<Stats deaths="1" kills="78" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="worm_big | worm bite" value="1" >

    </E>

  </death_map>

  <kill_map>

    <E key="acidshooter" value="1" >

    </E>

    <E key="acidshot" value="4" >

    </E>

    <E key="drone_physics" value="1" >

    </E>

    <E key="firebug" value="2" >

    </E>

    <E key="fish" value="1" >

    </E>

    <E key="fly" value="1" >

    </E>

    <E key="frog_big" value="1" >

    </E>

    <E key="iceskull" value="3" >

    </E>

    <E key="longleg" value="10" >

    </E>

    <E key="miner" value="2" >

    </E>

    <E key="miner_weak" value="1" >

    </E>

    <E key="rat" value="9" >

    </E>

    <E key="scavenger_glue" value="3" >

    </E>

    <E key="scavenger_grenade" value="9" >

    </E>

    <E key="scavenger_invis" value="1" >

    </E>

    <E key="scavenger_leader" value="1" >

    </E>

    <E key="scavenger_smg" value="4" >

    </E>

    <E key="shotgunner" value="3" >

    </E>

    <E key="shotgunner_weak" value="3" >

    </E>

    <E key="slimeshooter" value="2" >

    </E>

    <E key="slimeshooter_weak" value="2" >

    </E>

    <E key="sniper" value="1" >

    </E>

    <E key="tank" value="2" >

    </E>

    <E key="tentacler" value="1" >

    </E>

    <E key="tentacler_small" value="1" >

    </E>

    <E key="wizard_tele" value="1" >

    </E>

    <E key="zombie" value="2" >

    </E>

    <E key="zombie_weak" value="6" >

    </E>

  </kill_map>

</Stats>

