<Stats deaths="204" kills="20" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="NULL | $damage_drowning" value="5" >

    </E>

    <E key="NULL | $damage_electricity" value="3" >

    </E>

    <E key="NULL | $damage_explosion" value="43" >

    </E>

    <E key="NULL | $damage_fire" value="3" >

    </E>

    <E key="NULL | $damage_melee" value="1" >

    </E>

    <E key="NULL | $damage_physicshit" value="14" >

    </E>

    <E key="NULL | $damage_projectile" value="4" >

    </E>

    <E key="NULL | 来自 绿毒岩石 的材料伤害" value="1" >

    </E>

    <E key="NULL | 来自材料的伤害：岩浆" value="3" >

    </E>

    <E key="NULL | 来自材料的伤害：酸液" value="2" >

    </E>

    <E key="NULL | 来自材料的伤害：附有毒液的岩石" value="9" >

    </E>

    <E key="acidshooter | $damage_projectile" value="1" >

    </E>

    <E key="miner | $damage_explosion" value="1" >

    </E>

    <E key="orb_laseremitter_cutter | $damage_plasmabeam" value="2" >

    </E>

    <E key="player | $damage_explosion" value="5" >

    </E>

    <E key="player | $damage_hitfx_curse" value="2" >

    </E>

    <E key="player | $damage_ice" value="6" >

    </E>

    <E key="player | $damage_projectile" value="79" >

    </E>

    <E key="player | $damage_slice" value="3" >

    </E>

    <E key="player_rng_items | $damage_projectile" value="3" >

    </E>

    <E key="playerghost | $damage_projectile" value="1" >

    </E>

    <E key="playerghost | $damage_slice" value="1" >

    </E>

    <E key="roboguard | $damage_projectile" value="1" >

    </E>

    <E key="scavenger_invis | $damage_explosion" value="1" >

    </E>

    <E key="slimeshooter | $damage_projectile" value="1" >

    </E>

    <E key="tentacle_portal | $damage_melee" value="1" >

    </E>

    <E key="tentacler | $damage_melee" value="2" >

    </E>

    <E key="wizard_dark | $damage_fire" value="2" >

    </E>

    <E key="worm | worm bite" value="3" >

    </E>

    <E key="worm_big | worm bite" value="1" >

    </E>

  </death_map>

  <kill_map>

    <E key="acidshooter" value="1" >

    </E>

    <E key="ant" value="1" >

    </E>

    <E key="blob" value="2" >

    </E>

    <E key="frog" value="2" >

    </E>

    <E key="miniblob" value="8" >

    </E>

    <E key="scavenger_invis" value="1" >

    </E>

    <E key="shotgunner" value="1" >

    </E>

    <E key="slimeshooter" value="1" >

    </E>

    <E key="tentacler" value="1" >

    </E>

    <E key="tentacler_small" value="2" >

    </E>

  </kill_map>

</Stats>

