<Stats deaths="104" kills="19" player_kills="0" player_projectile_count="0" >

  <death_map>

    <E key="NULL | $damage_drowning" value="7" >

    </E>

    <E key="NULL | $damage_explosion" value="28" >

    </E>

    <E key="NULL | $damage_physicshit" value="3" >

    </E>

    <E key="NULL | $damage_plasmabeam" value="1" >

    </E>

    <E key="NULL | 来自 岩浆 的材料伤害" value="1" >

    </E>

    <E key="NULL | 来自材料的伤害：酸液" value="8" >

    </E>

    <E key="assassin | $damage_melee" value="1" >

    </E>

    <E key="drone_lasership | $damage_projectile" value="1" >

    </E>

    <E key="flamer | $damage_explosion" value="3" >

    </E>

    <E key="homunculus | $damage_projectile" value="1" >

    </E>

    <E key="missilecrab | $damage_explosion" value="1" >

    </E>

    <E key="missilecrab | $damage_projectile" value="3" >

    </E>

    <E key="monk | $damage_projectile" value="3" >

    </E>

    <E key="player | $damage_explosion" value="5" >

    </E>

    <E key="player | $damage_hitfx_curse" value="3" >

    </E>

    <E key="player | $damage_ice" value="1" >

    </E>

    <E key="player | $damage_projectile" value="22" >

    </E>

    <E key="roboguard | $damage_explosion" value="1" >

    </E>

    <E key="roboguard | $damage_melee" value="1" >

    </E>

    <E key="scavenger_grenade | $damage_melee" value="1" >

    </E>

    <E key="scavenger_grenade | $damage_projectile" value="2" >

    </E>

    <E key="shotgunner | $damage_projectile" value="1" >

    </E>

    <E key="sniper | $damage_projectile" value="2" >

    </E>

    <E key="spearbot | $damage_holy" value="1" >

    </E>

    <E key="tank | $damage_projectile" value="1" >

    </E>

    <E key="worm | worm bite" value="2" >

    </E>

  </death_map>

  <kill_map>

    <E key="drone_lasership" value="1" >

    </E>

    <E key="miniblob" value="4" >

    </E>

    <E key="rat" value="10" >

    </E>

    <E key="scavenger_smg" value="2" >

    </E>

    <E key="shotgunner" value="1" >

    </E>

    <E key="sniper" value="1" >

    </E>

  </kill_map>

</Stats>

