<Stats deaths="1135" kills="0" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="0110000116b3c092_base | $damage_melee" value="4" >

    </E>

    <E key="NULL | $damage_electricity" value="29" >

    </E>

    <E key="NULL | $damage_explosion" value="4" >

    </E>

    <E key="NULL | $damage_fire" value="10" >

    </E>

    <E key="NULL | $damage_melee" value="1" >

    </E>

    <E key="NULL | 来自材料的伤害：岩浆" value="4" >

    </E>

    <E key="NULL | 来自材料的伤害：汇聚法力" value="5" >

    </E>

    <E key="NULL | 来自材料的伤害：酸液" value="4" >

    </E>

    <E key="acidshooter | $damage_projectile" value="1" >

    </E>

    <E key="assassin | $damage_melee" value="1" >

    </E>

    <E key="lukki | hit" value="1" >

    </E>

    <E key="meatmaggot | worm bite" value="1" >

    </E>

    <E key="miniblob | $damage_melee" value="2" >

    </E>

    <E key="necromancer_shop | $damage_explosion" value="51" >

    </E>

    <E key="necromancer_shop | $damage_projectile" value="11" >

    </E>

    <E key="necromancer_super | $damage_explosion" value="4" >

    </E>

    <E key="necromancer_super | $damage_projectile" value="1" >

    </E>

    <E key="player | $damage_explosion" value="14" >

    </E>

    <E key="player | $damage_fire" value="1" >

    </E>

    <E key="player | $damage_plasmabeam" value="1" >

    </E>

    <E key="player | $damage_projectile" value="43" >

    </E>

    <E key="player | $damage_slice" value="8" >

    </E>

    <E key="player | bzzt!" value="1" >

    </E>

    <E key="player_rng_items | $damage_projectile" value="2" >

    </E>

    <E key="scavenger_grenade | $damage_projectile" value="1" >

    </E>

    <E key="scavenger_leader | $damage_melee" value="1" >

    </E>

    <E key="scavenger_smg | $damage_projectile" value="2" >

    </E>

    <E key="shotgunner | $damage_projectile" value="2" >

    </E>

    <E key="workshop_areadamage | $damage_holy_mountains_curse" value="925" >

    </E>

  </death_map>

  <kill_map>

  </kill_map>

</Stats>

