<Stats deaths="106" kills="0" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="NULL | $damage_electricity" value="35" >

    </E>

    <E key="NULL | $damage_explosion" value="31" >

    </E>

    <E key="NULL | $damage_projectile" value="1" >

    </E>

    <E key="iceskull | $damage_explosion" value="1" >

    </E>

    <E key="iceskull | $damage_melee" value="1" >

    </E>

    <E key="player | $damage_explosion" value="4" >

    </E>

    <E key="player | $damage_projectile" value="9" >

    </E>

    <E key="rat | $damage_melee" value="2" >

    </E>

    <E key="scavenger_glue | $damage_projectile" value="1" >

    </E>

    <E key="scavenger_smg | $damage_projectile" value="2" >

    </E>

    <E key="shotgunner | $damage_projectile" value="2" >

    </E>

    <E key="sniper | $damage_explosion" value="1" >

    </E>

    <E key="sniper | $damage_projectile" value="6" >

    </E>

    <E key="wizard_poly | $damage_projectile" value="1" >

    </E>

    <E key="wolf | $damage_melee" value="1" >

    </E>

    <E key="worm_big | worm bite" value="7" >

    </E>

    <E key="worm_tiny | worm bite" value="1" >

    </E>

  </death_map>

  <kill_map>

  </kill_map>

</Stats>

