<Stats deaths="99" kills="73" player_kills="4" player_projectile_count="0" >

  <death_map>

    <E key="0110000116b3c092_base | $damage_projectile" value="3" >

    </E>

    <E key="NULL | $damage_electricity" value="1" >

    </E>

    <E key="NULL | $damage_explosion" value="14" >

    </E>

    <E key="NULL | $damage_physicshit" value="21" >

    </E>

    <E key="NULL | 来自材料的伤害：汇聚法力" value="1" >

    </E>

    <E key="NULL | 来自材料的伤害：酸液" value="3" >

    </E>

    <E key="orb_laseremitter_cutter | $damage_plasmabeam" value="1" >

    </E>

    <E key="pebble_player_physics | $damage_explosion" value="1" >

    </E>

    <E key="player | $damage_electricity" value="1" >

    </E>

    <E key="player | $damage_explosion" value="9" >

    </E>

    <E key="player | $damage_hitfx_curse" value="2" >

    </E>

    <E key="player | $damage_projectile" value="38" >

    </E>

    <E key="player_rng_items | $damage_projectile" value="2" >

    </E>

    <E key="worm | worm bite" value="2" >

    </E>

  </death_map>

  <kill_map>

    <E key="bigzombie" value="1" >

    </E>

    <E key="bigzombietorso" value="1" >

    </E>

    <E key="iceskull" value="8" >

    </E>

    <E key="miniblob" value="3" >

    </E>

    <E key="player" value="4" >

    </E>

    <E key="rat" value="52" >

    </E>

    <E key="scavenger_smg" value="1" >

    </E>

    <E key="shotgunner" value="1" >

    </E>

    <E key="zombie" value="2" >

    </E>

  </kill_map>

</Stats>

