<Stats deaths="88" kills="1" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="NULL | " value="1" >

    </E>

    <E key="NULL | $damage_drowning" value="20" >

    </E>

    <E key="NULL | $damage_electricity" value="1" >

    </E>

    <E key="NULL | $damage_explosion" value="2" >

    </E>

    <E key="NULL | $damage_physicshit" value="7" >

    </E>

    <E key="NULL | 来自 酸液 的材料伤害" value="1" >

    </E>

    <E key="NULL | 来自材料的伤害：冰冷液体" value="4" >

    </E>

    <E key="NULL | 来自材料的伤害：酸液" value="18" >

    </E>

    <E key="bat | $damage_melee" value="1" >

    </E>

    <E key="blob | $damage_melee" value="1" >

    </E>

    <E key="firebug | $damage_melee" value="1" >

    </E>

    <E key="longleg | $damage_melee" value="1" >

    </E>

    <E key="player | " value="1" >

    </E>

    <E key="player | $damage_explosion" value="3" >

    </E>

    <E key="player | $damage_ice" value="1" >

    </E>

    <E key="player | $damage_projectile" value="19" >

    </E>

    <E key="player | $damage_slice" value="3" >

    </E>

    <E key="roboguard | $damage_projectile" value="1" >

    </E>

    <E key="worm | worm bite" value="2" >

    </E>

  </death_map>

  <kill_map>

    <E key="tnt" value="1" >

    </E>

  </kill_map>

</Stats>

