<Stats deaths="1" kills="79" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="scavenger_grenade | $damage_projectile" value="1" >

    </E>

  </death_map>

  <kill_map>

    <E key="bat" value="3" >

    </E>

    <E key="bigfirebug" value="1" >

    </E>

    <E key="drone_physics" value="1" >

    </E>

    <E key="firebug" value="5" >

    </E>

    <E key="firemage_weak" value="1" >

    </E>

    <E key="giant" value="1" >

    </E>

    <E key="goblin_bomb" value="1" >

    </E>

    <E key="iceskull" value="2" >

    </E>

    <E key="miner" value="4" >

    </E>

    <E key="miner_weak" value="5" >

    </E>

    <E key="necromancer_shop" value="1" >

    </E>

    <E key="pebble_physics" value="1" >

    </E>

    <E key="rat" value="5" >

    </E>

    <E key="scavenger_grenade" value="6" >

    </E>

    <E key="scavenger_heal" value="1" >

    </E>

    <E key="scavenger_smg" value="10" >

    </E>

    <E key="shotgunner" value="6" >

    </E>

    <E key="shotgunner_weak" value="3" >

    </E>

    <E key="slimeshooter" value="5" >

    </E>

    <E key="slimeshooter_weak" value="2" >

    </E>

    <E key="sniper" value="5" >

    </E>

    <E key="tank" value="3" >

    </E>

    <E key="tank_rocket" value="1" >

    </E>

    <E key="thundermage" value="2" >

    </E>

    <E key="zombie_weak" value="4" >

    </E>

  </kill_map>

</Stats>

