<Stats deaths="139" kills="41" player_kills="2" player_projectile_count="0" >

  <death_map>

    <E key="0110000116b3c092_base | $damage_projectile" value="2" >

    </E>

    <E key="NULL | " value="1" >

    </E>

    <E key="NULL | $damage_drowning" value="1" >

    </E>

    <E key="NULL | $damage_explosion" value="5" >

    </E>

    <E key="NULL | $damage_fire" value="28" >

    </E>

    <E key="NULL | $damage_physicshit" value="20" >

    </E>

    <E key="NULL | $damage_projectile" value="4" >

    </E>

    <E key="NULL | 来自材料的伤害：酸液" value="1" >

    </E>

    <E key="orb_laseremitter_cutter | $damage_plasmabeam" value="2" >

    </E>

    <E key="player | $damage_explosion" value="6" >

    </E>

    <E key="player | $damage_fire" value="1" >

    </E>

    <E key="player | $damage_hitfx_curse" value="1" >

    </E>

    <E key="player | $damage_projectile" value="51" >

    </E>

    <E key="player | $damage_slice" value="5" >

    </E>

    <E key="player_rng_items | $damage_projectile" value="4" >

    </E>

    <E key="playerghost | $damage_slice" value="1" >

    </E>

    <E key="rat | $damage_melee" value="2" >

    </E>

    <E key="shotgunner | $damage_projectile" value="1" >

    </E>

    <E key="worm | worm bite" value="3" >

    </E>

  </death_map>

  <kill_map>

    <E key="bat" value="4" >

    </E>

    <E key="bigfirebug" value="1" >

    </E>

    <E key="firebug" value="6" >

    </E>

    <E key="miner" value="6" >

    </E>

    <E key="player" value="2" >

    </E>

    <E key="playerghost" value="1" >

    </E>

    <E key="rat" value="15" >

    </E>

    <E key="shotgunner" value="4" >

    </E>

    <E key="slimeshooter" value="1" >

    </E>

    <E key="wizard_dark" value="1" >

    </E>

  </kill_map>

</Stats>

