<Entity 
  _version="1" 
  name="unknown" 
  serialize="0" 
  tags="world_state" >

  <_Transform 
    position.x="0" 
    position.y="0" 
    rotation="0" 
    scale.x="1" 
    scale.y="1" >

  </_Transform>

  <WorldStateComponent 
    DEBUG_LOADED_FROM_AUTOSAVE="0" 
    DEBUG_LOADED_FROM_OLD_VERSION="0" 
    ENDING_HAPPINESS="0" 
    ENDING_HAPPINESS_FRAMES="0" 
    ENDING_HAPPINESS_HAPPENING="0" 
    EVERYTHING_TO_GOLD="0" 
    INFINITE_GOLD_HAPPENING="0" 
    _enabled="1" 
    clouds_01_target="9.11274" 
    clouds_02_target="-18.9596" 
    consume_actions="1" 
    damage_flash_multiplier="1" 
    day_count="4" 
    fog="0" 
    fog_target="0" 
    global_genome_relations_modifier="0" 
    gore_multiplier="1" 
    gradient_sky_alpha_target="0" 
    intro_weather="0" 
    is_initialized="1" 
    lightning_count="0" 
    mFlashAlpha="0" 
    material_everything_to_gold="gold" 
    material_everything_to_gold_static="gold_static" 
    mods_have_been_active_during_this_run="0" 
    next_cut_through_world_id="0" 
    next_portal_id="1" 
    open_fog_of_war_everywhere="0" 
    perk_gold_is_forever="0" 
    perk_hp_drop_chance="0" 
    perk_infinite_spells="0" 
    perk_rats_player_friendly="0" 
    perk_trick_kills_blood_money="0" 
    player_did_damage_over_1milj="0" 
    player_did_infinite_spell_count="0" 
    player_living_with_minus_hp="0" 
    player_polymorph_count="0" 
    player_polymorph_random_count="0" 
    player_spawn_location.x="0" 
    player_spawn_location.y="0" 
    rain="0.91" 
    rain_target="0.914997" 
    session_stat_file="??STA/sessions/20251209-222510" 
    sky_sunset_alpha_target="1" 
    time="0.634721" 
    time_dt="1" 
    time_total="4.38705" 
    trick_kill_gold_multiplier="2" 
    twitch_has_been_active_during_this_run="0" 
    wind="-0.100023" 
    wind_speed="-6.00141" 
    wind_speed_sin="3" 
    wind_speed_sin_t="10" >

    <lua_globals>

      <E 
        key="HELPLESS_KILLS" 
        value="4" >

      </E>

      <E 
        key="HOLY_MOUNTAIN_DEPTH" 
        value="5" >

      </E>

      <E 
        key="HOLY_MOUNTAIN_VISITS" 
        value="2" >

      </E>

      <E 
        key="ORB_MAP_STRING" 
        value="8,1 1,-3 -9,7 -8,19 -18,28 -20,5 -1,31 20,31 19,5 6,3 19,-3" >

      </E>

      <E 
        key="PERK_PICKED_PROTECTION_MELEE_PICKUP_COUNT" 
        value="1" >

      </E>

      <E 
        key="TEMPLE_ACTIVE_-359_1307" 
        value="1" >

      </E>

      <E 
        key="TEMPLE_ACTIVE_-359_2843" 
        value="1" >

      </E>

      <E 
        key="TEMPLE_NEXT_PERK_INDEX" 
        value="7" >

      </E>

      <E 
        key="visited_biomes" 
        value="$biome_fungicave,$biome_excavationsite,$biome_holymountain,_EMPTY_,$biome_coalmi" >

      </E>

      <E 
        key="visited_biomes_count" 
        value="6" >

      </E>

    </lua_globals>

    <pending_portals>

    </pending_portals>

    <apparitions_per_level>

      <primitive>

        0

      </primitive>

    </apparitions_per_level>

    <npc_parties>

    </npc_parties>

    <orbs_found_thisrun>

    </orbs_found_thisrun>

    <flags>

      <string>

        weather_this_run_no_gradient

      </string>

      <string>

        PERK_PROTECTION_MELEE

      </string>

      <string>

        PERK_FASTER_LEVITATION

      </string>

      <string>

        PERK_PROTECTION_ELECTRICITY

      </string>

      <string>

        PERK_PICKED_PROTECTION_MELEE

      </string>

      <string>

        PERK_PERSONAL_LASER

      </string>

      <string>

        PERK_FUNGAL_DISEASE

      </string>

      <string>

        PERK_STAINLESS_ARMOUR

      </string>

    </flags>

    <changed_materials>

    </changed_materials>

    <cuts_through_world>

    </cuts_through_world>

  </WorldStateComponent>

  <Entity 
    _version="1" 
    name="player_stats" 
    serialize="0" 
    tags="" >

    <_Transform 
      position.x="0" 
      position.y="0" 
      rotation="0" 
      scale.x="1" 
      scale.y="1" >

    </_Transform>

    <PlayerStatsComponent 
      _enabled="1" 
      lives="1" 
      max_hp="4" 
      speed="1" >

    </PlayerStatsComponent>

  </Entity>

</Entity>

