LearnGodot/FileMover.cs
2026-01-11 21:46:37 +08:00

21 lines
432 B
C#

using System.Collections.Generic;
using Learn.Models;
using Learn.Parsers;
namespace Learn;
public class FileMover(string targetPath)
{
private readonly HashSet<string> _visited = new ();
public void DoMove(TreeNode node)
{
if (!node.Info.IsFolder())
{
var path = ItemFields.MainKey_Path;
if (_visited.Contains(path)) return;
return;
}
}
}