<Stats deaths="74" kills="16" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="NULL | " value="2" >

    </E>

    <E key="NULL | $damage_drowning" value="3" >

    </E>

    <E key="NULL | $damage_explosion" value="9" >

    </E>

    <E key="NULL | $damage_fire" value="21" >

    </E>

    <E key="NULL | $damage_physicshit" value="3" >

    </E>

    <E key="NULL | $damage_projectile" value="1" >

    </E>

    <E key="firemage_weak | $damage_explosion" value="1" >

    </E>

    <E key="miner_weak | $damage_explosion" value="9" >

    </E>

    <E key="miner_weak | $damage_melee" value="1" >

    </E>

    <E key="orb_laseremitter_cutter | $damage_plasmabeam" value="2" >

    </E>

    <E key="player | $damage_explosion" value="2" >

    </E>

    <E key="player | $damage_projectile" value="13" >

    </E>

    <E key="player | $damage_slice" value="2" >

    </E>

    <E key="playerghost | $damage_projectile" value="1" >

    </E>

    <E key="shaman | $damage_projectile" value="1" >

    </E>

    <E key="shotgunner_weak | $damage_explosion" value="1" >

    </E>

    <E key="shotgunner_weak | $damage_projectile" value="1" >

    </E>

    <E key="worm | worm bite" value="1" >

    </E>

  </death_map>

  <kill_map>

    <E key="longleg" value="5" >

    </E>

    <E key="miner_weak" value="2" >

    </E>

    <E key="shotgunner_weak" value="1" >

    </E>

    <E key="zombie_weak" value="8" >

    </E>

  </kill_map>

</Stats>

