<Stats deaths="224" kills="146" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="0110000116b3c092_base | $damage_projectile" value="3" >

    </E>

    <E key="NULL | $damage_drowning" value="2" >

    </E>

    <E key="NULL | $damage_electricity" value="2" >

    </E>

    <E key="NULL | $damage_explosion" value="16" >

    </E>

    <E key="NULL | $damage_physicshit" value="32" >

    </E>

    <E key="NULL | $damage_plasmabeam" value="1" >

    </E>

    <E key="NULL | $damage_projectile" value="1" >

    </E>

    <E key="NULL | $damage_radioactive" value="13" >

    </E>

    <E key="NULL | 来自材料的伤害：冰冷蒸汽" value="8" >

    </E>

    <E key="NULL | 来自材料的伤害：酸液" value="2" >

    </E>

    <E key="death_ghost | $damage_curse" value="1" >

    </E>

    <E key="drone_lasership | $damage_projectile" value="1" >

    </E>

    <E key="orb_laseremitter_cutter | $damage_plasmabeam" value="3" >

    </E>

    <E key="player | $damage_explosion" value="13" >

    </E>

    <E key="player | $damage_hitfx_curse" value="2" >

    </E>

    <E key="player | $damage_ice" value="6" >

    </E>

    <E key="player | $damage_projectile" value="100" >

    </E>

    <E key="player | $damage_slice" value="6" >

    </E>

    <E key="player_rng_items | $damage_projectile" value="5" >

    </E>

    <E key="skullrat | $damage_melee" value="1" >

    </E>

    <E key="sniper | $damage_projectile" value="2" >

    </E>

    <E key="spearbot | $damage_holy" value="1" >

    </E>

    <E key="tentacler_small | $damage_melee" value="1" >

    </E>

    <E key="worm_big | worm bite" value="2" >

    </E>

  </death_map>

  <kill_map>

    <E key="bat" value="2" >

    </E>

    <E key="bigfirebug" value="5" >

    </E>

    <E key="bigzombie" value="5" >

    </E>

    <E key="bigzombiehead" value="4" >

    </E>

    <E key="bigzombietorso" value="5" >

    </E>

    <E key="blob" value="1" >

    </E>

    <E key="coward" value="1" >

    </E>

    <E key="drone_lasership" value="4" >

    </E>

    <E key="firebug" value="2" >

    </E>

    <E key="fish" value="1" >

    </E>

    <E key="glue" value="15" >

    </E>

    <E key="iceskull" value="6" >

    </E>

    <E key="miniblob" value="9" >

    </E>

    <E key="potion" value="1" >

    </E>

    <E key="rat" value="65" >

    </E>

    <E key="roboguard" value="1" >

    </E>

    <E key="scavenger_grenade" value="6" >

    </E>

    <E key="scavenger_heal" value="3" >

    </E>

    <E key="scavenger_smg" value="4" >

    </E>

    <E key="shotgunner" value="1" >

    </E>

    <E key="slimeshooter" value="3" >

    </E>

    <E key="tank" value="1" >

    </E>

    <E key="zombie" value="1" >

    </E>

  </kill_map>

</Stats>

