<Stats deaths="1" kills="108" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="orb_laseremitter_cutter | $damage_plasmabeam" value="1" >

    </E>

  </death_map>

  <kill_map>

    <E key="ant" value="1" >

    </E>

    <E key="arrowtrap_left" value="1" >

    </E>

    <E key="bat" value="5" >

    </E>

    <E key="bloom" value="3" >

    </E>

    <E key="chest_mimic" value="1" >

    </E>

    <E key="drone_physics" value="2" >

    </E>

    <E key="failed_alchemist" value="1" >

    </E>

    <E key="firebug" value="6" >

    </E>

    <E key="fly" value="6" >

    </E>

    <E key="fungus" value="1" >

    </E>

    <E key="giant" value="1" >

    </E>

    <E key="iceskull" value="1" >

    </E>

    <E key="longleg" value="2" >

    </E>

    <E key="lukki" value="2" >

    </E>

    <E key="lukki_longleg" value="1" >

    </E>

    <E key="mimic_physics" value="1" >

    </E>

    <E key="miner" value="1" >

    </E>

    <E key="rat" value="2" >

    </E>

    <E key="scavenger_clusterbomb" value="3" >

    </E>

    <E key="scavenger_grenade" value="26" >

    </E>

    <E key="scavenger_heal" value="1" >

    </E>

    <E key="scavenger_leader" value="3" >

    </E>

    <E key="scavenger_poison" value="1" >

    </E>

    <E key="scavenger_smg" value="6" >

    </E>

    <E key="shooterflower" value="3" >

    </E>

    <E key="shotgunner" value="2" >

    </E>

    <E key="shotgunner_weak" value="2" >

    </E>

    <E key="skullrat" value="5" >

    </E>

    <E key="slimeshooter" value="2" >

    </E>

    <E key="slimeshooter_weak" value="3" >

    </E>

    <E key="tank" value="1" >

    </E>

    <E key="tank_super" value="1" >

    </E>

    <E key="tentacler" value="1" >

    </E>

    <E key="tentacler_small" value="3" >

    </E>

    <E key="thundermage" value="1" >

    </E>

    <E key="wizard_tele" value="1" >

    </E>

    <E key="wizard_twitchy" value="2" >

    </E>

    <E key="zombie_weak" value="3" >

    </E>

  </kill_map>

</Stats>

