LearnGodot/Component/MainTreePanel.cs
2026-01-16 11:40:08 +08:00

238 lines
4.8 KiB
C#

using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Godot;
using Learn.Models;
using Learn.Parsers;
using Newtonsoft.Json;
namespace Learn.Component;
public partial class MainTreePanel : Tree
{
public class ColumnView
{
public string Name { get; set; }
public int Width { get; set; }
}
public class MainTreeData
{
public List<ColumnView> Columns { get; set; }
public Dictionary<string, Item> Items { get; set; }
}
private readonly List<ColumnView> _columns = new();
private readonly HashSet<TreeNode> _selectingNodes = new();
private readonly Dictionary<TreeItem, TreeNode> _mapper = new();
private readonly Dictionary<string, Item> _items = new();
public HashSet<TreeNode> SelectingNodes => _selectingNodes;
public override void _Ready()
{
Columns = 1;
SetColumnTitlesVisible(true);
SetColumnTitle(0, "文件名");
SetColumnCustomMinimumWidth(0, 400);
SetColumnExpand(0, true);
MultiSelected += OnMultiSelected;
UpdateColumns();
}
public void AddColumn(string columnName, int index, int width)
{
if (string.IsNullOrEmpty(columnName)) return;
var targets = _columns.Where(column => column.Name == columnName).ToList();
if (index < 0) index = _columns.Count;
if (width < 0) width = 400;
if (targets.Any())
{
targets.First().Width = width;
}
else
{
_columns.Insert(index, new ColumnView { Name = columnName, Width = width });
}
UpdateColumns();
}
public void RemoveColumn(string columnName)
{
if (string.IsNullOrEmpty(columnName)) return;
_columns.RemoveAll(column => column.Name == columnName);
UpdateColumns();
}
public void ClearColumns()
{
_columns.Clear();
UpdateColumns();
}
public void UpdateColumns()
{
Columns = _columns.Count + 1;
int index = 1;
foreach (var column in _columns)
{
SetColumnTitle(index, column.Name);
SetColumnCustomMinimumWidth(index, column.Width);
SetColumnExpand(index, true);
index += 1;
}
foreach (var kv in _mapper)
{
index = 1;
foreach (var column in _columns)
{
if (!kv.Value.TryGetValue(column.Name, out var value, out _))
{
value = "";
}
kv.Key.SetText(index, value);
kv.Key.SetTextAlignment(index, HorizontalAlignment.Center);
index += 1;
}
}
}
private void OnMultiSelected(TreeItem item, long column, bool selected)
{
for (int i = 0; i < Columns; i++)
{
if (i == column ? selected : item.IsSelected(i))
{
_selectingNodes.Add(_mapper[item]);
return;
}
}
_selectingNodes.Remove(_mapper[item]);
}
private TreeItem CreateNode(TreeItem father, Item item)
{
var node = CreateItem(father);
var name = Path.GetFileName(item.MainInfo[ItemFields.MainKey_Path]);
node.SetText(0, name);
return node;
}
private Item InitItem(string path, bool isDir)
{
if (_items.TryGetValue(path, out var item))
{
return item;
}
item = new Item
{
MainInfo =
{
[ItemFields.MainKey_IsDir] = isDir ? "True" : "False",
[ItemFields.MainKey_Path] = path
}
};
_items.Add(path, item);
return item;
}
public void ClearData()
{
foreach (var item in _items.Values)
{
item.Info.Clear();
}
UpdateColumns();
}
public void LoadData(string dataPath)
{
var data = JsonConvert.DeserializeObject<MainTreeData>(File.ReadAllText(dataPath));
foreach (var kv in data.Items)
{
if (string.IsNullOrEmpty(kv.Key)) continue;
_items[kv.Key] = kv.Value;
}
_columns.Clear();
foreach (var column in data.Columns)
{
_columns.Add(column);
}
UpdateColumns();
}
public void SaveData(string dataPath)
{
var data = new MainTreeData
{
Columns = _columns.ToList(),
Items = _items
};
File.WriteAllText(dataPath, JsonConvert.SerializeObject(data, Formatting.Indented));
}
public void Scan(string path)
{
Clear();
_mapper.Clear();
_selectingNodes.Clear();
TreeItem root = CreateItem();
_mapper[root] = new TreeNode(null);
BuildTree(root, path);
}
public bool Query(TreeItem item, out TreeNode node)
{
return _mapper.TryGetValue(item, out node);
}
private bool BuildTree(TreeItem current, string path)
{
var isEmpty = true;
var node = _mapper[current];
foreach (var filePath in Directory.GetFiles(path))
{
isEmpty = false;
var item = InitItem(filePath, false);
var childNode = new TreeNode(item);
node.AddNode(childNode);
var child = CreateNode(current, item);
_mapper[child] = childNode;
}
foreach (var subDirPath in Directory.GetDirectories(path))
{
var item = InitItem(subDirPath, true);
var childNode = new TreeNode(item);
node.AddNode(childNode);
var child = CreateNode(current, item);
_mapper[child] = childNode;
if (BuildTree(child, subDirPath))
{
_mapper.Remove(child);
child.Free();
}
else
{
isEmpty = false;
}
}
return isEmpty;
}
}