<Stats deaths="51" kills="12" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="NULL | $damage_electricity" value="2" >

    </E>

    <E key="NULL | $damage_explosion" value="8" >

    </E>

    <E key="NULL | $damage_physicshit" value="9" >

    </E>

    <E key="NULL | $damage_plasmabeam" value="1" >

    </E>

    <E key="NULL | $damage_projectile" value="1" >

    </E>

    <E key="orb_laseremitter_cutter | $damage_plasmabeam" value="1" >

    </E>

    <E key="player | $damage_explosion" value="2" >

    </E>

    <E key="player | $damage_hitfx_curse" value="1" >

    </E>

    <E key="player | $damage_projectile" value="23" >

    </E>

    <E key="player_rng_items | $damage_projectile" value="1" >

    </E>

    <E key="player_rng_items | $damage_slice" value="1" >

    </E>

    <E key="thundermage | $damage_electricity" value="1" >

    </E>

  </death_map>

  <kill_map>

    <E key="blob" value="2" >

    </E>

    <E key="drone_lasership" value="1" >

    </E>

    <E key="miner" value="1" >

    </E>

    <E key="scavenger_grenade" value="3" >

    </E>

    <E key="scavenger_smg" value="1" >

    </E>

    <E key="shotgunner" value="2" >

    </E>

    <E key="sniper" value="1" >

    </E>

    <E key="zombie_weak" value="1" >

    </E>

  </kill_map>

</Stats>

