<Stats deaths="61" kills="9" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="NULL | $damage_explosion" value="2" >

    </E>

    <E key="NULL | 来自材料的伤害：岩浆" value="1" >

    </E>

    <E key="NULL | 来自材料的伤害：酸液" value="1" >

    </E>

    <E key="icemage | $damage_explosion" value="1" >

    </E>

    <E key="orb_laseremitter_cutter | $damage_plasmabeam" value="2" >

    </E>

    <E key="player | $damage_explosion" value="7" >

    </E>

    <E key="player | $damage_hitfx_curse" value="3" >

    </E>

    <E key="player | $damage_projectile" value="36" >

    </E>

    <E key="player | $damage_slice" value="3" >

    </E>

    <E key="tentacler | $damage_melee" value="2" >

    </E>

    <E key="worm | worm bite" value="3" >

    </E>

  </death_map>

  <kill_map>

    <E key="firebug" value="1" >

    </E>

    <E key="necromancer" value="1" >

    </E>

    <E key="pollen" value="2" >

    </E>

    <E key="scorpion" value="1" >

    </E>

    <E key="tentacler_small" value="1" >

    </E>

    <E key="wizard_dark" value="1" >

    </E>

    <E key="wizard_neutral" value="1" >

    </E>

    <E key="wraith" value="1" >

    </E>

  </kill_map>

</Stats>

