<Stats deaths="279" kills="189" player_kills="10" player_projectile_count="0" >

  <death_map>

    <E key="NULL | " value="3" >

    </E>

    <E key="NULL | $damage_drowning" value="2" >

    </E>

    <E key="NULL | $damage_electricity" value="1" >

    </E>

    <E key="NULL | $damage_explosion" value="15" >

    </E>

    <E key="NULL | $damage_physicshit" value="26" >

    </E>

    <E key="NULL | $damage_projectile" value="1" >

    </E>

    <E key="NULL | $damage_water" value="126" >

    </E>

    <E key="NULL | 来自 水 的材料伤害" value="7" >

    </E>

    <E key="NULL | 来自 淤泥 的材料伤害" value="1" >

    </E>

    <E key="NULL | 来自 酸液 的材料伤害" value="2" >

    </E>

    <E key="NULL | 来自材料的伤害：水" value="46" >

    </E>

    <E key="NULL | 来自材料的伤害：沼泽" value="2" >

    </E>

    <E key="NULL | 来自材料的伤害：淤泥" value="4" >

    </E>

    <E key="NULL | 来自材料的伤害：盐水" value="1" >

    </E>

    <E key="NULL | 来自材料的伤害：酸液" value="2" >

    </E>

    <E key="acidshooter_weak | $damage_projectile" value="1" >

    </E>

    <E key="player | $damage_explosion" value="12" >

    </E>

    <E key="player | $damage_ice" value="1" >

    </E>

    <E key="player | $damage_projectile" value="14" >

    </E>

    <E key="player | $damage_slice" value="2" >

    </E>

    <E key="player_rng_items | $damage_electricity" value="1" >

    </E>

    <E key="player_rng_items | $damage_projectile" value="1" >

    </E>

    <E key="player_rng_items | $damage_slice" value="1" >

    </E>

    <E key="worm | worm bite" value="7" >

    </E>

  </death_map>

  <kill_map>

    <E key="acidshooter_weak" value="4" >

    </E>

    <E key="acidshot" value="2" >

    </E>

    <E key="longleg" value="37" >

    </E>

    <E key="miner_weak" value="24" >

    </E>

    <E key="player" value="10" >

    </E>

    <E key="player_rng_items" value="3" >

    </E>

    <E key="potion" value="1" >

    </E>

    <E key="shotgunner_weak" value="24" >

    </E>

    <E key="slimeshooter" value="4" >

    </E>

    <E key="slimeshooter_nontoxic" value="1" >

    </E>

    <E key="slimeshooter_weak" value="22" >

    </E>

    <E key="slimespirit" value="1" >

    </E>

    <E key="tnt" value="2" >

    </E>

    <E key="worm_tiny" value="1" >

    </E>

    <E key="zombie" value="7" >

    </E>

    <E key="zombie_weak" value="46" >

    </E>

  </kill_map>

</Stats>

