<Stats deaths="3425" kills="631" player_kills="12" player_projectile_count="0" >

  <death_map>

    <E key="0110000116b3c092_base | $damage_explosion" value="1" >

    </E>

    <E key="0110000116b3c092_base | $damage_projectile" value="38" >

    </E>

    <E key="NULL | " value="1" >

    </E>

    <E key="NULL | $damage_drowning" value="66" >

    </E>

    <E key="NULL | $damage_electricity" value="50" >

    </E>

    <E key="NULL | $damage_explosion" value="278" >

    </E>

    <E key="NULL | $damage_fire" value="63" >

    </E>

    <E key="NULL | $damage_ice" value="8" >

    </E>

    <E key="NULL | $damage_melee" value="1" >

    </E>

    <E key="NULL | $damage_physicshit" value="328" >

    </E>

    <E key="NULL | $damage_plasmabeam" value="2" >

    </E>

    <E key="NULL | $damage_projectile" value="21" >

    </E>

    <E key="NULL | $damage_radioactive" value="65" >

    </E>

    <E key="NULL | 来自 冰冻液体 的材料伤害" value="2" >

    </E>

    <E key="NULL | 来自 冰冻蒸汽 的材料伤害" value="15" >

    </E>

    <E key="NULL | 来自 紫色毒液 的材料伤害" value="1" >

    </E>

    <E key="NULL | 来自 绿色毒冰 的材料伤害" value="2" >

    </E>

    <E key="NULL | 来自 酸液 的材料伤害" value="5" >

    </E>

    <E key="NULL | 来自材料的伤害：冰冷液体" value="17" >

    </E>

    <E key="NULL | 来自材料的伤害：冰冷蒸汽" value="145" >

    </E>

    <E key="NULL | 来自材料的伤害：岩浆" value="1" >

    </E>

    <E key="NULL | 来自材料的伤害：毒液" value="1" >

    </E>

    <E key="NULL | 来自材料的伤害：酸液" value="42" >

    </E>

    <E key="NULL | 来自材料的伤害：附有毒液的岩石" value="1" >

    </E>

    <E key="bigfirebug | $damage_fire" value="1" >

    </E>

    <E key="bigfirebug | $damage_projectile" value="1" >

    </E>

    <E key="bigzombie | $damage_explosion" value="3" >

    </E>

    <E key="bigzombie | $damage_melee" value="1" >

    </E>

    <E key="bigzombiehead | $damage_melee" value="1" >

    </E>

    <E key="bigzombietorso | $damage_explosion" value="2" >

    </E>

    <E key="bloom | $damage_explosion" value="1" >

    </E>

    <E key="chest_mimic | $damage_melee" value="1" >

    </E>

    <E key="death_ghost | $damage_curse" value="8" >

    </E>

    <E key="drone_lasership | $damage_explosion" value="4" >

    </E>

    <E key="drone_lasership | $damage_projectile" value="34" >

    </E>

    <E key="firebug | $damage_melee" value="1" >

    </E>

    <E key="flamer | $damage_explosion" value="1" >

    </E>

    <E key="giant | $damage_melee" value="3" >

    </E>

    <E key="icemage | $damage_explosion" value="2" >

    </E>

    <E key="icer | $damage_explosion" value="1" >

    </E>

    <E key="iceskull | $damage_explosion" value="16" >

    </E>

    <E key="iceskull | $damage_ice" value="23" >

    </E>

    <E key="iceskull | $damage_melee" value="4" >

    </E>

    <E key="light_bullet | $damage_plasmabeam" value="1" >

    </E>

    <E key="lukki_minion | $damage_curse" value="1" >

    </E>

    <E key="maggot | $damage_explosion" value="1" >

    </E>

    <E key="miner | $damage_explosion" value="2" >

    </E>

    <E key="miniblob | $damage_melee" value="1" >

    </E>

    <E key="notplayer | $damage_ice" value="1" >

    </E>

    <E key="orb_laseremitter | $damage_plasmabeam" value="1" >

    </E>

    <E key="orb_laseremitter_cutter | $damage_plasmabeam" value="102" >

    </E>

    <E key="physics_ragdoll_part_exploding | $damage_explosion" value="2" >

    </E>

    <E key="plague_rats_rat | $damage_melee" value="1" >

    </E>

    <E key="player | " value="2" >

    </E>

    <E key="player | $damage_drill" value="2" >

    </E>

    <E key="player | $damage_electricity" value="13" >

    </E>

    <E key="player | $damage_explosion" value="121" >

    </E>

    <E key="player | $damage_fire" value="4" >

    </E>

    <E key="player | $damage_hitfx_curse" value="17" >

    </E>

    <E key="player | $damage_ice" value="66" >

    </E>

    <E key="player | $damage_melee" value="1" >

    </E>

    <E key="player | $damage_physicshit" value="1" >

    </E>

    <E key="player | $damage_projectile" value="1530" >

    </E>

    <E key="player | $damage_slice" value="82" >

    </E>

    <E key="player_rng_items | $damage_explosion" value="2" >

    </E>

    <E key="player_rng_items | $damage_fire" value="2" >

    </E>

    <E key="player_rng_items | $damage_projectile" value="46" >

    </E>

    <E key="player_rng_items | $damage_slice" value="10" >

    </E>

    <E key="playerghost | $damage_projectile" value="1" >

    </E>

    <E key="rat | $damage_melee" value="13" >

    </E>

    <E key="roboguard | $damage_projectile" value="1" >

    </E>

    <E key="scavenger_grenade | $damage_explosion" value="2" >

    </E>

    <E key="scavenger_grenade | $damage_projectile" value="2" >

    </E>

    <E key="scavenger_heal | $damage_projectile" value="1" >

    </E>

    <E key="scavenger_leader | $damage_explosion" value="5" >

    </E>

    <E key="scavenger_leader | $damage_projectile" value="1" >

    </E>

    <E key="scavenger_smg | $damage_explosion" value="1" >

    </E>

    <E key="shooterflower | $damage_projectile" value="2" >

    </E>

    <E key="slimeshooter_nontoxic | $damage_explosion" value="3" >

    </E>

    <E key="slimeshooter_nontoxic | $damage_projectile" value="1" >

    </E>

    <E key="sniper | $damage_projectile" value="21" >

    </E>

    <E key="tentacle_portal | $damage_melee" value="1" >

    </E>

    <E key="tentacler_small | $damage_melee" value="4" >

    </E>

    <E key="thundermage | $damage_electricity" value="5" >

    </E>

    <E key="thundermage | $damage_explosion" value="3" >

    </E>

    <E key="turret_left | $damage_projectile" value="3" >

    </E>

    <E key="worm | worm bite" value="7" >

    </E>

    <E key="worm_big | worm bite" value="59" >

    </E>

    <E key="worm_tiny | worm bite" value="15" >

    </E>

  </death_map>

  <kill_map>

    <E key="bat" value="2" >

    </E>

    <E key="bigfirebug" value="1" >

    </E>

    <E key="bigzombie" value="3" >

    </E>

    <E key="bigzombiehead" value="3" >

    </E>

    <E key="bigzombietorso" value="3" >

    </E>

    <E key="chest_mimic" value="1" >

    </E>

    <E key="drone_lasership" value="1" >

    </E>

    <E key="egg_hollow" value="9" >

    </E>

    <E key="firebug" value="3" >

    </E>

    <E key="fish" value="1" >

    </E>

    <E key="glue" value="7" >

    </E>

    <E key="iceskull" value="63" >

    </E>

    <E key="miniblob" value="6" >

    </E>

    <E key="pebble_physics" value="2" >

    </E>

    <E key="pebble_player_physics" value="1" >

    </E>

    <E key="player" value="12" >

    </E>

    <E key="pollen" value="1" >

    </E>

    <E key="potion" value="1" >

    </E>

    <E key="rat" value="480" >

    </E>

    <E key="scavenger_grenade" value="4" >

    </E>

    <E key="scavenger_heal" value="5" >

    </E>

    <E key="sheep_bat" value="1" >

    </E>

    <E key="skullrat" value="1" >

    </E>

    <E key="slimeshooter" value="7" >

    </E>

    <E key="slimeshooter_nontoxic" value="2" >

    </E>

    <E key="thunderskull" value="3" >

    </E>

    <E key="worm_tiny" value="5" >

    </E>

    <E key="zombie" value="3" >

    </E>

  </kill_map>

</Stats>

