<Stats deaths="264" kills="106" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="NULL | " value="2" >

    </E>

    <E key="NULL | $damage_drowning" value="10" >

    </E>

    <E key="NULL | $damage_electricity" value="5" >

    </E>

    <E key="NULL | $damage_explosion" value="37" >

    </E>

    <E key="NULL | $damage_fire" value="22" >

    </E>

    <E key="NULL | $damage_physicshit" value="17" >

    </E>

    <E key="NULL | 来自材料的伤害：冰冷蒸汽" value="14" >

    </E>

    <E key="NULL | 来自材料的伤害：酸液" value="5" >

    </E>

    <E key="acidshooter | $damage_projectile" value="1" >

    </E>

    <E key="assassin | $damage_melee" value="1" >

    </E>

    <E key="bigzombie | $damage_melee" value="3" >

    </E>

    <E key="bigzombietorso | $damage_explosion" value="2" >

    </E>

    <E key="bigzombietorso | $damage_melee" value="1" >

    </E>

    <E key="death_ghost | $damage_curse" value="3" >

    </E>

    <E key="icemage | $damage_melee" value="1" >

    </E>

    <E key="iceskull | $damage_explosion" value="3" >

    </E>

    <E key="iceskull | $damage_ice" value="8" >

    </E>

    <E key="iceskull | $damage_melee" value="4" >

    </E>

    <E key="orb_laseremitter_cutter | $damage_plasmabeam" value="5" >

    </E>

    <E key="pebble_physics | $damage_explosion" value="1" >

    </E>

    <E key="player | $damage_electricity" value="1" >

    </E>

    <E key="player | $damage_explosion" value="15" >

    </E>

    <E key="player | $damage_hitfx_curse" value="3" >

    </E>

    <E key="player | $damage_ice" value="9" >

    </E>

    <E key="player | $damage_projectile" value="70" >

    </E>

    <E key="player | $damage_slice" value="4" >

    </E>

    <E key="player_rng_items | $damage_projectile" value="1" >

    </E>

    <E key="playerghost | $damage_projectile" value="1" >

    </E>

    <E key="scavenger_glue | $damage_projectile" value="1" >

    </E>

    <E key="slimeshooter | $damage_projectile" value="2" >

    </E>

    <E key="sniper | $damage_projectile" value="2" >

    </E>

    <E key="tentacle_portal | $damage_melee" value="1" >

    </E>

    <E key="tentacler | $damage_melee" value="1" >

    </E>

    <E key="thundermage | $damage_explosion" value="2" >

    </E>

    <E key="worm | worm bite" value="2" >

    </E>

    <E key="worm_big | worm bite" value="4" >

    </E>

  </death_map>

  <kill_map>

    <E key="acidshooter" value="2" >

    </E>

    <E key="bigzombie" value="2" >

    </E>

    <E key="bigzombiehead" value="1" >

    </E>

    <E key="bigzombietorso" value="3" >

    </E>

    <E key="blob" value="2" >

    </E>

    <E key="fish_large" value="1" >

    </E>

    <E key="glue" value="3" >

    </E>

    <E key="iceskull" value="3" >

    </E>

    <E key="lasershooter" value="1" >

    </E>

    <E key="miniblob" value="17" >

    </E>

    <E key="pollen" value="1" >

    </E>

    <E key="rat" value="65" >

    </E>

    <E key="scavenger_glue" value="1" >

    </E>

    <E key="slimeshooter" value="3" >

    </E>

    <E key="worm_tiny" value="1" >

    </E>

  </kill_map>

</Stats>

