<Stats deaths="22" kills="6" player_kills="2" player_projectile_count="0" >

  <death_map>

    <E key="NULL | $damage_physicshit" value="3" >

    </E>

    <E key="NULL | 来自材料的伤害：酸液" value="1" >

    </E>

    <E key="light_bullet | $damage_plasmabeam" value="1" >

    </E>

    <E key="player | $damage_hitfx_curse" value="2" >

    </E>

    <E key="player | $damage_projectile" value="15" >

    </E>

  </death_map>

  <kill_map>

    <E key="fly" value="2" >

    </E>

    <E key="player" value="2" >

    </E>

    <E key="scavenger_leader" value="1" >

    </E>

    <E key="thunderskull" value="1" >

    </E>

  </kill_map>

</Stats>

