<Stats deaths="45" kills="63" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="NULL | $damage_drowning" value="3" >

    </E>

    <E key="NULL | $damage_electricity" value="1" >

    </E>

    <E key="NULL | $damage_explosion" value="4" >

    </E>

    <E key="NULL | $damage_fire" value="1" >

    </E>

    <E key="NULL | $damage_physicshit" value="4" >

    </E>

    <E key="NULL | 来自材料的伤害：岩浆" value="1" >

    </E>

    <E key="NULL | 来自材料的伤害：酸液" value="3" >

    </E>

    <E key="NULL | 来自材料的伤害：附有毒液的岩石" value="1" >

    </E>

    <E key="player | $damage_explosion" value="4" >

    </E>

    <E key="player | $damage_hitfx_curse" value="2" >

    </E>

    <E key="player | $damage_projectile" value="13" >

    </E>

    <E key="player | $damage_slice" value="3" >

    </E>

    <E key="skullfly | $damage_melee" value="1" >

    </E>

    <E key="skullrat | $damage_melee" value="1" >

    </E>

    <E key="slimeshooter_nontoxic | $damage_projectile" value="1" >

    </E>

    <E key="worm | worm bite" value="1" >

    </E>

    <E key="worm_big | worm bite" value="1" >

    </E>

  </death_map>

  <kill_map>

    <E key="ant" value="1" >

    </E>

    <E key="bigzombie" value="1" >

    </E>

    <E key="bigzombiehead" value="1" >

    </E>

    <E key="bigzombietorso" value="1" >

    </E>

    <E key="blob" value="3" >

    </E>

    <E key="fly" value="1" >

    </E>

    <E key="glue" value="4" >

    </E>

    <E key="longleg" value="7" >

    </E>

    <E key="miniblob" value="22" >

    </E>

    <E key="powder_stash" value="1" >

    </E>

    <E key="rat" value="5" >

    </E>

    <E key="scavenger_grenade" value="1" >

    </E>

    <E key="scorpion" value="4" >

    </E>

    <E key="skullfly" value="2" >

    </E>

    <E key="tentacler" value="3" >

    </E>

    <E key="tentacler_small" value="3" >

    </E>

    <E key="tnt" value="1" >

    </E>

    <E key="wizard_dark" value="1" >

    </E>

    <E key="zombie" value="1" >

    </E>

  </kill_map>

</Stats>

