<Stats deaths="2208" kills="202" player_kills="4" player_projectile_count="0" >

  <death_map>

    <E key="0110000116b3c092_base | " value="3" >

    </E>

    <E key="0110000116b3c092_base | $damage_projectile" value="2" >

    </E>

    <E key="NULL | " value="5" >

    </E>

    <E key="NULL | $damage_drowning" value="45" >

    </E>

    <E key="NULL | $damage_explosion" value="322" >

    </E>

    <E key="NULL | $damage_physicshit" value="123" >

    </E>

    <E key="NULL | $damage_projectile" value="8" >

    </E>

    <E key="NULL | $damage_water" value="52" >

    </E>

    <E key="NULL | 来自 水 的材料伤害" value="50" >

    </E>

    <E key="NULL | 来自材料的伤害：冰冷液体" value="2" >

    </E>

    <E key="NULL | 来自材料的伤害：冰冷蒸汽" value="4" >

    </E>

    <E key="NULL | 来自材料的伤害：水" value="321" >

    </E>

    <E key="NULL | 来自材料的伤害：沼泽" value="3" >

    </E>

    <E key="NULL | 来自材料的伤害：雪" value="7" >

    </E>

    <E key="bat | $damage_melee" value="65" >

    </E>

    <E key="bigbat | $damage_melee" value="6" >

    </E>

    <E key="bigfirebug | $damage_melee" value="6" >

    </E>

    <E key="death_ghost | $damage_curse" value="1" >

    </E>

    <E key="firebug | $damage_fire" value="2" >

    </E>

    <E key="firebug | $damage_melee" value="10" >

    </E>

    <E key="goblin_bomb | $damage_explosion" value="3" >

    </E>

    <E key="homunculus | $damage_projectile" value="5" >

    </E>

    <E key="iceskull | $damage_ice" value="1" >

    </E>

    <E key="miner | $damage_explosion" value="26" >

    </E>

    <E key="miner | $damage_melee" value="1" >

    </E>

    <E key="miniblob | $damage_melee" value="1" >

    </E>

    <E key="monk | $damage_projectile" value="1" >

    </E>

    <E key="necromancer_shop | $damage_explosion" value="1" >

    </E>

    <E key="orb_laseremitter_cutter | $damage_plasmabeam" value="13" >

    </E>

    <E key="phantom_b | $damage_melee" value="1" >

    </E>

    <E key="plague_rats_rat | $damage_melee" value="3" >

    </E>

    <E key="player | " value="9" >

    </E>

    <E key="player | $damage_electricity" value="1" >

    </E>

    <E key="player | $damage_explosion" value="41" >

    </E>

    <E key="player | $damage_hitfx_curse" value="2" >

    </E>

    <E key="player | $damage_ice" value="3" >

    </E>

    <E key="player | $damage_plasmabeam" value="6" >

    </E>

    <E key="player | $damage_projectile" value="691" >

    </E>

    <E key="player | $damage_slice" value="106" >

    </E>

    <E key="player_rng_items | $damage_projectile" value="55" >

    </E>

    <E key="player_rng_items | $damage_slice" value="1" >

    </E>

    <E key="playerghost | $damage_melee" value="1" >

    </E>

    <E key="playerghost | $damage_projectile" value="6" >

    </E>

    <E key="playerghost | $damage_slice" value="8" >

    </E>

    <E key="rat | $damage_melee" value="52" >

    </E>

    <E key="scavenger_grenade | $damage_melee" value="3" >

    </E>

    <E key="scavenger_leader | $damage_melee" value="2" >

    </E>

    <E key="scavenger_smg | $damage_projectile" value="1" >

    </E>

    <E key="shotgunner | $damage_melee" value="5" >

    </E>

    <E key="shotgunner | $damage_projectile" value="51" >

    </E>

    <E key="shotgunner | $damage_slice" value="1" >

    </E>

    <E key="slimeshooter | $damage_explosion" value="3" >

    </E>

    <E key="slimeshooter | $damage_melee" value="1" >

    </E>

    <E key="slimeshooter | $damage_projectile" value="33" >

    </E>

    <E key="slimeshooter_nontoxic | $damage_projectile" value="2" >

    </E>

    <E key="tentacler | $damage_melee" value="6" >

    </E>

    <E key="thundermage | $damage_electricity" value="2" >

    </E>

    <E key="wizard_tele | $damage_explosion" value="1" >

    </E>

    <E key="wizard_tele | $damage_projectile" value="10" >

    </E>

    <E key="worm | worm bite" value="8" >

    </E>

    <E key="worm_tiny | worm bite" value="3" >

    </E>

    <E key="zombie | $damage_melee" value="1" >

    </E>

  </death_map>

  <kill_map>

    <E key="acidshot" value="1" >

    </E>

    <E key="alchemist" value="1" >

    </E>

    <E key="bat" value="6" >

    </E>

    <E key="firebug" value="12" >

    </E>

    <E key="fungus" value="1" >

    </E>

    <E key="goblin_bomb" value="12" >

    </E>

    <E key="longleg" value="2" >

    </E>

    <E key="miner" value="21" >

    </E>

    <E key="miniblob" value="2" >

    </E>

    <E key="plague_rats_rat" value="1" >

    </E>

    <E key="player" value="4" >

    </E>

    <E key="pollen" value="16" >

    </E>

    <E key="rat" value="81" >

    </E>

    <E key="scavenger_grenade" value="1" >

    </E>

    <E key="scavenger_smg" value="1" >

    </E>

    <E key="shotgunner" value="24" >

    </E>

    <E key="slimeshooter" value="9" >

    </E>

    <E key="slimespirit" value="1" >

    </E>

    <E key="tentacler_small" value="1" >

    </E>

    <E key="zombie" value="5" >

    </E>

  </kill_map>

</Stats>

