<Stats deaths="149" kills="49" player_kills="1" player_projectile_count="0" >

  <death_map>

    <E key="NULL | $damage_drowning" value="1" >

    </E>

    <E key="NULL | $damage_electricity" value="9" >

    </E>

    <E key="NULL | $damage_explosion" value="22" >

    </E>

    <E key="NULL | $damage_fire" value="21" >

    </E>

    <E key="NULL | $damage_physicshit" value="10" >

    </E>

    <E key="NULL | $damage_projectile" value="1" >

    </E>

    <E key="NULL | 来自材料的伤害：冰冷蒸汽" value="1" >

    </E>

    <E key="NULL | 来自材料的伤害：毒冰" value="1" >

    </E>

    <E key="NULL | 来自材料的伤害：酸液" value="3" >

    </E>

    <E key="bigzombietorso | $damage_explosion" value="1" >

    </E>

    <E key="blob | $damage_melee" value="2" >

    </E>

    <E key="maggot | $damage_explosion" value="1" >

    </E>

    <E key="miniblob | $damage_melee" value="3" >

    </E>

    <E key="orb_laseremitter_cutter | $damage_plasmabeam" value="1" >

    </E>

    <E key="player | $damage_explosion" value="10" >

    </E>

    <E key="player | $damage_hitfx_curse" value="1" >

    </E>

    <E key="player | $damage_projectile" value="44" >

    </E>

    <E key="scavenger_glue | $damage_melee" value="3" >

    </E>

    <E key="scavenger_grenade | $damage_melee" value="2" >

    </E>

    <E key="scavenger_grenade | $damage_projectile" value="1" >

    </E>

    <E key="scavenger_leader | $damage_explosion" value="2" >

    </E>

    <E key="scavenger_leader | $damage_projectile" value="3" >

    </E>

    <E key="scavenger_mine | $damage_melee" value="1" >

    </E>

    <E key="sniper | $damage_projectile" value="1" >

    </E>

    <E key="tank | $damage_projectile" value="1" >

    </E>

    <E key="tank_rocket | $damage_projectile" value="1" >

    </E>

    <E key="worm | worm bite" value="2" >

    </E>

  </death_map>

  <kill_map>

    <E key="acidshot" value="2" >

    </E>

    <E key="bigzombietorso" value="1" >

    </E>

    <E key="blob" value="1" >

    </E>

    <E key="dripping_water" value="1" >

    </E>

    <E key="drone_lasership" value="1" >

    </E>

    <E key="glue" value="28" >

    </E>

    <E key="miniblob" value="4" >

    </E>

    <E key="player" value="1" >

    </E>

    <E key="scavenger_glue" value="3" >

    </E>

    <E key="scavenger_grenade" value="2" >

    </E>

    <E key="scavenger_smg" value="3" >

    </E>

    <E key="shotgunner" value="1" >

    </E>

    <E key="sniper" value="1" >

    </E>

  </kill_map>

</Stats>

