<Stats deaths="18" kills="52" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="NULL | $damage_physicshit" value="1" >

    </E>

    <E key="orb_laseremitter_cutter | $damage_plasmabeam" value="1" >

    </E>

    <E key="player | $damage_explosion" value="2" >

    </E>

    <E key="player | $damage_projectile" value="8" >

    </E>

    <E key="player | $damage_slice" value="1" >

    </E>

    <E key="shotgunner | $damage_projectile" value="1" >

    </E>

    <E key="sniper | $damage_projectile" value="1" >

    </E>

    <E key="worm_big | worm bite" value="2" >

    </E>

    <E key="worm_tiny | worm bite" value="1" >

    </E>

  </death_map>

  <kill_map>

    <E key="miniblob" value="11" >

    </E>

    <E key="phantom_b" value="1" >

    </E>

    <E key="rat" value="24" >

    </E>

    <E key="scavenger_glue" value="1" >

    </E>

    <E key="scavenger_grenade" value="2" >

    </E>

    <E key="scavenger_smg" value="3" >

    </E>

    <E key="shotgunner" value="6" >

    </E>

    <E key="slimeshooter" value="2" >

    </E>

    <E key="sniper" value="2" >

    </E>

  </kill_map>

</Stats>

