<Stats deaths="832" kills="350" player_kills="1" player_projectile_count="0" >

  <death_map>

    <E key="NULL | " value="5" >

    </E>

    <E key="NULL | $damage_drowning" value="6" >

    </E>

    <E key="NULL | $damage_electricity" value="45" >

    </E>

    <E key="NULL | $damage_explosion" value="270" >

    </E>

    <E key="NULL | $damage_physicshit" value="52" >

    </E>

    <E key="NULL | $damage_plasmabeam" value="1" >

    </E>

    <E key="NULL | $damage_projectile" value="4" >

    </E>

    <E key="ant | $damage_melee" value="28" >

    </E>

    <E key="assassin | $damage_melee" value="1" >

    </E>

    <E key="bigzombie | $damage_explosion" value="1" >

    </E>

    <E key="bigzombie | $damage_melee" value="6" >

    </E>

    <E key="bigzombiehead | $damage_melee" value="1" >

    </E>

    <E key="bigzombietorso | $damage_melee" value="1" >

    </E>

    <E key="black_hole_big | " value="5" >

    </E>

    <E key="blob | $damage_melee" value="10" >

    </E>

    <E key="firemage | $damage_explosion" value="2" >

    </E>

    <E key="fly | $damage_melee" value="1" >

    </E>

    <E key="light_bullet | $damage_plasmabeam" value="1" >

    </E>

    <E key="maggot | $damage_explosion" value="3" >

    </E>

    <E key="miner | $damage_explosion" value="4" >

    </E>

    <E key="miniblob | $damage_melee" value="4" >

    </E>

    <E key="missilecrab | $damage_explosion" value="2" >

    </E>

    <E key="orb_laseremitter_cutter | $damage_plasmabeam" value="14" >

    </E>

    <E key="player | $damage_explosion" value="51" >

    </E>

    <E key="player | $damage_hitfx_curse" value="17" >

    </E>

    <E key="player | $damage_ice" value="2" >

    </E>

    <E key="player | $damage_projectile" value="223" >

    </E>

    <E key="player | $damage_slice" value="4" >

    </E>

    <E key="player_rng_items | $damage_projectile" value="5" >

    </E>

    <E key="playerghost | $damage_slice" value="1" >

    </E>

    <E key="rat | $damage_melee" value="2" >

    </E>

    <E key="roboguard | $damage_explosion" value="3" >

    </E>

    <E key="roboguard | $damage_melee" value="13" >

    </E>

    <E key="roboguard | $damage_projectile" value="2" >

    </E>

    <E key="scavenger_glue | $damage_melee" value="2" >

    </E>

    <E key="scavenger_invis | $damage_projectile" value="2" >

    </E>

    <E key="scavenger_leader | $damage_melee" value="1" >

    </E>

    <E key="shotgunner | $damage_melee" value="2" >

    </E>

    <E key="sniper | $damage_melee" value="2" >

    </E>

    <E key="sniper | $damage_projectile" value="2" >

    </E>

    <E key="tentacler | $damage_melee" value="5" >

    </E>

    <E key="thundermage | $damage_electricity" value="1" >

    </E>

    <E key="thundermage | $damage_explosion" value="2" >

    </E>

    <E key="thundermage | $damage_melee" value="1" >

    </E>

    <E key="turret_left | $damage_projectile" value="2" >

    </E>

    <E key="wizard_dark | $damage_explosion" value="1" >

    </E>

    <E key="wizard_dark | $damage_projectile" value="4" >

    </E>

    <E key="wizard_swapper | $damage_slice" value="2" >

    </E>

    <E key="wizard_tele | $damage_explosion" value="1" >

    </E>

    <E key="worm | worm bite" value="7" >

    </E>

    <E key="worm_end | worm bite" value="1" >

    </E>

    <E key="zombie | $damage_melee" value="4" >

    </E>

  </death_map>

  <kill_map>

    <E key="acidshooter" value="1" >

    </E>

    <E key="alchemist" value="1" >

    </E>

    <E key="ant" value="3" >

    </E>

    <E key="bat" value="3" >

    </E>

    <E key="bigzombie" value="1" >

    </E>

    <E key="bigzombietorso" value="3" >

    </E>

    <E key="blob" value="10" >

    </E>

    <E key="deer" value="1" >

    </E>

    <E key="fly" value="1" >

    </E>

    <E key="frog" value="1" >

    </E>

    <E key="longleg" value="16" >

    </E>

    <E key="miner_weak" value="1" >

    </E>

    <E key="miniblob" value="40" >

    </E>

    <E key="missilecrab" value="1" >

    </E>

    <E key="plague_rats_rat" value="2" >

    </E>

    <E key="player" value="1" >

    </E>

    <E key="rat" value="172" >

    </E>

    <E key="scavenger_smg" value="1" >

    </E>

    <E key="sheep" value="6" >

    </E>

    <E key="slimeshooter_nontoxic" value="1" >

    </E>

    <E key="slimespirit" value="1" >

    </E>

    <E key="wizard_dark" value="4" >

    </E>

    <E key="wizard_neutral" value="2" >

    </E>

    <E key="wizard_swapper" value="8" >

    </E>

    <E key="wizard_tele" value="1" >

    </E>

    <E key="wizard_twitchy" value="1" >

    </E>

    <E key="zombie" value="65" >

    </E>

    <E key="zombie_weak" value="2" >

    </E>

  </kill_map>

</Stats>

