<Stats deaths="21" kills="17" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="NULL | physics body damaged" value="8" >

    </E>

    <E key="NULL | 来自材料的伤害：岩浆" value="1" >

    </E>

    <E key="NULL | 来自材料的伤害：诅咒岩石" value="1" >

    </E>

    <E key="player | $damage_explosion" value="3" >

    </E>

    <E key="player | $damage_hitfx_curse" value="1" >

    </E>

    <E key="player | $damage_projectile" value="7" >

    </E>

  </death_map>

  <kill_map>

    <E key="enlightened_alchemist" value="1" >

    </E>

    <E key="failed_alchemist" value="1" >

    </E>

    <E key="failed_alchemist_b" value="6" >

    </E>

    <E key="necromancer" value="1" >

    </E>

    <E key="polyorb" value="1" >

    </E>

    <E key="scorpion" value="2" >

    </E>

    <E key="tentacler" value="3" >

    </E>

    <E key="tentacler_small" value="1" >

    </E>

    <E key="wizard_swapper" value="1" >

    </E>

  </kill_map>

</Stats>

