<Stats deaths="23" kills="1" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="NULL | $damage_drowning" value="1" >

    </E>

    <E key="NULL | $damage_physicshit" value="2" >

    </E>

    <E key="NULL | 来自材料的伤害：诅咒岩石" value="1" >

    </E>

    <E key="crystal_physics | $damage_projectile" value="1" >

    </E>

    <E key="enlightened_alchemist | $damage_explosion" value="1" >

    </E>

    <E key="lasergun | $damage_projectile" value="1" >

    </E>

    <E key="player | $damage_explosion" value="1" >

    </E>

    <E key="player | $damage_ice" value="2" >

    </E>

    <E key="player | $damage_projectile" value="7" >

    </E>

    <E key="player | $damage_slice" value="1" >

    </E>

    <E key="wizard_returner | $damage_explosion" value="2" >

    </E>

    <E key="worm_skull | worm bite" value="3" >

    </E>

  </death_map>

  <kill_map>

    <E key="skullrat" value="1" >

    </E>

  </kill_map>

</Stats>

