<Stats deaths="348" kills="44" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="NULL | $damage_drowning" value="12" >

    </E>

    <E key="NULL | $damage_explosion" value="6" >

    </E>

    <E key="NULL | $damage_fire" value="18" >

    </E>

    <E key="NULL | $damage_physicshit" value="18" >

    </E>

    <E key="NULL | 来自 岩浆 的材料伤害" value="5" >

    </E>

    <E key="NULL | 来自 酸液 的材料伤害" value="2" >

    </E>

    <E key="NULL | 来自材料的伤害：岩浆" value="7" >

    </E>

    <E key="NULL | 来自材料的伤害：诅咒岩石" value="7" >

    </E>

    <E key="failed_alchemist | $damage_melee" value="1" >

    </E>

    <E key="necromancer | $damage_melee" value="2" >

    </E>

    <E key="orb_laseremitter_cutter | $damage_plasmabeam" value="9" >

    </E>

    <E key="player | $damage_explosion" value="25" >

    </E>

    <E key="player | $damage_hitfx_curse" value="11" >

    </E>

    <E key="player | $damage_ice" value="9" >

    </E>

    <E key="player | $damage_projectile" value="190" >

    </E>

    <E key="player | $damage_slice" value="1" >

    </E>

    <E key="scavenger_grenade | $damage_melee" value="1" >

    </E>

    <E key="skullrat | $damage_melee" value="9" >

    </E>

    <E key="tentacler | $damage_melee" value="2" >

    </E>

    <E key="wizard_hearty | $damage_projectile" value="1" >

    </E>

    <E key="wizard_neutral | $damage_projectile" value="1" >

    </E>

    <E key="wizard_returner | $damage_explosion" value="3" >

    </E>

    <E key="worm | worm bite" value="6" >

    </E>

    <E key="wraith_glowing | $damage_holy" value="2" >

    </E>

  </death_map>

  <kill_map>

    <E key="acidshooter" value="6" >

    </E>

    <E key="arrowtrap_left" value="1" >

    </E>

    <E key="barfer" value="1" >

    </E>

    <E key="longleg" value="1" >

    </E>

    <E key="maggot" value="1" >

    </E>

    <E key="scavenger_leader" value="1" >

    </E>

    <E key="scorpion" value="12" >

    </E>

    <E key="sheep" value="2" >

    </E>

    <E key="skullrat" value="9" >

    </E>

    <E key="tentacler_small" value="8" >

    </E>

    <E key="wizard_neutral" value="1" >

    </E>

    <E key="wizard_swapper" value="1" >

    </E>

  </kill_map>

</Stats>

