<Stats deaths="738" kills="357" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="0110000116b3c092_base | " value="3" >

    </E>

    <E key="NULL | " value="7" >

    </E>

    <E key="NULL | $damage_drowning" value="5" >

    </E>

    <E key="NULL | $damage_explosion" value="21" >

    </E>

    <E key="NULL | $damage_physicshit" value="9" >

    </E>

    <E key="NULL | physics body damaged" value="3" >

    </E>

    <E key="NULL | 来自 冰冻液体 的材料伤害" value="1" >

    </E>

    <E key="NULL | 来自 冰冻蒸汽 的材料伤害" value="6" >

    </E>

    <E key="NULL | 来自材料的伤害：冰冷液体" value="2" >

    </E>

    <E key="NULL | 来自材料的伤害：冰冷蒸汽" value="138" >

    </E>

    <E key="orb_laseremitter_cutter | $damage_plasmabeam" value="1" >

    </E>

    <E key="pebble_physics | $damage_explosion" value="350" >

    </E>

    <E key="player | $damage_explosion" value="1" >

    </E>

    <E key="player | $damage_projectile" value="157" >

    </E>

    <E key="player | $damage_slice" value="4" >

    </E>

    <E key="player_rng_items | $damage_projectile" value="4" >

    </E>

    <E key="scavenger_grenade | $damage_projectile" value="2" >

    </E>

    <E key="shotgunner | $damage_projectile" value="8" >

    </E>

    <E key="slimeshooter | $damage_projectile" value="3" >

    </E>

    <E key="slimeshooter_nontoxic | $damage_projectile" value="1" >

    </E>

    <E key="sniper | $damage_projectile" value="5" >

    </E>

    <E key="tank | $damage_projectile" value="5" >

    </E>

    <E key="thundermage | $damage_electricity" value="1" >

    </E>

    <E key="wizard_dark | $damage_projectile" value="1" >

    </E>

  </death_map>

  <kill_map>

    <E key="glue" value="2" >

    </E>

    <E key="pebble_physics" value="350" >

    </E>

    <E key="scavenger_glue" value="1" >

    </E>

    <E key="scavenger_smg" value="1" >

    </E>

    <E key="shotgunner" value="1" >

    </E>

    <E key="sniper" value="2" >

    </E>

  </kill_map>

</Stats>

