  </AudioLoopComponent>

  <AudioLoopComponent 
    _enabled="0" 
    _tags="enabled_in_world,enabled_in_hand,sound_spray" 
    auto_play="0" 
    auto_play_if_enabled="0" 
    calculate_material_lowpass="1" 
    event_name="player_projectiles/spray/loop" 
    file="data/audio/Desktop/projectiles.bank" 
    play_on_component_enable="0" 
    set_speed_parameter="0" 
    set_speed_parameter_only_based_on_x_movement="0" 
    set_speed_parameter_only_based_on_y_movement="0" 
    volume_autofade_speed="0.1" >

  </AudioLoopComponent>

  <HitboxComponent 
    _enabled="0" 
    _tags="enabled_in_world" 
    aabb_max_x="4" 
    aabb_max_y="4" 
    aabb_min_x="-4" 
    aabb_min_y="-4" 
    damage_multiplier="1" 
    is_enemy="0" 
    is_item="0" 
    is_player="0" 
    offset.x="0" 
    offset.y="0" >

  </HitboxComponent>

  <HotspotComponent 
    _enabled="0" 
    _tags="shoot_pos" 
    offset.x="8" 
    offset.y="0" 
    sprite_hotspot_name="" 
    transform_with_scale="1" >

  </HotspotComponent>

  <ItemAIKnowledgeComponent 
    _enabled="1" 
    is_consumed="0" 
    is_known="0" 
    is_melee_weapon="0" 
    is_other_buffing="0" 
    is_other_healing="0" 
    is_ranged_weapon="1" 
    is_safe="1" 
    is_self_buffing="0" 
    is_self_healing="0" 
    is_throwable_weapon="0" 
    is_weapon="1" 
    never_use="0" 
    ranged_min_distance="0" >

  </ItemAIKnowledgeComponent>

  <ItemAlchemyComponent 
    _enabled="0" 
    _tags="enabled_in_world" 
    material_animate_wand="air" 
    material_animate_wand_alt="air" 
    material_increase_uses_remaining="air" 
    material_make_always_cast="air" 
    material_remove_shuffle="air" 
    material_sacrifice="air" >

  </ItemAlchemyComponent>

  <ItemComponent 
    _enabled="0" 
    _tags="enabled_in_world" 
    always_use_item_name_in_ui="0" 
    auto_pickup="0" 
    camera_max_distance="50" 
    camera_smooth_speed_multiplier="1" 
    collect_nondefault_actions="0" 
    custom_pickup_string="" 
    drinkable="1" 
    enable_orb_hacks="0" 
    has_been_picked_by_player="1" 
    inventory_slot.x="1" 
    inventory_slot.y="0" 
    is_all_spells_book="0" 
    is_consumable="0" 
    is_equipable_forced="0" 
    is_frozen="0" 
    is_hittable_always="0" 
    is_identified="1" 
    is_pickable="1" 
    is_stackable="0" 
    item_name="" 
    item_pickup_radius="14.1" 
    mFramePickedUp="23439" 
    max_child_items="0" 
    next_frame_pickable="47392" 
    npc_next_frame_pickable="0" 
    permanently_attached="0" 
    play_hover_animation="0" 
    play_pick_sound="1" 
    play_spinning_animation="1" 
    preferred_inventory="QUICK" 
    remove_default_child_actions_on_death="0" 
    remove_on_death="0" 
    remove_on_death_if_empty="0" 
    spawn_pos.x="-752.359" 
    spawn_pos.y="2087.14" 
    stats_count_as_item_pick_up="1" 
    ui_description="" 
    ui_display_description_on_pick_up_hint="0" 
    ui_sprite="" 
    uses_remaining="-1" >

  </ItemComponent>

  <LightComponent 
    _enabled="0" 
    _tags="enabled_in_world" 
    b="118" 
    blinking_freq="1" 
    fade_out_time="0" 
    g="178" 
    offset_x="0" 
    offset_y="0" 
    r="255" 
    radius="64" 
    update_properties="0" >

  </LightComponent>

  <LuaComponent 
    _enabled="0" 
    call_init_function="0" 
    enable_coroutines="0" 
    execute_every_n_frame="-1" 
    execute_on_added="0" 
    execute_on_removed="0" 
    execute_times="0" 
    limit_all_callbacks="0" 
    limit_how_many_times_per_frame="-1" 
    limit_to_every_n_frame="-1" 
    mLastExecutionFrame="23439" 
    mModAppendsDone="0" 
    mTimesExecutedThisFrame="1" 
    remove_after_executed="0" 
    script_audio_event_dead="" 
    script_biome_entered="" 
    script_collision_trigger_hit="" 
    script_collision_trigger_timer_finished="" 
    script_damage_about_to_be_received="" 
    script_damage_received="" 
    script_death="" 
    script_electricity_receiver_electrified="" 
    script_electricity_receiver_switched="" 
    script_enabled_changed="" 
    script_inhaled_material="" 
    script_interacting="" 
    script_item_picked_up="data/scripts/particles/wand_pickup.lua" 
    script_kick="" 
    script_material_area_checker_failed="" 
    script_material_area_checker_success="" 
    script_physics_body_modified="" 
    script_polymorphing_to="" 
    script_portal_teleport_used="" 
    script_pressure_plate_change="" 
    script_shot="" 
    script_source_file="" 
    script_teleported="" 
    script_throw_item="" 
    script_wand_fired="" 
    vm_type="SHARED_BY_MANY_COMPONENTS" >

  </LuaComponent>

  <LuaComponent 
    _enabled="0" 
    _tags="enabled_in_world" 
    call_init_function="0" 
    enable_coroutines="0" 
    execute_every_n_frame="1" 
    execute_on_added="0" 
    execute_on_removed="0" 
    execute_times="0" 
    limit_all_callbacks="0" 
    limit_how_many_times_per_frame="-1" 
    limit_to_every_n_frame="-1" 
    mLastExecutionFrame="-1" 
    mModAppendsDone="0" 
    mTimesExecutedThisFrame="0" 
    remove_after_executed="0" 
    script_audio_event_dead="" 
    script_biome_entered="" 
    script_collision_trigger_hit="" 
    script_collision_trigger_timer_finished="" 
    script_damage_about_to_be_received="" 
    script_damage_received="" 
    script_death="" 
    script_electricity_receiver_electrified="" 
    script_electricity_receiver_switched="" 
    script_enabled_changed="" 
    script_inhaled_material="" 
    script_interacting="" 
    script_item_picked_up="" 
    script_kick="" 
    script_material_area_checker_failed="" 
    script_material_area_checker_success="data/scripts/animals/wand_charm.lua" 
    script_physics_body_modified="" 
    script_polymorphing_to="" 
    script_portal_teleport_used="" 
    script_pressure_plate_change="" 
    script_shot="" 
    script_source_file="" 
    script_teleported="" 
    script_throw_item="" 
    script_wand_fired="" 
    vm_type="SHARED_BY_MANY_COMPONENTS" >

  </LuaComponent>

  <LuaComponent 
    _enabled="0" 
    call_init_function="0" 
    enable_coroutines="0" 
    execute_every_n_frame="1" 
    execute_on_added="0" 
    execute_on_removed="0" 
    execute_times="0" 
    limit_all_callbacks="0" 
    limit_how_many_times_per_frame="-1" 
    limit_to_every_n_frame="-1" 
    mLastExecutionFrame="23439" 
    mModAppendsDone="0" 
    mTimesExecutedThisFrame="1" 
    remove_after_executed="0" 
    script_audio_event_dead="" 
    script_biome_entered="" 
    script_collision_trigger_hit="" 
    script_collision_trigger_timer_finished="" 
    script_damage_about_to_be_received="" 
    script_damage_received="" 
    script_death="" 
    script_electricity_receiver_electrified="" 
    script_electricity_receiver_switched="" 
    script_enabled_changed="" 
    script_inhaled_material="" 
    script_interacting="" 
    script_item_picked_up="data/scripts/items/shop_effect.lua" 
    script_kick="" 
    script_material_area_checker_failed="" 
    script_material_area_checker_success="" 
    script_physics_body_modified="" 
    script_polymorphing_to="" 
    script_portal_teleport_used="" 
    script_pressure_plate_change="" 
    script_shot="" 
    script_source_file="" 
    script_teleported="" 
    script_throw_item="" 
    script_wand_fired="" 
    vm_type="SHARED_BY_MANY_COMPONENTS" >

  </LuaComponent>

  <ManaReloaderComponent 
    _enabled="1" 
    _tags="enabled_in_world,enabled_in_hand,enabled_in_inventory" >

  </ManaReloaderComponent>

  <MaterialAreaCheckerComponent 
    _enabled="0" 
    _tags="enabled_in_world" 
    always_check_fullness="0" 
    area_aabb.max_x="2" 
    area_aabb.max_y="0" 
    area_aabb.min_x="-2" 
    area_aabb.min_y="-4" 
    count_min="0" 
    kill_after_message="0" 
    look_for_failure="0" 
    material="magic_liquid_charm" 
    material2="magic_liquid_charm" 
    update_every_x_frame="20" >

  </MaterialAreaCheckerComponent>

  <SimplePhysicsComponent 
    _enabled="0" 
    _tags="enabled_in_world" 
    can_go_up="1" >

  </SimplePhysicsComponent>

  <SpriteComponent 
    _enabled="0" 
    _tags="enabled_in_world,enabled_in_hand,item" 
    additive="0" 
    alpha="1" 
    emissive="0" 
    fog_of_war_hole="0" 
    has_special_scale="0" 
    image_file="data/items_gfx/wands/wand_0309.png" 
    is_text_sprite="0" 
    kill_entity_after_finished="0" 
    never_ragdollify_on_death="0" 
    next_rect_animation="" 
    offset_animator_offset.x="0" 
    offset_animator_offset.y="0" 
    offset_x="1" 
    offset_y="3" 
    rect_animation="" 
    smooth_filtering="0" 
    special_scale_x="1" 
    special_scale_y="1" 
    text="" 
    transform_offset.x="0" 
    transform_offset.y="0" 
    ui_is_parent="0" 
    update_transform="1" 
    update_transform_rotation="1" 
    visible="1" 
    z_index="0.595" >

  </SpriteComponent>

  <SpriteParticleEmitterComponent 
    _enabled="0" 
    additive="1" 
    angular_velocity="0" 
    camera_bound="1" 
    camera_distance="75" 
    color.a="0.5" 
    color.b="1" 
    color.g="1" 
    color.r="1" 
    color_change.a="-0.5" 
    color_change.b="0" 
    color_change.g="0" 
    color_change.r="0" 
    count_max="1" 
    count_min="1" 
    delay="0" 
    emission_interval_max_frames="6" 
    emission_interval_min_frames="3" 
    emissive="1" 
    entity_file="" 
    entity_velocity_multiplier="0" 
    expand_randomize_position.x="0" 
    expand_randomize_position.y="0" 
    gravity.x="0" 
    gravity.y="0" 
    is_emitting="1" 
    lifetime="1.5" 
    randomize_alpha.max="0" 
    randomize_alpha.min="0" 
    randomize_angular_velocity.max="0" 
    randomize_angular_velocity.min="0" 
    randomize_animation_speed_coeff.max="0" 
    randomize_animation_speed_coeff.min="0" 
    randomize_lifetime.max="0" 
    randomize_lifetime.min="0" 
    randomize_position.max_x="5" 
    randomize_position.max_y="5" 
    randomize_position.min_x="-5" 
    randomize_position.min_y="-5" 
    randomize_position_inside_hitbox="0" 
    randomize_rotation.max="0" 
    randomize_rotation.min="0" 
    randomize_scale.max_x="0" 
    randomize_scale.max_y="0" 
    randomize_scale.min_x="0" 
    randomize_scale.min_y="0" 
    randomize_velocity.max_x="30" 
    randomize_velocity.max_y="30" 
    randomize_velocity.min_x="-30" 
    randomize_velocity.min_y="-30" 
    render_back="0" 
    rotation="0" 
    scale.x="1" 
    scale.y="0" 
    scale_velocity.x="-0.2" 
    scale_velocity.y="4" 
    sprite_centered="0" 
    sprite_file="data/particles/ray.xml" 
    sprite_random_rotation="0" 
    use_rotation_from_entity="0" 
    use_rotation_from_velocity_component="0" 
    use_velocity_as_rotation="1" 
    velocity.x="0" 
    velocity.y="0" 
    velocity_always_away_from_center="1" 
    velocity_slowdown="0" 
    z_index="0" >

  </SpriteParticleEmitterComponent>

  <VelocityComponent 
    _enabled="0" 
    _tags="enabled_in_world" 
    affect_physics_bodies="0" 
    air_friction="0.55" 
    apply_terminal_velocity="1" 
    displace_liquid="1" 
    gravity_x="0" 
    gravity_y="400" 
    limit_to_max_velocity="1" 
    liquid_death_threshold="0" 
    liquid_drag="1" 
    mVelocity.x="0" 
    mVelocity.y="720.603" 
    mass="0.05" 
    terminal_velocity="1000" 
    updates_velocity="1" >

  </VelocityComponent>

  <Entity 
    _version="1" 
    name="" 
    serialize="1" 
    tags="card_action" >

    <_Transform 
      position.x="-566.157" 
      position.y="2122.14" 
      rotation="0" 
      scale.x="1" 
      scale.y="1" >

    </_Transform>

    <HitboxComponent 
      _enabled="0" 
      _tags="enabled_in_world" 
      aabb_max_x="4" 
      aabb_max_y="3" 
      aabb_min_x="-4" 
      aabb_min_y="-3" 
      damage_multiplier="1" 
      is_enemy="1" 
      is_item="0" 
      is_player="0" 
      offset.x="0" 
      offset.y="0" >

    </HitboxComponent>

    <ItemActionComponent 
      _enabled="0" 
      _tags="enabled_in_world" 
      action_id="RECHARGE" >

    </ItemActionComponent>

    <ItemComponent 
      _enabled="0" 
      _tags="enabled_in_world" 
      always_use_item_name_in_ui="0" 
      auto_pickup="0" 
      camera_max_distance="50" 
      camera_smooth_speed_multiplier="1" 
      collect_nondefault_actions="0" 
      custom_pickup_string="" 
      drinkable="1" 
      enable_orb_hacks="0" 
      has_been_picked_by_player="0" 
      inventory_slot.x="0" 
      inventory_slot.y="0" 
      is_all_spells_book="0" 
      is_consumable="0" 
      is_equipable_forced="0" 
      is_frozen="0" 
      is_hittable_always="0" 
      is_identified="0" 
      is_pickable="1" 
      is_stackable="0" 
      item_name="" 
      item_pickup_radius="14.1" 
      mFramePickedUp="0" 
      max_child_items="0" 
      next_frame_pickable="47392" 
      npc_next_frame_pickable="0" 
      permanently_attached="1" 
      play_hover_animation="0" 
      play_pick_sound="1" 
      play_spinning_animation="0" 
      preferred_inventory="FULL" 
      remove_default_child_actions_on_death="0" 
      remove_on_death="0" 
      remove_on_death_if_empty="0" 
      spawn_pos.x="-566.157" 
      spawn_pos.y="2122.14" 
      stats_count_as_item_pick_up="1" 
      ui_description="" 
      ui_display_description_on_pick_up_hint="0" 
      ui_sprite="" 
      uses_remaining="-1" >

    </ItemComponent>

    <SimplePhysicsComponent 
      _enabled="0" 
      _tags="enabled_in_world" 
      can_go_up="1" >

    </SimplePhysicsComponent>

    <SpriteComponent 
      _enabled="0" 
      _tags="enabled_in_world,item_identified" 
      additive="0" 
      alpha="1" 
      emissive="0" 
      fog_of_war_hole="0" 
      has_special_scale="0" 
      image_file="data/ui_gfx/gun_actions/recharge.png" 
      is_text_sprite="0" 
      kill_entity_after_finished="0" 
      never_ragdollify_on_death="0" 
      next_rect_animation="" 
      offset_animator_offset.x="0" 
      offset_animator_offset.y="0" 
      offset_x="8" 
      offset_y="17" 
      rect_animation="" 
      smooth_filtering="0" 
      special_scale_x="1" 
      special_scale_y="1" 
      text="" 
      transform_offset.x="0" 
      transform_offset.y="0" 
      ui_is_parent="0" 
      update_transform="1" 
      update_transform_rotation="1" 
      visible="1" 
      z_index="0.595" >

    </SpriteComponent>

    <SpriteComponent 
      _enabled="0" 
      _tags="enabled_in_world,item_unidentified" 
      additive="0" 
      alpha="1" 
      emissive="0" 
      fog_of_war_hole="0" 
      has_special_scale="0" 
      image_file="data/ui_gfx/gun_actions/unidentified.png" 
      is_text_sprite="0" 
      kill_entity_after_finished="0" 
      never_ragdollify_on_death="0" 
      next_rect_animation="" 
      offset_animator_offset.x="0" 
      offset_animator_offset.y="0" 
      offset_x="8" 
      offset_y="17" 
      rect_animation="" 
      smooth_filtering="0" 
      special_scale_x="1" 
      special_scale_y="1" 
      text="" 
      transform_offset.x="0" 
      transform_offset.y="0" 
      ui_is_parent="0" 
      update_transform="1" 
      update_transform_rotation="1" 
      visible="1" 
      z_index="0.595" >

    </SpriteComponent>

    <SpriteComponent 
      _enabled="0" 
      _tags="enabled_in_world,item_bg" 
      additive="0" 
      alpha="1" 
      emissive="0" 
      fog_of_war_hole="0" 
      has_special_scale="0" 
      image_file="data/ui_gfx/inventory/item_bg_modifier.png" 
      is_text_sprite="0" 
      kill_entity_after_finished="0" 
      never_ragdollify_on_death="0" 
      next_rect_animation="" 
      offset_animator_offset.x="0" 
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      offset_x="10" 
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    </HitboxComponent>

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      </Transform>

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    </ItemActionComponent>

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    </LightComponent>

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    </SimplePhysicsComponent>

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