<Stats deaths="333" kills="74" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="NULL | " value="1" >

    </E>

    <E key="NULL | $damage_electricity" value="25" >

    </E>

    <E key="NULL | $damage_explosion" value="138" >

    </E>

    <E key="NULL | $damage_physicshit" value="13" >

    </E>

    <E key="NULL | $damage_projectile" value="1" >

    </E>

    <E key="NULL | physics body damaged" value="54" >

    </E>

    <E key="NULL | 来自材料的伤害：汇聚法力" value="1" >

    </E>

    <E key="NULL | 来自材料的伤害：酸液" value="1" >

    </E>

    <E key="acidshooter | $damage_projectile" value="1" >

    </E>

    <E key="ant | $damage_melee" value="5" >

    </E>

    <E key="black_hole_big | " value="1" >

    </E>

    <E key="frog | $damage_melee" value="1" >

    </E>

    <E key="miniblob | $damage_melee" value="1" >

    </E>

    <E key="player | " value="1" >

    </E>

    <E key="player | $damage_explosion" value="7" >

    </E>

    <E key="player | $damage_hitfx_curse" value="2" >

    </E>

    <E key="player | $damage_projectile" value="68" >

    </E>

    <E key="player | $damage_slice" value="2" >

    </E>

    <E key="player_rng_items | $damage_projectile" value="4" >

    </E>

    <E key="playerghost | $damage_melee" value="1" >

    </E>

    <E key="rat | $damage_melee" value="1" >

    </E>

    <E key="roboguard | $damage_melee" value="1" >

    </E>

    <E key="slimeshooter | $damage_explosion" value="1" >

    </E>

    <E key="tentacler_small | $damage_melee" value="1" >

    </E>

    <E key="zombie | $damage_melee" value="1" >

    </E>

  </death_map>

  <kill_map>

    <E key="acidshooter" value="2" >

    </E>

    <E key="bigfirebug" value="2" >

    </E>

    <E key="miner" value="1" >

    </E>

    <E key="miniblob" value="4" >

    </E>

    <E key="rat" value="57" >

    </E>

    <E key="shotgunner" value="1" >

    </E>

    <E key="slimeshooter_nontoxic" value="1" >

    </E>

    <E key="tentacler_small" value="2" >

    </E>

    <E key="zombie" value="4" >

    </E>

  </kill_map>

</Stats>

