<Stats deaths="40" kills="23" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="NULL | $damage_drowning" value="1" >

    </E>

    <E key="NULL | $damage_electricity" value="1" >

    </E>

    <E key="NULL | $damage_explosion" value="1" >

    </E>

    <E key="NULL | $damage_water" value="12" >

    </E>

    <E key="NULL | 来自材料的伤害：水" value="1" >

    </E>

    <E key="NULL | 来自材料的伤害：酸液" value="3" >

    </E>

    <E key="player | $damage_explosion" value="4" >

    </E>

    <E key="player | $damage_hitfx_curse" value="3" >

    </E>

    <E key="player | $damage_ice" value="3" >

    </E>

    <E key="player | $damage_projectile" value="10" >

    </E>

    <E key="shooterflower | $damage_projectile" value="1" >

    </E>

  </death_map>

  <kill_map>

    <E key="acidshot" value="1" >

    </E>

    <E key="blob" value="2" >

    </E>

    <E key="drone_lasership" value="1" >

    </E>

    <E key="miniblob" value="16" >

    </E>

    <E key="tentacler_small" value="1" >

    </E>

    <E key="worm" value="1" >

    </E>

    <E key="zombie" value="1" >

    </E>

  </kill_map>

</Stats>

