<Stats deaths="96" kills="53" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="NULL | $damage_electricity" value="1" >

    </E>

    <E key="NULL | $damage_explosion" value="13" >

    </E>

    <E key="NULL | physics body damaged" value="2" >

    </E>

    <E key="NULL | 来自材料的伤害：冰冷蒸汽" value="4" >

    </E>

    <E key="acidshooter | $damage_projectile" value="1" >

    </E>

    <E key="pebble_player_physics | $damage_explosion" value="51" >

    </E>

    <E key="phantom_a | $damage_projectile" value="2" >

    </E>

    <E key="player | $damage_explosion" value="2" >

    </E>

    <E key="scavenger_grenade | $damage_projectile" value="1" >

    </E>

    <E key="scavenger_smg | $damage_projectile" value="4" >

    </E>

    <E key="shotgunner | $damage_projectile" value="4" >

    </E>

    <E key="slimeshooter | $damage_projectile" value="3" >

    </E>

    <E key="tank | $damage_projectile" value="6" >

    </E>

    <E key="wizard_dark | $damage_projectile" value="1" >

    </E>

    <E key="wizard_tele | $damage_projectile" value="1" >

    </E>

  </death_map>

  <kill_map>

    <E key="goblin_bomb" value="1" >

    </E>

    <E key="pebble_player_physics" value="51" >

    </E>

    <E key="tank_rocket" value="1" >

    </E>

  </kill_map>

</Stats>

