<Stats deaths="170" kills="23" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="NULL | $damage_drowning" value="7" >

    </E>

    <E key="NULL | $damage_electricity" value="1" >

    </E>

    <E key="NULL | $damage_explosion" value="60" >

    </E>

    <E key="NULL | $damage_fire" value="7" >

    </E>

    <E key="NULL | $damage_physicshit" value="5" >

    </E>

    <E key="NULL | $damage_plasmabeam" value="1" >

    </E>

    <E key="NULL | $damage_projectile" value="1" >

    </E>

    <E key="NULL | 来自 岩浆 的材料伤害" value="2" >

    </E>

    <E key="NULL | 来自 绿毒岩石 的材料伤害" value="4" >

    </E>

    <E key="NULL | 来自 酸液 的材料伤害" value="1" >

    </E>

    <E key="NULL | 来自材料的伤害：岩浆" value="2" >

    </E>

    <E key="NULL | 来自材料的伤害：酸液" value="5" >

    </E>

    <E key="NULL | 来自材料的伤害：附有毒液的岩石" value="5" >

    </E>

    <E key="acidshooter | $damage_projectile" value="1" >

    </E>

    <E key="ant | $damage_melee" value="1" >

    </E>

    <E key="blob | $damage_melee" value="8" >

    </E>

    <E key="crystal_physics | $damage_projectile" value="1" >

    </E>

    <E key="miner | $damage_explosion" value="1" >

    </E>

    <E key="miniblob | $damage_melee" value="6" >

    </E>

    <E key="player | $damage_explosion" value="8" >

    </E>

    <E key="player | $damage_hitfx_curse" value="1" >

    </E>

    <E key="player | $damage_ice" value="1" >

    </E>

    <E key="player | $damage_projectile" value="29" >

    </E>

    <E key="player_rng_items | $damage_projectile" value="1" >

    </E>

    <E key="roboguard | $damage_melee" value="2" >

    </E>

    <E key="skullrat | $damage_melee" value="1" >

    </E>

    <E key="slimeshooter_nontoxic | $damage_projectile" value="1" >

    </E>

    <E key="tentacler_small | $damage_melee" value="4" >

    </E>

    <E key="wizard_dark | $damage_projectile" value="1" >

    </E>

    <E key="wizard_swapper | $damage_explosion" value="1" >

    </E>

    <E key="worm_skull | worm bite" value="1" >

    </E>

  </death_map>

  <kill_map>

    <E key="bat" value="1" >

    </E>

    <E key="blob" value="2" >

    </E>

    <E key="fungus" value="1" >

    </E>

    <E key="miniblob" value="10" >

    </E>

    <E key="rat" value="3" >

    </E>

    <E key="slimeshooter" value="1" >

    </E>

    <E key="tentacler" value="1" >

    </E>

    <E key="tentacler_small" value="1" >

    </E>

    <E key="wizard_swapper" value="1" >

    </E>

    <E key="zombie" value="2" >

    </E>

  </kill_map>

</Stats>

